Foon → Ludum Dare Explorer → LD31 → Feedback comment stats → guimonpa
Feedback comments for LD31
guimonpa's games and stats for all events →
| Timestamp | Since previous | Game | guimonpa's comment |
|---|---|---|---|
| Dec 9 19:45:00 | birdsong | First thing we did after submitting our game was to check if you had entered this LD. We weren't disappointed, this is amazing! <br/> <br/>It's always hard to come out with a good metroidvania in so little time, but you did a perfect job, well done! | |
| Dec 9 20:34:00 | 49m 00s | Kram Keep | Nice game, the gameplay was kinda rough at some points (unavoidable lasers) but it was quite fun anyway, nice work! |
| Dec 9 20:38:00 | 4m 00s | Voxey Adventure | Love how the cubes shake when you move. Would like to see some more puzzles! |
| Dec 9 20:48:00 | 10m 00s | Meowcalypse | I enjoyed, but I think it should be much harder, right now it's very easy to survive infinitely. |
| Dec 9 20:51:00 | 3m 00s | On The Field | Simple but fun. And hard. |
| Dec 9 21:01:00 | 10m 00s | Jamception | That damn phone... <br/>Anyways, this was quite fun (and lifelike), nice work! |
| Dec 9 21:18:00 | 17m 00s | Ragtown | Love the style and mood of the game. The shootings were hard at first but then got too easy by holding space pressed all the time. |
| Dec 9 21:28:00 | 10m 00s | flop | Nice style, love the transitions. The end was a nice touch, wasn't expecting that. <br/>The controls felt a bit floaty and I would have liked to have some more air control. |
| Dec 9 21:42:00 | 14m 00s | Case #31 | Love the concept and the scene transitions, couldn't get to the end though, having to restart from the beginning got frustrating after dying a couple of times, a checkpoint system would have been nice. |
| Dec 9 21:47:00 | 5m 00s | Cuberot | Really nice graphics and music. It was oddly relaxing in a way, I want more of this! |
| Dec 9 22:17:00 | 30m 00s | Bionic Bliss | This was so much fun! <br/>It's very polished, I loved the writing, graphics and music, really nice work! |
| Dec 9 22:39:00 | 22m 00s | Swotch | This is tons of fun. Great visuals and the slowdown effect is awesome! <br/> <br/>Also, how does one create two games in a single ludum dare? Nice job man. |
| Dec 10 20:41:00 | 22h 02m | Escape Velocity | This is great, I love the graphics and how the platforms appear. <br/>I had framerate issues (though my pc is prehistoric) and it was kinda hard to control the character while in the air, but I got to the end anyways and enjoyed it a lot. <br/>Good work! |
| Dec 10 21:15:00 | 34m 00s | ROCKROCKET | This is wonderful, the feeling of exploration is great. <br/>Nice graphics and sound also. |
| Dec 11 13:57:00 | 16h 42m | Freedom Isn't Free | Great oppressive atmosphere and nice graphics. <br/>Would have loved some constraints and challenges to add some more to the gameplay (having limited ammo and being forced to search some more...) |
| Dec 11 14:32:00 | 35m 00s | The Second Thought or Please, Don't Touch Anything | Fantastic animations, and sound and everything! <br/>Enjoyed it a lot, the endings are brilliant. |
| Dec 14 12:44:00 | 70h 12m | ICE MAN | This is incredibly hard, but so very funny and addictive. <br/>Nice graphics and audio. <br/>I got 8:61 on hyper mode and it felt godlike! |
| Dec 15 20:55:00 | 32h 11m | The Murderdome | Nice game, it has a cool nuclear throne vibe. <br/>Got to level 10 after a couple of tries and it felt great. <br/>I have one complaint though, and it is that the spawns can be a bit unforgiving, sometimes enemies spawn really close to your character and there's nowhere to run nor time to kill them before you get hit. <br/>Good work! |
| Dec 16 11:35:00 | 14h 40m | Vibrant City | Nice concept, simple and addictive! <br/>Sometimes it was difficult to hit the vibrants because of the way the aiming system works. Maybe it could be made more visual by having a laser sight from your position to the mouse that turns red to show that you can't aim from there? |
| Dec 16 12:25:00 | 50m 00s | 0000 : Press Z | Ok, I didn't know there was a double jump and spent quite some time trying to die in high places so that I would appear near to the coin in the next room... I was trying to find a pattern to the room changing so that I could complete it... <br/> <br/>Anyways, dumb me, once I knew about the double jump, it stopped being frustrating and got fun again, it's really polished and the controls got a nice feel. Getting to the end was quite satisfying, great work! |
| Dec 16 12:35:00 | 10m 00s | That Dangerous Bridge | Fantastic game, really enjoyable. <br/>I loved the change of pace when the spiked wheels appeared and I had to stop and plan my moves. Also, it never felt unfair for me, there was always time to react to the obstacles. <br/> <br/>I should stop abusing the jump button so much in every game I play though... |
| Dec 16 12:52:00 | 17m 00s | Avoid Rage | Great game, very polished! <br/>I feel like it should get harder a bit faster. Nice work though! |
| Dec 16 13:10:00 | 18m 00s | The Screen Space | Wow, great take on the theme! <br/>Loved the music and how light hearted everything felt. |
| Dec 16 13:17:00 | 7m 00s | Cat-ana | Amazing graphics, and the level transitions look fantastic! <br/>Also loved how the tutorial and options were integrated in the game. <br/>Controls need some tuning though. |