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puppymythril

Feedback comments for LD30

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TimestampSince previousGamepuppymythril's comment
Aug 31 16:55:00 Planet Warp! Like the concept and the presentation of the world, but the gameplay was a bit buggy (corn wouldn't pick up sometimes, might be due to how you're restarting the scene). Could've used a "corn counter" to keep track of how you're doing.
Aug 31 17:27:00 32m 00s A Hyperlink Between Worlds Personally, I didn't enjoy it. I felt the game boiled down to pressing Z at the yellow line and chasing it around, with one, maybe two puzzles in the way. Controls felt a bit clunky at times too.
Aug 31 17:40:00 13m 00s Link hooks, connect worlds Nice concept, reminds me of Closure. Had a bit of trouble controlling the red window without accidentally falling down, maybe mouse controls would work better for it. Also not sure if there was anything else to do after the first link?
Aug 31 17:49:00 9m 00s Starpiercer Very polished, nice audio/visuals, but I felt it wasn't really fitting the theme. Gameplay also could've had a timer to give the dodging asteroids a bit of purpose. Also a bit on the easy side?
Aug 31 18:01:00 12m 00s Isles of Elona I'm more impressed with the concept of it being an online game than anything else. I don't think i found anything that could hurt me, and i couldn't tell friendlies from enemies. Movement and attacking were also pretty clunky.
Aug 31 18:05:00 4m 00s Literally connected It's surprising what a little chaos can do to put a smile on my face :P Pretty simple, but for a game done in seven hours, rather cool.
Aug 31 18:22:00 17m 00s Light and Dark Like the concept, nice execution too. Last level was a bit of an issue because I felt I was exploiting the game to reach both exits, especially after I accidentally moved the dark cube inside an immovable box and couldn't get it out.
Aug 31 18:32:00 10m 00s PEW PEW PEW PEW That was actually pretty cool, though I felt there wasn't much of a connection with the theme. Really fun twist on the Ikaruga "formula". Would've loved if I could jump with space though, and if there was more room for movement (the earth guys took too many hits, so eventually it got hard to dodge them and get to the right element to kill the other guys).
Aug 31 18:51:00 19m 00s Notes from a Mad Mage Love it. Reminds me of Super Time Force. Main problem I had was not that it was hectic, but cluttered. about halfway through my lives I couldn't even see myself anymore, much less enemy projectiles. It was also a bit too easy to accidentally step on lava while trying to cross the bridges.
Aug 31 18:57:00 6m 00s Yggdrasil Had trouble with the buzzsaw collisions, even after making each squirrel move differently I'd still end up hitting it. Nice idea though.
Aug 31 19:01:00 4m 00s Crepuscular Shame you couldn't make more levels, I'd definitely play more of it. Took me a while to realize the worlds were mirrored, but that's the closest to a complaint I can come up with. Really cool, hope you work further on it.
Aug 31 19:13:00 12m 00s Line Crossing I'll be honest, I have no idea what I was doing. I just kept going left, interacting with anything I could, until the game said it was over. It looks pretty, but the writing felt like it was trying to be smart and... exoteric? but in the end it was just confusing and nonsensical.
Aug 31 19:26:00 13m 00s Sinister It's very pretty, and it also sounds very pretty (until the dubstep kicks in >.>), but there really isn't any gameplay. Personally, next time I'd focus on getting your gameplay across before working out all the (seriously, gorgeous) graphics.
Aug 31 19:36:00 10m 00s ShiftKeeper Third wave was soooooo looooong. I feel like the "connected" part of the theme could've been explored a bit further. as it is, it's more like playing two similar games at the same time, but with no real "connection" between them other than shared health.
Sep 1 01:05:00 5h 29m Ex-Fraktion Probably the only game I gave 5 stars on all categories, truly amazing stuff you guys did there.