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ix

Feedback comments for LD30

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TimestampSince previousGameix's comment
Aug 27 19:49:00 Cosmic Conqueror The presentation of this game was really nice! Firing feels weighty and the music is pleasant and supportive of the gameplay. The lack of minimap forces you to plan and think about the world. <br/> <br/>One criticism is that there isn't much to gameplay. Enemies don't do much and humans do nothing. There isn't strategy to bridge building. And there were some minor bugs: buying guns didn't decrease my money and sometimes clicking the side menus makes you fire.
Aug 27 20:00:00 11m 00s Boulevard of Broken Themes Item Get! :p <br/>There is a ton of gameplay packed into this, congrats.
Aug 27 20:08:00 8m 00s Between Two Worlds Falling out of the screen for the first time was an innovative moment. I like where you were going with the jump (holding down then releasing to spring) but something feels off about the lack of sideways momentum. You have interesting ideas here, I just wish there were more to this game!
Aug 27 20:34:00 26m 00s Connect and Conquer: Emperors This gameplay concept has been well-explored elsewhere, but this is a nice presentation and bridges do change things up a bit. I liked having to click fast to keep planets re-supplied.
Aug 27 20:45:00 11m 00s The Two Sides of the Rio Grande I love the concept of this, but I don't feel like there is much to the gameplay. Is there anything we want to optimize? What does the simulation reveal about these two worlds? I hope you continue to develop this idea.
Aug 27 20:52:00 7m 00s New World Neat concept. Ship motion was pretty frustrating, though.
Aug 27 21:02:00 10m 00s Visiting the Mushrooms You've made something really weird. And as much as there is not much to the gameplay, I do want to collect more mushrooms to see what the next world is...