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Feedback comments for LD29
aneeslol's games and stats for all events →
| Timestamp | Since previous | Game | aneeslol's comment |
|---|---|---|---|
| Apr 28 02:55:00 | The Spyware Who Loved Me | I think you definitely achieved your goal of creating a fluid platformer, and there are a ton of possibilities here. Very solid game all around! | |
| Apr 28 03:12:00 | 17m 00s | Word Digger | I liked it quite a bit, but I'm curious as to what actually counts as a word? Seems like a few times I'd get stuck and just drag the mouse around and it would count random 2 letter combinations as words. |
| Apr 28 03:30:00 | 18m 00s | SolidGround | I really like the concept of this, but it needs some sort of goal. Maybe a $/sec quota that rises over time. Then add in something to hinder your progress and this would be a pretty solid game! |
| Apr 28 03:59:00 | 29m 00s | Sink or Swim | Pretty solid and fun game. |
| Apr 28 04:15:00 | 16m 00s | Mole Empire | Everything about this is awesome! The spiders seemed to be a little too powerful though, unless I'm missing something... |
| Apr 28 04:31:00 | 16m 00s | Dungeons of Dragorath | I wish the windowed resolution wasn't so tiny, haha. But this is pretty neat! |
| Apr 28 04:45:00 | 14m 00s | Submersion | Well, those controls certainly took me for a ride. I do love me some underwater exploration, though :) |
| Apr 28 04:53:00 | 8m 00s | Killer Without Color | I really liked the controls, they gave a good sense of speed. Sliding around upside down was also quite amusing :) |
| Apr 28 13:08:00 | 8h 15m | Sea Fighters | Nice game. The graphics are really well done, and the upgrades motivated me to keep playing. The only issue I had was that hitting space seemed to interfere with the mouse controls, and B was too awkward to press as an alternative. |
| Apr 29 02:44:00 | 13h 36m | Colony 31 | The collision gltiches were a bit frustrating, but otherwise this was fantastic in every way! I really want to know what happens next... |
| Apr 29 03:09:00 | 25m 00s | Mermurder! | Absolutely loved the concept and art style. So evil :) |
| Apr 29 03:22:00 | 13m 00s | Loose | Hmm, for some reason I had to use Z to move forward and Q/D to turn, which was a bit awkward. I like the concept quite a bit, but I think it could have been a bit more challenging. |
| Apr 29 03:34:00 | 12m 00s | Tiny Haunt | I love it! I think if there was some sort of challenge involved, this could be a really amazing game! |
| Apr 29 03:47:00 | 13m 00s | Platform Hero | Loved the art style and music! Unfortunately it was hard to appreciate all the platforming silliness going on while also concentrating on the keys. |
| Apr 29 04:07:00 | 20m 00s | Digging up Daisy | Very cute game! Poor Link, though :( |
| Apr 29 04:24:00 | 17m 00s | Turtle Simulator | This is amazing. |
| Apr 29 04:29:00 | 5m 00s | Deep Dark Dank Dusty Musty Dirty Decrepit Massive Moist Manholes | Oh my god multitasking is hard T_T |
| Apr 29 04:44:00 | 15m 00s | The Sun And Moon | Well, this one's perfect in my book. |
| Apr 29 05:11:00 | 27m 00s | console.enable(); | Man, this is just blowing my mind! You did some really great level design to go with the mechanic. |
| Apr 29 12:42:00 | 7h 31m | Doors & Secrets | Didn't have anybody to play with, but I appreciate that you can complete the goal while playing alone. Everything is very well executed, and the music is fantastic! |
| Apr 29 12:57:00 | 15m 00s | Moai | Well, I managed to get 3 of them up there, although after playing a bit more I think getting all of them is definitely possible. There should probably be something indicating whether you have a blue beam available or not. Overall I think this was a really neat concept, and I appreciate the difficulty. I will keep trying! |