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Feedback comments for LD29
mystakin's games and stats for all events →
| Timestamp | Since previous | Game | mystakin's comment |
|---|---|---|---|
| May 9 22:44:00 | Saving Grace | This seems like a decent base for a children's game. I could totally see this being refine and expanded to handle several learning tasks. Pretty neat! | |
| May 9 23:13:00 | 29m 00s | Sinking Tower | Took me a second to get the hang of it, but I really like the strategy involved with the lift object. Bummer about the DirectX lack of sound. |
| May 9 23:18:00 | 5m 00s | Gray Surface | That "gotcha!" clip is awesome. Really dig the visual effect. |
| May 9 23:31:00 | 13m 00s | Whodunnit?! | Great use of the theme! The ending is pretty intense... I hope I chose right. |
| May 9 23:40:00 | 9m 00s | Glassie | Really dug the mood created by the lighting and the objects seeming to pulse a bit. I also thought the movement sound effect was awesome and satisfying in a strange way. Great work! |
| May 9 23:52:00 | 12m 00s | SurSpace | Really neat look and atmosphere. I was a bit sad to run into an invisible wall. Kinda hoped it would just loop me around or throw up a grid wall to match the ground. I liked it! |
| May 10 00:08:00 | 16m 00s | Under Riders | Switching between characters is a cool feature and I like the art design. Would definitely play more, but I appear to be very bad at the game, haha. |
| May 10 00:27:00 | 19m 00s | Orpheus | Simple but challenging and enjoyable. Great work! |
| May 10 00:33:00 | 6m 00s | Frictionless | Simple but effective. I really like the wall moving mechanic; it add an extra layer of complexity without being too confusing. |
| May 12 04:19:00 | 51h 46m | New Dawn | That was pretty rad. I really enjoyed the mood and writing. It was pretty easy to get lost, though. The final sequence was an interesting change of pace, but I would have been fine if the game was just an adventure game without any action sequences. <br/> <br/>I did not play on the post-LD version. |
| May 12 04:24:00 | 5m 00s | The Core Eaters | Man, the gravity on those planets is intense. Awesome once you get the hang of it, but I'll admit I'm still pretty bad, haha. |
| May 12 04:28:00 | 4m 00s | Hammerfall | I can't lie, I think this could be the base to an amazing mobile game. The kirby-style graphics are adorable, and its addictiveness is undeniable. Awesome job. |
| May 12 04:35:00 | 7m 00s | Scratch Ticket Fate | I won alien abduction! I have to admit, clicking to reveal the tiles is satisfying in a similar way to real scratch off tickets. Silly project, but well done. |
| May 12 04:43:00 | 8m 00s | Candorem | Once I saw that the rays of light healed my character, I was into this game. I always like a good platformer, and the ability to shoot projectiles gives me a Megaman vibe. Simple and fun. :) |
| May 12 05:14:00 | 31m 00s | The Sun And Moon | If there was a dialog that said "Click here to preorder the full game" after the 30th level, I would have clicked this. This is just incredibly fun, addicting, and well done. <br/> <br/>I'm going to keep this .exe and possibly speedrun it. |
| May 12 05:38:00 | 24m 00s | Princess Fart | Not my kind of humor, but I played a pretty fair chunk of it so there's definitely something here that appeals to me, haha. Really dug the voice clips. |
| May 12 05:50:00 | 12m 00s | Ball Club | The music is so jovial! Reminds me of Towerfall Ascension. I really like that the balls are persistent and create obstacles to maneuver around. |
| May 12 06:08:00 | 18m 00s | Vertico | This is really rad. I am, unfortunately, terrible at it but I got a kick out of seeing how deep I could dive on very easy. A really well executed original concept. Can't say enough good things, haha. |
| May 13 05:24:00 | 23h 16m | Living in a Kaboom submarine | I really like the idea of a turn-based submarine "shooter" of sorts! I'm a bit impatient, though, so the game's pace was a big of a drag for me. |
| May 14 00:50:00 | 19h 26m | Ambassador to the Deep | Simple but with enough enemy variance to remain interesting. Not a bad look, either, even with the simple graphics. |
| May 14 01:03:00 | 13m 00s | 7 Days | There's an incredibly strong base for a mobile game here, I believe. It's very calming, simple, and rewarding. Great work! |
| May 14 20:31:00 | 19h 28m | PEEL OFF THE PLANET | Oh hey, someone else went with the "rotate around a circular object" idea! Awesome! This is a pretty neat idea, but I feel like it needs more obstacles to add more of a challenge. |
| May 14 20:35:00 | 4m 00s | Cave under The Surface | A little buggy, but a strong start to what could wind up as a pretty cool doom-style FPS. Congrats on your first Ludum Dare! :) |
| May 14 20:43:00 | 8m 00s | Electro Jellyfish | I'm terrible at every Ludum Dare game, I think, haha. Cute, simple idea that harkons back to a lot of flash games I would play while not paying attention in school. :) |
| May 14 20:48:00 | 5m 00s | Terry's Trans-Atlantic Travel | I went 105 before I faceplanted into a boat! Simple but enjoyable game suitable for mobile devices if it's expanded on a bit. :) |