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orbitantlers

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TimestampSince previousGameorbitantlers's comment
Aug 26 02:34:00 NOODLE FEELING nod all noddalls
Aug 26 02:47:00 13m 00s Back and 4th Nice work! I made something with some similar ideas, except in 3D. I like that yours is tile based movement, it makes for some interesting situations.
Aug 26 04:51:00 2h 04m Scrunch Love how difficult it is to get something to look like something you were trying to get it to look like, because then you get things you didn't even know you were trying to get.
Aug 26 17:09:00 12h 18m orbit Nicely done. <br/>(For some reason it took me a bit to figure out that you can create planets anywhere, not just by clicking and dragging out from the center point. Obviously this led to planets not orbiting at all. Clearly a problem with my brain, not the game, but I thought you might want to know.)
Aug 26 18:09:00 1h 00m APOLLO Pretty enjoyable, nice work! <br/> <br/>I would like to see a version with more graphic elements in place of text in the GUI. The sheer amount of text on screen at once makes navigation much less intuitive than it could be.
Aug 27 00:44:00 6h 35m Elyseus I really like the cyclical death idea.
Aug 27 06:17:00 5h 33m CyberSwap Despite that the audio seemed to be lagging for me, this is one of my favourites this LD.
Aug 27 06:45:00 28m 00s Northlonde Got stuck playing this for a while. Would live to try a more involved version. Wonderful aesthetic.
Aug 27 22:29:00 15h 44m Wallrun Dot Love I died so many times :0 <br/>Controls felt nice. Combat was a bit finicky.
Aug 29 08:00:00 33h 31m ORBII Beautiful work. How the planets combined with each other wasn't immediately apparent.
Aug 30 06:13:00 22h 13m Our World Rather neat :) <br/>At some point it seemed like slices were either too hard, or too easy to cross. Not much in between.
Sep 9 06:47:00 240h 34m Pogo the Universe Amusing :) <br/>Figuring out the controls at first made navigation difficult, but when I had them figured out it became a bit too easy. <br/>Perhaps what threw me off at first was the way the navigation arrow "jittered"; made it seem like my input wasn't working when it actually was.
Sep 9 07:06:00 19m 00s Afterlife Dance Party Loved the theme/humour/animations. <br/>I couldn't quite get into the dancing groove I wanted because of unavoidable(seemingly) spirits. Like someone else said, perhaps it's down to the size of the hitboxes.