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YSelf Tool

Feedback comments for LD30

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TimestampSince previousGameYSelf Tool's comment
Aug 29 20:22:00 Holiday Nightmare Controls are confusing, standard would be that the forward arrow moves you in the direction you are pointing, not directly upwards. <br/>The possibility to walk out of the visible area is confusing. <br/>The projectiles are fast and appear late on the screen, displaying just a small area. <br/>I like the graphics. <br/>The music in very repititive, but that's ok and better than no music.
Aug 29 20:28:00 6m 00s zombies you Going down First: Installing. Doesn't Gamemaker allow for a simpler way to distribute the game? If not, well, it's ok, but a simple executable (or even a web version!) would be really nice. <br/>To the game: The enemies are slow. That's ok, not every game needs to be you-gonna-die-hard. <br/>The projectile is slow. That's good. There's only one... that's a mechanic, prevents bullet spam, so it's ok too, but seems strange at the beginning. <br/>There seem to be two levels and I came to the second one by going to the cake (?), but in the second one there was no cake, that surprised me. <br/>You can get stuck in walls, that's bad.
Aug 29 20:32:00 4m 00s Onomo I did not have the patience to find anything (except for some square stuff), but I like the music, the walking animation, the idea, etc.
Aug 29 20:38:00 6m 00s Wifimon The healing mechanic is great. The catching not, it always just said "timed out". The fights are boring, since I always just kill the other Wifimon. <br/>But a great idea non the less!
Aug 29 20:46:00 8m 00s A Planetary Guide Bug: In the saturn part (riddle 2) you can jump on the roof of the building you start in, seeing your planettextures.
Aug 29 20:55:00 9m 00s All That is Under the Air Kind of a walking simulator, but the jumping in the later part makes it more than reading. Deep story (or something like that, it's definitely a story).