Foon → Ludum Dare Explorer → LD30 → Feedback comment stats → ra4king
Feedback comments for LD30
ra4king's games and stats for all events →
| Timestamp | Since previous | Game | ra4king's comment |
|---|---|---|---|
| Sep 6 20:52:00 | Space trains | Nice idea, I enjoyed this game! | |
| Sep 6 20:53:00 | 1m 00s | Dreaming of Revenge | Link is dead :( |
| Sep 6 20:57:00 | 4m 00s | Two Empires | Very.... interesting entry. Those models of the humans made me laugh too much! |
| Sep 6 21:01:00 | 4m 00s | Galactic Pest Control | Really unique idea, good job on the execution! |
| Sep 6 21:32:00 | 31m 00s | High Flyer[DEMO] | Way too difficult, and poor choice of controls. |
| Sep 6 21:48:00 | 16m 00s | Orbital Cargo | Very complex game! I could play this for hours, nice work! |
| Sep 6 21:57:00 | 9m 00s | WetWalkerWorld | Unique idea, never thought connected worlds applied to VR. Nice job! |
| Sep 6 22:09:00 | 12m 00s | Pluto or Bust | Great job! I loved this game. |
| Sep 6 22:12:00 | 3m 00s | AIlocation | Excellent game with great potential. This is a very unique idea, and I would love to see it being built on in the future. |
| Sep 6 22:34:00 | 22m 00s | Dreams or Reality: The Adventure | The cutest little things! Impressive game, but I wish there were more levels! |
| Sep 6 23:02:00 | 28m 00s | Rubber Slimes | Wow, this is such a clever idea, I'm very impressed. Excellent job! |
| Sep 6 23:12:00 | 10m 00s | Space pirates and rainbows! | Ehhh.... not bad :D |
| Sep 7 00:00:00 | 48m 00s | Konigsberg | Very impressive use of the UDK engine, nice job. |
| Sep 7 00:27:00 | 27m 00s | Hex Racer | Wow, visually extremely impressive! Good job, but with sounds it would have been an even better entry. |
| Sep 7 00:37:00 | 10m 00s | Your world! | Fun game, I loved how it kept going back and forth where I would be winning then the opponent would be winning then I made a last push and won the game. |
| Sep 7 00:53:00 | 16m 00s | Perplexing Wormholes | Not bad, very good game idea and execution! The collision detection with the walls is a little jumpy, and the wormhole's collision bounds are too large. Nice job overall. |