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Feedback comments for LD30
spitfire87's games and stats for all events →
| Timestamp | Since previous | Game | spitfire87's comment |
|---|---|---|---|
| Aug 26 02:24:00 | Back and 4th | Overall a good puzzle game! Mirror controls felt a bit weird. | |
| Aug 26 16:51:00 | 14h 27m | Starcular | The idea is great and fits the theme, plus some of the level design tricks are original. Two things that can be improved are: <br/>1st: Failure detection (add a collider in the bottom to detect deaths) <br/>2nd: A better integrated color bar. I died several times because i couldn't see the bar and the map at the same time. |
| Aug 26 17:04:00 | 13m 00s | Star Tycoons | This game is an overkill for a ludumdare. I can see lot of work behind this. I hope you finish and publish this game. It fits wells on mobile platforms. Good job. |
| Aug 26 18:27:00 | 1h 23m | CMYK | It needs more work! The idea is simple and effective and fits the theme well. ¿Ready for mobile? Look like :P |
| Aug 26 18:30:00 | 3m 00s | CandyWorm | Good job in 48h compo. Controls are a bit tough. |
| Aug 26 23:55:00 | 5h 25m | Rapacious | Fits very well the theme. |
| Aug 27 00:35:00 | 40m 00s | H.O.C.M.A. | It's a bit slow and the gameplay needs to evolve a bit, but the concept has potential. Graphics are ok for a compo, sound could be a bit better. Good work! |
| Aug 27 00:42:00 | 7m 00s | Impact | What a nice 3D twist on space shooter. I brutally like the idea of infinite lateral movement (also for enemies and bullets) since it opens a lot of possibilities. Also, superb aesthetics for a 48 compo entry. However, as others stated, i neither see connection with the theme. |
| Aug 27 13:18:00 | 12h 36m | Sinister | The most polished Compo entry i've seen so far. So bad you didn't spend 24hours more on this and run for the jam, so we could enjoy a longer experience with a deeper integration of the theme. Still you managed to finish such a polished short game. Fucking good job. |
| Aug 27 13:35:00 | 17m 00s | NECLiD | One of my favourite compo entry so far. Its beautiful and polished, and you still have enought time for some complex and great level design. Congratz, this is a win. |
| Aug 27 14:49:00 | 1h 14m | I Think I Broke Something | Name fits, you broke game balance :D . It is unreasonable hard. It is still fun and well done. |
| Aug 27 14:56:00 | 7m 00s | HeShe | Loved the art style and the mood. Sometimes "SHE" does't jump, and it is a bit annoying considering the puzzle style of the game. Overall is a good compo entry, covers all aspects and has some interesting level design. Good job. |
| Aug 27 14:59:00 | 3m 00s | Data-Man | Nice 3D twist on pacman. Good game, original and fun. |
| Aug 27 20:09:00 | 5h 10m | Siziphus's Adventures! | Good job, keep working and learning a lot! The ball hold mechanic is innovative also :) |
| Aug 27 20:16:00 | 7m 00s | Polar Dash | Very nice graphics & sound. Fits well with the theme. However the mechanic is simple and doesnt allow complex level design. Good job. |