Foon → Ludum Dare Explorer → LD31 → Feedback comment stats → My Sweet Whomp
Feedback comments for LD31
My Sweet Whomp's games and stats for all events →
| Timestamp | Since previous | Game | My Sweet Whomp's comment |
|---|---|---|---|
| Dec 9 12:17:00 | A Maze in Space | Took me some time to really understand what I was doing but after that it is cool. The idea is interresting, it's beautiful and the audio feels good. Good game! | |
| Dec 9 12:24:00 | 7m 00s | EGoOS | The graphics are neat, audio is a bit annoying. There is some issues with the walls (you can somehow stay mid-air against walls and shoot) but overall it is nice. <br/>Pretty short though. |
| Dec 9 18:35:00 | 6h 11m | Screen Escape | God this is addictive. Works great, I had a goot time playing your game! |
| Dec 9 18:54:00 | 19m 00s | Boobs Of War | Hell yeah, a Godot game \o/ |
| Dec 9 19:04:00 | 10m 00s | Spik | Not working in my FF, had to launch Chrome :'( <br/>The game's fun, maybe there could be more randomness in the platforms/holes length. |
| Dec 9 19:27:00 | 23m 00s | Screen Saver | Good idea, had fun playing it. |
| Dec 9 19:49:00 | 22m 00s | Collect the Crystals | Well, that's interresting. Cool idea! |
| Dec 9 22:12:00 | 2h 23m | INtire | The game looks great and the pun of the title made me laugh! <br/>There is no azerty option, so I didn't play the two players mode, and the game mechanics were not addictive enough to make me want to score. :( <br/>Congrats on the art style, please make more games with goats! |
| Dec 10 21:20:00 | 23h 08m | HeadButters | It was really nicely done, cool charadesigns and pixel art, catchy music, and a simple but effective gameplay! <br/>It might lack a progression curve, something that makes it harder to survive the longer the battle lasts (like Smash Bros maybe) because the fights quickly become repetitive in spite of the items feature. |
| Dec 11 22:03:00 | 24h 43m | Lost Path | Nice game idea, the art is super cute and the music adds a lot. However, the gameplay itself doesn't do the story a favor, the try & die mechanism makes it pretty tedious while we do want to be involved in the story (how can I care for the character if he dies ten times in a row with no consequences?). <br/>I also had a bug after a few screens (yeah, that also, the theme was "one screen" ^^") when the panda had only a split second to live, so I could not finish the game... |
| Dec 13 11:10:00 | 37h 07m | super touch | Cool game, scored 100. But sometimes it seems the touch detection of the red thingy is too large and you lose (and it feels pretty unfair). Had fun though. |
| Dec 14 01:02:00 | 13h 52m | Sweep Stacks | Wanted to try your game but I'm color blind and I can't see any difference between those two colors : http://imgur.com/KE8MOcn <br/>Seems cool though :'( |
| Dec 29 14:51:00 | 373h 49m | Alpha Circuit | I really liked the game's mood! Good job! <br/>I don't think it was hard, just a bit repetitive, and the overall stealth design wasn't perfect (like you say, the best method is to attract the viruses and then let them go away... not the most fascinating stealth approach :) ). <br/>I still found it fun, and it was really polished for a jam game! |
| Dec 29 22:54:00 | 8h 03m | Sea King Hunter | This was great, just great! Amazing charadesign and animation, simple but addictive shmup gameplay (maybe too simple ? I feel a lot of potential in the gamedesign but it seems a bit underexploited), I simply loved it. It's amazing how polished your game is! |
| Dec 29 23:23:00 | 29m 00s | CERT(Fixed) | Not a very fun game, not really original either. :/ <br/>Don't hesitate to try something more risky for another gamejam. :) |
| Dec 29 23:33:00 | 10m 00s | Screened | The controls are way too laggy, this is like playing Super Meat Boy on an ice rink... :/ <br/>It's a shame because the level design and the theme exploitation look good! |