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Gravity Games

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TimestampSince previousGameGravity Games's comment
Aug 25 02:08:00 Connected We Run Unfortunate that it doesn't speed up or prevent impassable levels, but aside from that (and the music being a tad repetitive), it was pretty good for being made in 48 hours. Especially so when you consider that most infinite/endless runners have far less content and still make money.
Aug 25 02:16:00 8m 00s Schizophrenia I'm not sure if maybe I'm doing something wrong, but the game locks up upon attempting to jump...also, part of the directions are outside of the screen for me. If it helps, I ran it on a machine with 64-bit Ubuntu Linux. <br/> <br/>@Jaloko That's probably a bad idea. As Ludum Dare entries are not automatically open source, you should get permission from Sogomn before implementing his code.