Foon → Ludum Dare Explorer → LD29 → Feedback comment stats → Spierek
Feedback comments for LD29
Spierek's games and stats for all events →
| Timestamp | Since previous | Game | Spierek's comment |
|---|---|---|---|
| Apr 28 06:47:00 | Aviation Disaster Recovery Simulator | First playthrough was kinda frustrating, but after losing (and seeing the trajectory of the plane), I could easily finish the second game. Because clicking-holding pans the camera, very often choosing the ship you want is hard (and sometimes the colliders are completely off). <br/> <br/>The concept is interesting, but IMO it's a bit undermined by the controls. | |
| Apr 28 07:01:00 | 14m 00s | Cave Survival | First of all, the game's very juicy and pleasant to play, so good job :) <br/> <br/>However, there are some issues. There's no ammo depletion, so after you get a new weapon there's no reason to go back to the old one. Because the player isn't affected by blast damage, the dominant strategy is to go into a corner and fire your grenade launcher / rocket launcher below you. I've easily reached Wave 8 doing only that. |
| Apr 28 07:40:00 | 39m 00s | Eskimo Run | He should be able to throw MtnDew bottles at the player to slow him down. |
| Apr 28 07:57:00 | 17m 00s | Maniac PengMaku!! | Neat, though steering and firing at the same time is hard. One thing that bugged me is that drop rate for 1UPs is too high - during a single round I could easily get like 5 lives before dying. |
| Apr 28 08:30:00 | 33m 00s | DIVE | It's a shame that everything is so small, because the game looks really great! :c |
| Apr 28 08:37:00 | 7m 00s | Yumbugs | Wow, this is really great :D Bouncing them off walls is confusing, but overall I really enjoyed this game. |
| Apr 28 10:05:00 | 1h 28m | Beneath The Surface | This is a really cool game. <br/> <br/>One thing I'd change - right now there's no incentive to ever stop firing your laser. Maybe if the player's camera moved faster while not firing it could add extra depth to the game? |
| Apr 28 10:40:00 | 35m 00s | Wunderheilung | Well done, I liked the art and the overall mood :D |
| Apr 29 07:00:00 | 20h 20m | Lost Sheep | Too much dynamic lighting kills my poor laptop, but the game looks good and I love how the sheep "bounces around". <br/> <br/>A dynamic camera could've helped, because everything looks so small and sometimes it's hard to figure out where to go. |
| Apr 30 07:53:00 | 24h 53m | Hot Diggity | Simply amazing! |
| Apr 30 08:13:00 | 20m 00s | You are a metro car | It's a fun little puzzle, though the controls are a bit problematic; it took me a while before I started really focusing on the purple indicator :) |
| Apr 30 09:02:00 | 49m 00s | Balancitos | The game was really great, and I felt like the interface was not needed at all :) |
| Apr 30 09:08:00 | 6m 00s | Switcher | The art is cool, but the game felt very unbalanced. The duration of the stun is too long, the energy replenishing system is not fun, and the game is more about luck (as in, "lucky not to get hit by a boulder") than about skill. |
| Apr 30 09:32:00 | 24m 00s | The Westport Independent | Nice idea, even if it's a bit similar to Lucas Pope's "The Republia Times". I liked the ambiguity of some of the choices (will the government want me to censor stuff like "X will be checked if it's relevant"?). <br/> <br/>One thing I'd fix was the way you pick up and close the documents, since it's very unintuitive (you have to grab the border? why not the headline?). |
| Apr 30 09:40:00 | 8m 00s | Dig Hard | This was super awesome! |
| Apr 30 11:59:00 | 2h 19m | Robotick | The blood spots don't respawn, it's almost impossible to cut hairs, and the CAH-based remarks were completely unnecessary :( |
| May 1 10:04:00 | 22h 05m | The Valley Rule | Simply amazing. My only complaints would be the fact that the theme feels a bit "tacked on", and that the final puzzle is devilishly hard. Other than that - neat. |
| May 6 07:26:00 | 117h 22m | Arctic Antics | Pretty fun :) It'd be nice if the wind could change directions in the middle of the game. |
| May 6 07:45:00 | 19m 00s | God Hunter | It kept triggering that bug where you kill an enemy but can't escape from the room ("Heroes don't run from a fight!"). Other than that, it was alright, though it's all luck and almost no skill. |
| May 6 07:48:00 | 3m 00s | The Stones Back Home | It was quite fun, but sometimes the jumps don't register (I think it happens when you're standing on the line between two blocks) :( |
| May 6 07:54:00 | 6m 00s | Lounge Lord | So 2014! |
| May 6 08:00:00 | 6m 00s | Insane Grandpa | Amazing, this is probably the best game I've played during this LD. Fantastic use of theme and really juicy controls. |