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Feedback comments for LD29
demonshanker2's games and stats for all events →
| Timestamp | Since previous | Game | demonshanker2's comment |
|---|---|---|---|
| Apr 29 16:12:00 | Drip | Great puzzle platformer! | |
| Apr 29 16:16:00 | 4m 00s | Beneath The Lab | Neat concept and a good play on beneath the surface. |
| Apr 29 20:57:00 | 4h 41m | Metal Beneath Skin | Couldn't stop laughing at the sounds the citizens made when poked. |
| Apr 29 21:03:00 | 6m 00s | To Hell | The models put together over this short of a time frame are pretty spectacular. I did get stuck in a wall on the second level though. |
| Apr 29 21:17:00 | 14m 00s | DrawL | Cool game! I scrolled so much that my index finger became numb from the clicking in the scroll wheel on my mouse. |
| Apr 29 21:29:00 | 12m 00s | Tenlki's Music player | Unfortunately we cannot play your game! |
| Apr 29 22:20:00 | 51m 00s | Another Day at Work | Controls were a little wonky, sometimes you get stuck on walls, but neat graphics. |
| Apr 30 14:05:00 | 15h 45m | Mole Wars | Not too sure if it was intended but the controls seem to be reversed. |
| Apr 30 14:09:00 | 4m 00s | Surf Ace | Is something supposed to happen with the waves? |
| Apr 30 14:13:00 | 4m 00s | Dungeon Maze Shooter | Interesting control with the mouse rotating the camera instead of just have a static rotation and having the character rotate. The camera did seem a little jittery however. |
| Apr 30 14:16:00 | 3m 00s | Worm Simulator 2014: Ultimate Home Wrecker Edition | Very cool, its amazing you guys were able to put this together that quickly! Infinite terrain and decent graphics, color me impressed. |
| Apr 30 14:18:00 | 2m 00s | Pug vs. Nemo | I couldn't seem to kick the torpedoes back. |
| Apr 30 14:21:00 | 3m 00s | Descent | Nice animations and art! The attacks and walk cycles were very nice. |
| May 1 14:18:00 | 23h 57m | Deep Descent | This is a really neat concept and a good play on the theme, good job! |
| May 1 14:22:00 | 4m 00s | Under the sea surface | This is actually rather addictive, good job! |
| May 1 14:27:00 | 5m 00s | GLUCKAUF TROLL | Talk about flash backs to the Donkey Kong days! |
| May 1 14:38:00 | 11m 00s | Beneath The Surface Tablet | Good play on the theme! Straight forward and fairly fun, wish we could have destroyed the ever evasive Clippy. |
| May 1 19:04:00 | 4h 26m | Ghost Story | Simply amazing... |
| May 2 18:55:00 | 23h 51m | Super Water RPG | Aahh you got me! |
| May 2 18:59:00 | 4m 00s | Disorientation. | I found that even with the echo location activate it was still difficult to see anything. Neat idea though. |
| May 2 19:02:00 | 3m 00s | Max Terror: Beach Patrol | Cool graphics, love the stunts! |
| May 6 14:43:00 | 91h 41m | The Legend of the Thunder Fish | I like the idea of coming back to town for selling fish and getting repairs. Cool that its in HTML5! |
| May 6 14:56:00 | 13m 00s | Ice Hop | I get a seg fault on the linux version after walking forward for about 15 seconds. It happens right in front of the hole in the middle of the path. <br/> <br/>Here's the error: <br/> <br/>Color management: using fallback mode for management <br/>BLF_lang_init: 'locale' data path for translations not found, continuing <br/>connect failed: No such file or directory <br/>Detected GL_ARB_texture_env_combine <br/>Detected GL_ARB_texture_cube_map <br/>Detected GL_ARB_multitexture <br/>Detected GL_ARB_shader_objects <br/>Detected GL_ARB_vertex_shader <br/>Detected GL_ARB_fragment_shader <br/>Detected GL_ARB_vertex_program <br/>Detected GL_ARB_depth_texture <br/>Detected GL_EXT_separate_specular_color <br/>found bundled python: /home/joey/Downloads/Ice hop/2.70/python <br/>Segmentation fault (core dumped) |