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Feedback comments for LD31
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| Timestamp | Since previous | Game | Bloxri's comment |
|---|---|---|---|
| Dec 9 16:14:00 | Black Market Empire | Ran the Web version first, it worked just was curious why there was a log in. Tried it with some fake credentials and shortly understood that it wasn't actually connecting to anything to my knowledge. Played it twice but became broke what seemed like during the tutorial causing me to start over. Not sure if I am doing something wrong or what. I'm sure once past the tutorial stage the game is actually pretty fun. The theme for this LD is pretty spot on. Graphics are O.K. but its not like you need good graphics for a game like this anyways. Its not quite innovative due to the amount of games like this (Plague Inc) but I'd rather play this than that due to the topic of it. Love how the game uses Bitcoins to trade. Overall cool concept, I'm sure the gameplay is fun and challenging. Theme worked with the topic given. Good Job! | |
| Dec 10 02:30:00 | 10h 16m | Galactyc Budget Flights | I had some fun with this game. I played on Linux, and some of the UI elements were bugged, but that may have just been me so I will idsregard it. Overall it was a pretty good game. I always found myslef getting relaxed, tabbing through each page not having any problems. I would think it was smooth sailing, until I would linger too long on one and accidentally fail from another. A fun mechanic. Well done. |
| Dec 10 02:41:00 | 11m 00s | The Doll | I very simple game. Honestly, it does not look like it took all that much effort, but you still submitted something, which is a feat all it's own to be proud of. The graphics looked very minimalistic and cartoony, the gameplay was very slow going, and the "secret" left something to be desired. However, still a fun little game all things considering. |
| Dec 10 02:52:00 | 11m 00s | DEATHMETALSLUG | The gameplay was pretty suprising. It felt really buggy and weird, textures were everywhere, portals were piling up on top of each other, and chaos was everywhere. So, it was pretty fun. For a game jam, especially one that worked you up to the last minute, it's atcually really fun. Well done! |
| Dec 10 03:01:00 | 9m 00s | Cosmonaut Without Hands | Very addicting game, real nice ammount of polish for 72 hours. The dialog was pretty well written, and quite humourous. I throughly enjoyed this game, thank you for making it. Good luck! |
| Dec 10 03:28:00 | 27m 00s | Bunnyix | This was a lot of fun to play, despite the fact that I sucked at it. The 3D engine was beautiful, if a little hard to understand. It to me a little bit to grasp what was happening in the 3D space, but after I did I had a lot of fun. I didn't play any better, but I had a lot of fun. |
| Dec 10 03:33:00 | 5m 00s | Kinescop | This game was actually pretty fun! I engoyed the graphics, however they made serious gameplay next to imposible and long term play actually physically painful. Still an awesome concept, well done! |
| Dec 10 03:46:00 | 13m 00s | Collector | This game was pretty fun. A nice little demo of the power of Godot. There were some bugs, mostly regarding the monster getting stuck in a block or outside the map, but still overll fun. |
| Dec 10 04:13:00 | 27m 00s | The Condor | I think this game is pretty cool, and had a lot of fun playing it! I was a little confused standing outside, but once I found my way inside it all made sense. One annoying thing is the bad guys always shooting, even when you can't see them. It adds difficulty, which is nice, but also creates an annoying shooting sound that is ever present. Also, fun little glitch with the hostage negotiations: if you continue to offer low and decline their counter offer, eventually their counter offer will overflow the integer. Sure, I'll give you negative 2147483648 dollars for 6 hostages. Anyways, great game, well done and good luck! |
| Dec 10 05:39:00 | 1h 26m | PhotoBound | Overall, good entry. The puzzle platformer genre has been overused quite a bit so its sort of hard to maintain players to keep coming back. Without a tutorial, the game was very easy to understand after the second level. I do not like the movement mechanics. Jumping sounds really bothered me after awhile from jumping and the background music got bothering at times too. I didn't find any real humor to it but that might of been what you were aiming for. The graphics don't need to be high quality on games like these so a don't let a lower graphics score affect you. Overall good entry. Fun but no replay value. |
| Dec 10 05:54:00 | 15m 00s | Baby Simulator | I pooped. I cried. I lost the game. |
| Dec 10 06:14:00 | 20m 00s | Spacebank Heist | Overall, really fun to play. Would be fun to have a two person LAN type of deal going. Highscores I didn't get a chance to check out. The game is really fun like I said before. I had no problem getting into the game. This game however doesn't follow the topic given to us in my opinion. However, it is how you interrupt the idea. I counted the homescreen to even be the room. Didn't dock you hard for that one because thats really my thoughts of the topic. The graphics are pretty good for a top down shooter. The coins are pretty hard to see and I think you really need to define them more than yellow circles. The game isn't really humorous but I don't feel like you were aiming for that. The mood is pretty accurate. Space pirates robbing banks essentially. Fitting. Audio was pretty good too. The 'pew pew' could get annoying but after awhile you start to really tune it out. Great submission. |
| Dec 10 06:24:00 | 10m 00s | Lull | I liked this game. Some parts of the UI felt clunky, but the graphis make up for it. A very well put together game, great job and good luck! |
| Dec 10 06:34:00 | 10m 00s | THE GAME | I admit it. I laughed. A lot. Thank you for this gem. Very well done, and best of luck! |
| Dec 10 06:48:00 | 14m 00s | Circuit Breaker | Very, VERY, cool concept. Nice submission. Overall it was weird to understand at first but after clicking around a good bit I got it. Very innovative. The disappearing blocks are sort of frustrating but I'm sure you're fully aware of this issue. The audio fit well within the game, I think. The graphics matched those of a real circut board so thats pretty neat. No humor or mood was obtained through playing the game in my opinion. Fun after you realized what to do. The theme fit pretty well. Nice submission! |
| Dec 10 06:53:00 | 5m 00s | Pail & Shovel | Didn't really understand the concept of just keeping the flag afloat. Other than that, its really fun to mess around and make a giant pit of water and such. Neat emulator I could mess around in for a bit if I got bored. Keep up the work and feel free to contact me when more things are implemented, I'd like to see this go somewhere. <br/>Good submission. |
| Dec 10 20:08:00 | 13h 15m | Colony Planner | I actually really loved this game. It took me a while to figure out exactly what was going on, but once I did, I had a lot of fun. And even before I did, when motivated me to stick with it and figure it out was the captivating audio narrative. Very well done, I wish you best of luck! |
| Dec 10 23:59:00 | 3h 51m | Blind Maze | The game is pretty interesting, and fun to play. However, the graphics leave something to be desired, and the collision boxes were way to big, making it very difficult. The spinning is, I believe, a distastful and unnecessary addition to the game. Regardless, still fun. I enjoyed the lighting system, and I think it's clever how you implemented it. Well done, and good luck in voting! |
| Dec 11 02:10:00 | 2h 11m | GRIDMASTER 3000 | Hitboxes a little to big. Sometimes the tank would get caught on the red block and not be able to actually move out of the spawn area at times. It seems at least once every level one tank got stuck in its own spawn area. The movement is a little off, every time you try turn the direct the character moves at least a pixel or few. This really didn't help with the red blocks. Futuristic tanks should be able to move the other direction or at least that way. I think real tanks apply to this rule as well. The music is really repetitive and no way to silence that I know off other than muting the entire window. If the red tanks chased you that would be more interesting. Good submission overall. |
| Dec 11 02:21:00 | 11m 00s | TapRPG | Could barely hear the audio, not sure if that was what the goal was. Innovation was there, lacked fun. The graphics obviously where just to add the graphical aspect to the game. I felt no real mood when playing this game. Overall all, good submission. Very easy to beat, though. |
| Dec 11 02:36:00 | 15m 00s | Unnamed Planetary Defender | Very fun game, wish it had highscores. Graphics go well with the style. Overall very nicely done. Great submission! |
| Dec 11 02:54:00 | 18m 00s | Runner | No player. Ran the game a few times and this still happened. Didn't take score away though, concept was cool. Fitting theme. Graphics were clearly not strong or intensive but that clearly wasn't the goal. No humor or mood in this piece. The audio got kind of annoying. |
| Dec 13 21:54:00 | 67h 00m | Gone | Very good graphics. Lighting engine needs a bit of tweaking. Music is fitting. I broke the game pretty easily by running myself into a vending machine. Like how the shadows create a harder way to see whats around the corner. Little spooky. Nice work overall. |
| Dec 13 22:10:00 | 16m 00s | snow | I rolled a ball around in some snow as a fox to relaxing music. 10/10 |
| Dec 13 22:17:00 | 7m 00s | Sperms, Please | Very easy game, might be harder to understand if people hasn't learned how punnet squares work haha. Game was too boring for to continue to play after about 5 minutes. Overall, good graphics. Could understand what they were suppose to stimulate. Good audio. Fits the theme. Innovative. I would much prefer to play this game if I was still in high school biology. |
| Dec 13 22:21:00 | 4m 00s | Snow Storm | Very fun game. Powerups are hard to run for because they go away too quickly. Shading is a little quirky but no reason to take a star off for it. Deliverers a good mood and humorous. Fits the theme, audio gets annoying at times but easy fix. Innovation is lacking because I've played a lot of games just like this but this one is quite fun. Good job! |
| Dec 13 22:24:00 | 3m 00s | Snowman Strategy | Good graphics. Fits the theme. Good job. |
| Dec 15 05:36:00 | 31h 12m | Admin vs BFU | Very challenging, even after a minute or two. Very very good submission though. Good job on the sounds, graphics and the overall game. Great job, seriously. One of the better games I played so far! |
| Dec 15 05:39:00 | 3m 00s | Save the Giant | Pretty interesting. Control's are iffy, not a huge fan of them. Great graphics, good sounds. Pretty good submission. Good job. I did get stuck on the giants 'foot'? Nothing to take off for though. |
| Dec 15 05:43:00 | 4m 00s | Sno-Man | The snow graphics remind me of globs of semen and now I can't un-see it. Overall though, OK submission. Kind of boring to me but fits the theme. Humorous game on the other hand. |
| Dec 19 00:39:00 | 90h 56m | Drones & Dragons | Could not run the game, did not rate. |
| Dec 19 00:43:00 | 4m 00s | Cultural Influences | What did I just play again? haha good submission. |