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iambored2006

Feedback comments for LD29

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TimestampSince previousGameiambored2006's comment
Apr 29 19:24:00 Sub Bomber It's not an "easy to pick up, hard to master" kind of game. Hard as nails right from the start, but not frustrating at all! I really wanted to get better even when I was failing epicly. Great job!
Apr 30 09:14:00 13h 50m The Pond I love this! Also, thanks for making the font available, been searching for this one for months.
Apr 30 11:49:00 2h 35m And the Moment Is Gone This is almost as frustrating as real life! Good job! I'd love to see a version with voice acting, maybe even for thoughts.
Apr 30 17:37:00 5h 48m I Remember Alice I liked the little details in the story. Added this to my collection. Great job!
Apr 30 17:45:00 8m 00s Magma Surfer Awesome! I would like to see a version where the rocks make different sounds depending on their x value, creating some sort of random melody.
May 1 12:03:00 18h 18m Tsunami Cruiser I love this game! The graphics remind me of how good programmable graphics can be. I also wasn't expecting the bullets to be physics enabled, which was a pleasant surprise.
May 1 17:04:00 5h 01m Le Ver I find it interesting that I didn't even think of the theme until actually rating the game. I guess I was so engrossed in the narration. The Nietzsche quote was very fitting.
May 1 17:19:00 15m 00s An Osterreich tale, or something about ostriches Loved it! Did you make the music yourself? It's amazing! I only got as far as the moon level, but I was taken aback by how good the music was there.
May 1 17:49:00 30m 00s Descent Very Hyper Light Drifter. I liked the fact that the player sprite is 8-directional. A lot of games in this general genre neglect this. However, there are some problems- <br/> * There was a problem with textures appearing above/below other textures. I know it's a bug, but you could say it's a feature (beneath the surface, huh?) <br/> * I'm pretty sure the player moves faster diagonally. This can be fixed easily with normalized vectors. <br/> * I was fighting the boss, and I pushed him off the map, so that I couldn't harm him any more.
May 1 17:57:00 8m 00s SEA MONSTER: ATTACKS HUNTER I like this kind of game, where it's basically a succession of bosses. <br/>Holy SHIT, did you REALLY code collision with land?! I think I'm overreacting. Anyway, that's impressive as well. <br/>The thing I liked the most is the music.
May 1 19:50:00 1h 53m A day in the life of Jeremy This reminded me of a children's book in a very good way. Thanks!
May 1 20:32:00 42m 00s May I help you? It worked for me on Windows 8. Good game!
May 1 21:14:00 42m 00s Agent Thursday I haven't played a detective game in years! Only in LD can you find this stuff. Anyway, I'll come back to it later to finish it.
May 1 21:43:00 29m 00s I Contemplated the Sun of Limbo This is what hell is like. Oh god. I'm freaking out.
May 2 09:03:00 11h 20m SUNK I read your name as gorgeous bastard. It fits the game, I suppose. Those sounds, though. Haunting me even after I closed the game. Would you mind making a standalone build?
May 2 10:55:00 1h 52m Cave-In Jumpin' Yay! Physics enabled stuff! <br/>I liked your game, and I have some suggestions- <br/> * have the rocks amass so that the player has to climb them. <br/> * that jump, man! I'd really like to see a version of this with better jumping. <br/> * more varied rocks, but obviously that's a matter of the time constraints. <br/> * I don't know what you're doing right now, but having the difficulty ramp up could do wonders to your game! <br/>Anyway, good entry! <br/>Could you check out my game?
May 4 12:30:00 49h 35m The Last Beacon I really like the graphical style of this game! Great job!
May 4 12:40:00 10m 00s Sepsis Can't go wrong with a shmup! It would've been really satisfying to have sounds for every hit you give or take, maybe even some screen shake. Good game!
May 4 15:49:00 3h 09m Thirst I got to the edge of the map and died a beautiful death, looking on, observing the hellish landscape.
May 5 16:06:00 24h 17m Boku no Tentacle This is so funny! <br/>I liked the gameplay very much as well, it feels really good to thrust. Indeed. Anyway, I got stuck in the ceiling a couple of times, not really sure why.
May 8 19:41:00 75h 35m Persona This one really touched me! However, I'm not sure how I feel about the fact that you can "beat" this game. I played it several times so as to get them all right, and I think this kind of defeats the message of the game. The idea reminds me of this scene in the movie 'Groundhog Day', where the protagonist, who lives the same day over and over, tries to learn everything he can about this girl so that he could get her in bed. He gets further and further with her, each day, but it seems like no matter what he does, she won't submit, and he finally gives up. I feel like this game would have benefited greatly from this. That is, you can't succeed; instead, you just go on infinitely, or until you mess up. This is probably impossible to design, unless we come up with some kind of procedural dialogue generator, but that would lower the quality. I would recommend you check out my game, as it deals with a similar design problem (don't read the comments until you've played it). I'd love to discuss this further. <br/>Overall, this is a fantastic, though imperfect, entry.
May 9 09:03:00 13h 22m Space to go What a strange story. Anyway, I liked this game a lot!
May 13 11:11:00 98h 08m Bridge to the Abyss I was really sad when I died after a long playthrough. Not because of the score, I just wanted to hear more of the music. Very good game!
May 13 12:08:00 57m 00s Mind Your Business Very interesting. I didn't know there could be product placement in an LD game :)
May 13 13:06:00 58m 00s Beneath the Surface Before I write my actual feedback, I'd like to say that this is a very good entry. I'm pointing this out because it may not be obvious from my feedback. <br/> <br/>The game feels unfair. When I played it, I wanted to quit, but not because I was disgusted, but because I felt like I was being punished for doing things that I wouldn't have done if I had a real choice. I was being punished by my conscience, by reading a horrific paragraph detailing my atrocious acts, just because I chose the kill option instead of the wound option. On the one hand, I wanted to kill these people, thinking of their crimes against humanity, but then, I don't want to kill a ten year old! Why can't I choose to spare him?! As you can see, this game had a very negative effect on my. If there's one thing your game failed at, it's invoking guilt. I could continue playing the game because I knew that I had no responsibility for my avatar's actions, thus creating a disconnect.
May 15 14:27:00 49h 21m Speed of Light I really wasn't expecting that! Good game!
May 16 12:18:00 21h 51m Rosa Neurosa The game is great, and I loved the idea of building an analysis, but what made it for me was the voices!
May 16 12:37:00 19m 00s Hi It's Julian Ludum Dare is indeed free sex. Well done!
May 16 13:01:00 24m 00s PERCEPTION Huh. I'll have to get back to this one, I'm not sure I understand it. Anyway, as an experiment, this is very interesting! Also, the mood is spot-on!
May 18 08:27:00 43h 26m A Happy Place Very immersive. I wasn't sad when I died, but the whole experience felt very real, if that makes any sense.
May 19 04:56:00 20h 29m Sopora Hey! I mentioned your game in this post- http://www.ludumdare.com/compo/2014/05/18/10-games-that-resonated-with-me/ , along with some feedback. I'd love to hear what you have to say!
May 19 04:59:00 3m 00s The Dead rest Beneath Us Hey! I mentioned your game in this post- http://www.ludumdare.com/compo/2014/05/18/10-games-that-resonated-with-me/ , along with some feedback. I'd love to hear what you have to say!
May 19 05:07:00 8m 00s Drowning in Problems Hey! I mentioned your game in this post- http://www.ludumdare.com/compo/2014/05/18/10-games-that-resonated-with-me/ , along with some feedback. I'd love to hear what you have to say!
May 19 15:27:00 10h 20m Fistula Foragers Nice game. I really liked the controls! Some instructions would be nice, though.