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Feedback comments for LD30
Creative Sectors's games and stats for all events →
| Timestamp | Since previous | Game | Creative Sectors's comment |
|---|---|---|---|
| Sep 2 20:40:00 | Pulley Planet | Lazarus-omin (from Creative Sectors): <br/>Nice and sharp! I really like this one. Good mix of two fine genres. The retro graphics are just lovely and the musics with those sound effects are packing a fantastic atmosphere. Got to wave 24 on second try. Did i mention, that for a button-masher, your game has quite comfy controls? Oh well... 'nuff said. Keep up the good work! | |
| Sep 14 15:21:00 | 282h 41m | Taxi Space | ETC (from Creative Sectors): <br/>It was a nifty little gem that reminds me the 90s games like Space Taxi, UGH! with the top down view similar to the shoot 'em up style. I found the game screen small on my FullHD monitor, thanks for Firefox's zoom function, so it wasn't a problem longer than 30 sec. Anyway I find the idea interesting with the funny story. Maybe a repair system give this gem a new edge. |
| Sep 14 15:33:00 | 12m 00s | Connecting LD30 to the Real World | ETC (from Creative Sectors): <br/>It's an interesting take on the topic with a twist that amaze me how creative the LD community can be. It's a clever and brilliant idea. |
| Sep 14 15:48:00 | 15m 00s | The Orion Trial | ETC (from Creative Sectors): <br/>It's like Orion Trail in Space, it took me a couple of tries to evade the cursed 'randomly encountered random encounter' that kills the space travel at a randomly chosen interval. Anyway I found it funny, but the lack of interaction wasn't countervailed by the jokes. |
| Sep 14 15:55:00 | 7m 00s | Trish & Trudy | ETC (from Creative Sectors): <br/>It's strong side is the pixel graphics, that I really like. I found the map size small and had the problem where one of the twins is stuck. May I say my twins had a short life because it always ended. |
| Sep 14 16:22:00 | 27m 00s | Cable Theory | ETC (from Creative Sectors): <br/>I really like the concept and the graphics. It's an interest take on music games and role-playing, so I think it could be more interesting than Guitar Hero. Maybe it needs more enemies like tuning forks or other musical instruments. It's an amazing piece after all. |
| Sep 14 17:36:00 | 1h 14m | Tesseract | ETC (from Creative Sectors): <br/>It's like the old Final Fantasy Mystic Quest and Dragon Warrior games and like that strange similarity between this and our games (Conexus Terra). We built on the narrative context instead a fighting role playing style. Anyway it was a great experience to crash into the final door, it was a great surprise. |
| Sep 14 20:11:00 | 2h 35m | Connected Worlds Public Transport Inc. | ETC (from Creative Sectors): <br/>I like the old-school Galcon-like style you made for this puzzle game. In the first run I had to reset twice the third level, but after that it was flowing through my hands. It has a nice atmosphere. |
| Sep 14 20:51:00 | 40m 00s | Your world! | ETC (from Creative Sectors): <br/>I am a fan of the 80s games (Atari, Commodore, Sony, Nintendo, etc.), so I was touched by it's graphics. I had 16651 points in the end. It's not so original, but I like the parallax background with the animated trees. |