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Feedback comments for LD28
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| Timestamp | Since previous | Game | skysthelimit's comment |
|---|---|---|---|
| Dec 17 01:21:00 | CHOOSE W1SELY | Now that was a blast from the past. Really clever use of the theme! You need to be an old git like me to really appreciate how inventive this is. | |
| Dec 17 08:41:00 | 7h 20m | Beaver's Last Log | Game is fun and looks very good. <br/>I couldn't get to the end since I didn't know what to do once I was in the house. Also there was no clear goal to what I should do. |
| Dec 17 16:40:00 | 7h 59m | The Ronin | Does seem to work. It just hangs at a box on in the window. |
| Dec 17 17:09:00 | 29m 00s | Bullet | Really fun game for such a simple idea. My main gripe with it is the graphics which is specifically a poor limitation due to the games necessity for visual cues. Still, I enjoyed it and would love to see it developed further. |
| Dec 17 17:24:00 | 15m 00s | MASTERBAIT | Simple and fun. pretty innovative too. Amazing how far one bait can actually get you, fits the theme really well. <br/> <br/>Only criticism is that the sound was a little off. would have been nice to have some sound cues for catching a fish, achieving goals etc. Also using the sound of running water doesn't really work for a game that is set underwater. Some music might have worked better. |
| Dec 17 17:45:00 | 21m 00s | Going Around | Well its a point and click game, and it works. Why re-invent the wheel?. Graphics are interesting. Was the blocky lack of smoothing groups a design choice? it works nevertheless. <br/> <br/>As for the negatives: Lack of variation in the audio made it feel somewhat lacking. Some sound effects might have been nice. |
| Dec 17 17:52:00 | 7m 00s | Beachwood City | I couldn't work out what to do. Still, it was nice running around your city. Quite a lot of effort has obviously been put into building it. |
| Dec 17 17:59:00 | 7m 00s | Powerless | Wow what a great sombre mood for a game. given some better character models and scenery, and of course audio, this is the start of something that could be really great. |
| Dec 17 19:56:00 | 1h 57m | The Turmeric Jam Jar's Only Game. | Jan Svankmajer anyone? Great idea, not so greatly executed unfortunately. I kept getting stuck on the terrain, and it could have done with an animation for picking up the objects. Also I didnt really know how to achieve the goals, lack of info perhaps? I might be a bit biased towards this because I dont like 2d side-scrollers. Still I loved the concept but could definitely do with some polishing up, but isnt that the nature of most of the results of game jams? |
| Dec 17 20:06:00 | 10m 00s | Hidden Prison | Its just a little too slow paced for me. I can see what you are trying to achieve and you did really pull it off though! Audio was great, and the mood is fitting. |
| Dec 17 20:17:00 | 11m 00s | The Zombie Skull Seeking Bullet | wow this is a difficult game, but skill based all the way! <br/>At first I was a bit dissapointed, I kept killing myself with the bullet an loosing the game before it had even started.....but Once you really get a feel for how the bullet works you can do some really awesome things combining how you move around and how the soopa doopa magic bullet works. The only thing that let it down for me (and this is more of a personal thing) is that Im both fed up of and not keen on pixel art. But as pixel art goes, this fits the game. <br/> <br/>oh and everybody needs music like this in their games! |
| Dec 17 21:10:00 | 53m 00s | One slime to save the day | Its such a shame this game is so unfinished..... i can really see a lot of potential. Such a great idea. i wont begin to list all the under-developed things and all the bugs in this game as the developer is probably already aware of them, but even with all its problems I spent more time on this than a lot of other more complete games in this Jam. |
| Dec 18 17:48:00 | 20h 38m | The purge of Sombrilla | Love the animation and art work. Gameplay was a bit too slow though, and the fact that you run so close to the edge of the screen made it very hard to see what was coming and react in time. the slo-mo gun shot doesn't really do the game favors as it just slows the pace of the game down too much. At 1st its not even clear that it is infact slow motion which is a shame. Loved the art and the humor of the game though. |
| Dec 19 02:16:00 | 8h 28m | Isles of Solara | I don't get it, how do you play it? |
| Dec 19 02:19:00 | 3m 00s | You Only Get One Cube! | Oddly addictive. |
| Dec 19 02:24:00 | 5m 00s | Eldritch Racing | Interesting idea, couldn't really see where I was going or what I was doing for the most part, but it was very creepy and great to see the horror genre mixed into racing. Would love to see it developed further. |
| Dec 19 03:15:00 | 51m 00s | The Replicorp Heist | Shame there is so little content. Graphically it looks good, It felt a little slow paced at times. Some nice ideas used like the use of the torch. |
| Dec 19 03:21:00 | 6m 00s | Y.O.G.O HARPOON | Interesting idea, and GREAT use of the theme. Game could use a bit of balancing though as there is no way I could stop all those green alien things at the speed they were going with just one bolt. I think at the most i could kill about 3-4 before one got to the end and I lost. |
| Dec 19 03:30:00 | 9m 00s | Do Not Expect Help | I.... HATE... YOU...... INDECISIVE TURTLE! <br/> <br/>Seriously though, I'm surprised I played this as long as I did, it was intreguing to see what you would come up with for the next level. |
| Dec 19 03:38:00 | 8m 00s | ME SO NINJA! | I think I broke the game.. I found that if i just kept running around under the platform to the far left i could shoot the ninjas from underneath the platform when the dropped down... i must have killed loads before they stopped spawning altogether. <br/> <br/>On saying that the game was just too difficult without this blatent exploit. |
| Dec 19 03:42:00 | 4m 00s | Cocaine | Somewhere along the lines, the game part of the game just.... didn't happen. Nice idea though, a bit more interactivity is much needed though. It was written very well. |
| Dec 20 14:50:00 | 35h 08m | Politicians Vs Zombies | Its a good job this isn't a 'realistic' zombie survival game.... <br/> <br/>Liked the zombie physics. |
| Dec 20 14:55:00 | 5m 00s | Wild Growth | Its a bit too difficult even on easy. the health goes down almost instantly from having too much or too little of something. |
| Dec 20 15:06:00 | 11m 00s | Golf Quest | innovative concept. I liked the idea, I just wish it was executed a little better. I found it so frustratingly difficult to get the ball where I wanted it to go. |
| Dec 20 15:11:00 | 5m 00s | Reaccion 28 | Great use of theme. Puzzles were about the right difficulty level. |
| Dec 22 16:14:00 | 49h 03m | 1 Shot 1 Kill | I have to admit, Ive missed games like this. Nothing beats playing multiplayer games on the same screen. While it wasn't overly original I still enjoyed it. |
| Dec 27 16:56:00 | 120h 42m | Dumb Waiter | This game had me in stitches for all the wrong reasons. Its like surgeon simulator in which your only instrument is a shovel, and things you have to remove don't apply to the laws of gravity. Im not sure I understood why the waiter kept falling over but overall I was entertained. |
| Dec 27 17:15:00 | 19m 00s | Neighbors From Hell | Either Im missing something or this is lacking actual gameplay? |