Foon → Ludum Dare Explorer → LD30 → Feedback comment stats → kikito
Feedback comments for LD30
kikito's games and stats for all events →
| Timestamp | Since previous | Game | kikito's comment |
|---|---|---|---|
| Aug 25 15:18:00 | MultiWorlds | I liked it. You used the tools at your disposal very well. | |
| Aug 25 17:00:00 | 1h 42m | Connected Pylons | Well done. The only thing I found a bit weak was the sound. |
| Aug 25 17:07:00 | 7m 00s | xzxy | The graphics and audio are cool, but I had no idea of what I had to do. Requiring an XBox controller will limit the evaluations this receives. |
| Aug 25 17:17:00 | 10m 00s | Train Connect! | Ha! This gets 5 stars on Audio, Humor and Mood. |
| Aug 26 08:40:00 | 15h 23m | Sunborn: The tale of connected worlds | Congratulations on having this done. I especially liked the graphics and the sound, which is moody (although the shouts get a bit repetitive after a while). <br/> <br/>Gameplay-wise, I would have preferred it if the the player's "punch hitbox" was displayed more graphically. Right now, it is definitively bigger than the graphic used, but I don't know how much - so it's difficult to time attacks. That, combined with the player's inertia and hit-on-touch enemies make it too difficult for me. |
| Aug 26 13:50:00 | 5h 10m | FACED | Well done! I especially enjoyed the cute faces. The only thing I didn't like much was the music. |
| Aug 26 17:59:00 | 4h 09m | Connector | The best game I've played so far: nice looking, nice sound, fun, humorous, and on-theme. One small thing: Add an obvious option to exit the game! I tried all the usual invocations, I had to manually kill it! |
| Aug 26 22:11:00 | 4h 12m | CATastrophe | It was ok for a first try - good graphics and humor. Congratulations on having something finished! I hope next time you go for something a bit more ambitious, gameplay-wise. |
| Aug 26 22:16:00 | 5m 00s | Frogging - XNA | Hehe, poor frogs! Mixing up so many gameplay elements in one weekend was surely challenging. Gave you 5 points on Innovation and Humor :) |
| Aug 28 11:35:00 | 37h 19m | Annex Kharon | I liked it very much, it was fun. I am not sure I understood the rules well. Sometimes you can get next to ships and you don't get hit, and sometimes you can't. Is it a random chance? |
| Aug 28 12:38:00 | 1h 03m | Cosmic Conqueror | The parts I enjoyed the most where the graphics and the sound. The gameplay itself was a bit underwhelming. |
| Aug 28 12:48:00 | 10m 00s | Star Trucker | I wish there was a way to fast forward time at the beginning. Other than that, good execution in general |
| Aug 28 14:54:00 | 2h 06m | Ennaffa | It took me a while to understand how to advance. I only got two singularities before getting stuck. I could not find the {spoiler} different part of the map {/spoiler} to continue. Games about "finding things" are not my thing, but I liked this a lot. It's indeed very polished for a 48h thing. |
| Aug 28 14:57:00 | 3m 00s | Bumper Planets | The game was not very polished (you can "reactivate the planets" after losing by clicking on them xD) but it was fun. |
| Aug 28 15:07:00 | 10m 00s | Connected Worlds | I liked it, very good idea. |
| Aug 28 15:14:00 | 7m 00s | Waterworld | It was nice walking around the island and upgrading my ship for free in the shop. I could not release the ship from the dock. Nice game. |
| Aug 29 17:43:00 | 26h 29m | Contested Systems | It's a good first try in unity. The graphics were minimal but enjoyable. The mixture of turn-based gameplay with certain manual hability was interesting, and the theme was well translated into a game. |