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Aaron San Filippo

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TimestampSince previousGameAaron San Filippo's comment
Aug 28 19:02:00 Life (and your choices) Very interesting take on the theme. I couldn't quite make out how the demon mechanic worked; after I used it once it seems like I couldn't use it again..
Aug 28 19:05:00 3m 00s Coexisting Worlds It sounded interesting; but I had a really hard time understanding how the game worked with the confusing UI and directions :(
Aug 28 19:17:00 12m 00s Alice Anxiety Wow, really nicely done. Some of the transitions were a little abrupt (When I clicked 'I don't know' to the abomination and it took me back to my bedroom instantly, etc.) But I like the direction you're going with this.
Aug 28 19:25:00 8m 00s Altrein's Portal Interesting UI for the trap selection. The controls and purchase mechanics took me awhile to figure out.
Aug 28 19:30:00 5m 00s The Great Space Ambassador Love it :) <br/> <br/>The choices felt a little arbitrary, but it was good silly fun.
Aug 28 19:40:00 10m 00s Super Alien Bro The powerups add a great twist. Very impressive level design and presentation!
Aug 28 19:49:00 9m 00s Starpiercer Love the ship design with the twisting and lurching! Gameplay got old pretty fast, but the presentation is really fantastic overall.
Aug 28 19:51:00 2m 00s DINO BOLT Very nicely done. I like how the dinos return to center. The connection to the theme is clever :) <br/> <br/>Really great presentation overall.
Aug 30 17:35:00 45h 44m Matters of Perspective A bit rough around the edges, but I love the concept! The lava pit felt a bit arbitrary when I died in 2D as I couldn't see it (it kind of felt like it shouldn't apply in the same way or something - or maybe it should be visible in 2D as well.) But I think it's a great idea that's worth exploring further!
Aug 30 17:39:00 4m 00s Connected Words A neat little toy. I like the "explore what you can spell" nature of it with the nebulous letter-bubbles floating around. It'd be cool to see some game mechanics explored with this type of input.
Aug 30 17:58:00 19m 00s Connector World Nice little puzzle game! Surprisingly well put together and addictive. The rules for success were a little confusing; it wasn't clear why it worked in some cases but not in others. <br/> <br/>Would be great to have a "reset" option, and the option to put cables back in the box.
Aug 30 18:07:00 9m 00s Connected Caves Cool visual, I like the feel of being lost! I've got a terrible sense of direction, so some landmarks beyond the spikes on the walls would've been cool.
Aug 30 18:18:00 11m 00s Colorshift One of my favorites so far. Pure simple mechanics, but very mind-bending and nerve-wracking.
Aug 30 18:34:00 16m 00s A Hat's Trick Excellent! It took me a bit to figure out the core mechanic. Maybe some slight effects/camera shake might help? Very cool visual and mood too.
Aug 30 18:44:00 10m 00s Arrow Rain Very ambitious :) <br/>I like that you can shoot the birds and they react, and the general physics of shooting. The actual hit feedback is a little weak - would be cool if there were a hit effect, and maybe a slight flash or something on contact with an enemy. I was disappointed that I couldn't really see arrows sticking out of the targets!