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Feedback comments for LD30
ericdpitts's games and stats for all events →
| Timestamp | Since previous | Game | ericdpitts's comment |
|---|---|---|---|
| Aug 28 01:06:00 | Teleporter Escape! | Fun little rogue-like game, I liked the music! The camera movement was a bit jarring, and the ranged enemies felt a little unfair. | |
| Aug 28 01:11:00 | 5m 00s | Acting Outcome | Good idea, but maybe a bit too ambitious an idea for 48 hours. The little guy was cute though! :P |
| Aug 28 01:16:00 | 5m 00s | Intersolar Super Spaceway (Excellent!) | Excellent! Really liked this, great music and sprites, really liked the windows HUD too. :P |
| Aug 28 01:20:00 | 4m 00s | BOLYGOK | I liked the music, but the UI could use a bit of cleaning up. The disappearing/appearing navigation buttons were jarring, would have been better to just always have them visible, but maybe visually indicate that they are unavailable at a given time. |
| Aug 28 01:24:00 | 4m 00s | Ancient Eyebrows | This was excellent, really great job! I loved the main character's quirky walk animation and the unique sound effects. Good use of the theme as well. |
| Sep 2 11:57:00 | 130h 33m | Double Foosball | Weird to try and control both sides, but neat idea! Good job on the AI too, the computer was way better at this than me. |
| Sep 2 12:00:00 | 3m 00s | Dependant | You're hosting this on dropbox, so you should just be able to right click the file in your public folder that you're trying to link to and click "Copy public link", and paste the result on your game's page. |
| Sep 2 12:07:00 | 7m 00s | Frogging - XNA | Great job, neat idea. I liked the music too! I got stuck on the pacman level though, could never sneak around those damn ghosts. I wouldn't have a chance on the "hard" mode :P |
| Sep 2 12:13:00 | 6m 00s | Nhelee | Really liked the art, and the music was creepy :P I'd occasionally get stuck on the ground, and the jump physics felt floaty, like the character was kind of gliding toward the ground. But overall, really nice job! |
| Sep 2 12:16:00 | 3m 00s | Phase Shift | Really awesome idea, I liked it a lot. The shifting mechanic was cool, really well done! |
| Sep 2 12:20:00 | 4m 00s | Word Collide | It was a bit confusing, some explanation of the controls and indication on the UI that I have selected a certain tower before placing it would have helped. And, displaying the cost of the towers is necessary in a game like this so that you can plan for how many resources you need to efficiently build your defences. |
| Sep 2 12:24:00 | 4m 00s | Connected Worlds | Awesome style, but it felt a bit random as to whether or not I was going to do well. It wasn't clear how many clicks I'd need to do to get to the line that I wanted. Maybe just a bit slower ramp up on the speed to give some learning curve? But overall, great job! Really interesting and different idea. |