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Feedback comments for LD28
squibbons's games and stats for all events →
| Timestamp | Since previous | Game | squibbons's comment |
|---|---|---|---|
| Dec 16 04:17:00 | Stop the Clock | I saved the world in 6m48s. Though on my first play I just pressed the button. =) | |
| Dec 16 04:44:00 | 27m 00s | Clueless | Love the quote from the killer at the end. =) |
| Dec 16 04:58:00 | 14m 00s | No Way Out | Very impressive. Love the mood. |
| Dec 16 05:47:00 | 49m 00s | Party of One | Can make it to around round 29 currently. There is a lot of challenge in this game, which makes it a pretty fun concept. |
| Dec 16 06:39:00 | 52m 00s | Cubric | Level 1 wouldn't complete for me, and I assume it's suppose to be completed by just having a line go between the blue and the red square. I did just skip it eventually and beat the other 9 though. Really fun, I would buy a game like this. I could probably kill quite a bit of time playing this concept. |
| Dec 16 18:04:00 | 11h 25m | 1Ball | I played til 7-Square I think. Post the really dense black circle level and the reunion tour. Much longer than I was expecting. =) I may come back and play some more actually. Was pretty fun. |
| Dec 16 18:22:00 | 18m 00s | defend TEMPL | Interesting concept. I actually had a lot of fun playing it. Got to lvl 14/10. |
| Dec 16 18:28:00 | 6m 00s | You Only Get One Cube! | The visuals of the cube exploding and the sort of freezing in space-time gave it a interesting game mechanic. I actually found myself trying to glace blows off the edge of my mass of cube pieces to avoid losing too many bits. Made it to 100.58. |
| Dec 16 22:57:00 | 4h 29m | Destroy The Core | Really fun. I would buy a full game like this. The cross-hair didn't seem to point to where I was going to fire, and that took a bit of getting use to. |
| Dec 16 23:00:00 | 3m 00s | Magnet Chan | Super short, but cool concept. I could see some really interesting puzzles being based around this idea. |
| Dec 16 23:08:00 | 8m 00s | Choose Wisely | No clue what the pets did, but I liked the concept of only getting one ability from each of the selections. Made the gameplay very unique and gives reason for replayability. =) |
| Dec 16 23:16:00 | 8m 00s | Doubt | This game is extremely pretty and the music was well done, but it didn't feel much like a game. I wasn't sure what my goal was, and eventually I got stuck in a room with 4 doors. |
| Dec 16 23:28:00 | 12m 00s | BUTTERSLIDE | One of my favorite entries so far. Played all the way through. Very good puzzle designs. |
| Dec 16 23:51:00 | 23m 00s | No Mistakes. | I am absolutely terrible at using the numpad to enter numbers, so this was insanely hard. It feels like it should ramp the numbers up in length for peeps starting with shorter numbers. Interestingly, it feels like a different take on of what I was attempting to do for this competition, and I think yours is better. =) |
| Dec 17 01:34:00 | 1h 43m | Rocks-n-Blaster | Entertaining little puzzle game. Challenging near the end. Is the room with 8 doors complete-able through any door? |
| Dec 19 17:58:00 | 64h 24m | One Move | Definitely interesting concept, but I wish the game started right away with the concept. Lvl 4, where you actually begin to have only have one move to complete it felt like the real start of the game, while lvls 1,2, and 3 felt unnecessary and like they didn't fit the theme. |
| Dec 19 18:12:00 | 14m 00s | 0RBITALIS | One of the best entries I've played so far. |
| Dec 25 02:31:00 | 128h 19m | You Only Get One Shot | Super dark, but loved it, got all 13 endings. |