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Feedback comments for LD28
OriginalBigDan's games and stats for all events →
| Timestamp | Since previous | Game | OriginalBigDan's comment |
|---|---|---|---|
| Dec 16 13:07:00 | 0RBITALIS | I'm loving this! The added challenge of timing your launch just right is brilliant. | |
| Dec 16 13:13:00 | 6m 00s | Hrytz's Sunday | The visuals took me back to the day where my dad brought home our first computer, a C64. <br/> <br/>Couldn't find the last guy, but you get awesome points for the inclusion of a sidecar! |
| Dec 16 13:20:00 | 7m 00s | Destroy The Core | I feel like you're on my wavelength! Maybe we've been watching the same movies or something? <br/> <br/>I wonder if you tied the rotation of the ship into the camera, you might get something different. I love the gabble speak and I especially love that our endings both tie into the same thing! |
| Dec 16 16:52:00 | 3h 32m | Dinosaur Ranger Interview: Burrito Challenge SUPREME | Rock solid! If you mistypw a letyer thwn its realky brutzl!!! <br/> <br/>Thoroughly enjoyed the different metaphors. |
| Dec 16 16:55:00 | 3m 00s | Humanity's Last Hope | Some lovely parallax! Did you like 2Dtoolkit? I've only used it a little bit for a test with Spine, but I think it's quite simple so far! |
| Dec 16 17:28:00 | 33m 00s | The Radar Guy | Barmy and very light on interaction, but beautifully crafted and made me chuckle quite a few times. <br/>It's what I imagine most Russian DOTA player's keyboards to look like. |
| Dec 16 22:09:00 | 4h 41m | Tankdare | I could do with a bit of feedback as to where the walls are. Maybe the tank could be a bit nippier? <br/> <br/>I like the 'Spotlight in the dark' though! Maybe there's a new genre emerging here? Tank-based horror? ;) GJ Bud! |
| Dec 16 22:12:00 | 3m 00s | Smooth Operator | Fast! Maybe you could try putting the controls on a joypad stick and have the analogue position blend between the different fake, block and attack pre-poses? <br/> <br/>I like it, very stylish! |
| Dec 16 22:47:00 | 35m 00s | Who ate all the pies ??? | It's a really interesting concept! I'd love to know how you did it behind the scenes! |
| Dec 16 22:52:00 | 5m 00s | Classified | Same problem with me! Looks interesting too! |
| Dec 16 22:58:00 | 6m 00s | Planet LD-28 | I definitely enjoyed it more after a little argument with a button in the options screen! <br/>Interesting idea though. <br/> <br/>Was there an win-condition? |
| Dec 16 23:10:00 | 12m 00s | MASTERBAIT | Best name ever. <br/>I really like the 'evolving' bait twist! Maybe you could even do away with informing the player, the 'order' of attraction? <br/> <br/>Great artwork too! You should be proud! |
| Dec 18 23:53:00 | 48h 43m | Starbeard: The Curse of the Space Whales | Annoyingly addictive and 6 times as good when you realise you can move around and collect the harpoon! (Duh! My bad!) <br/> <br/>Great music and sound effects! I would love to see some powerups and alternative weapons. |
| Dec 19 00:00:00 | 7m 00s | Ballkeeper | Please port this to mobile and make millions. Really addictive and came back for a few more goes! <br/> <br/>Some velocity-based/combo based SFX modifiers might be nice? It felt like the rotation skewed the direction of the ball, although that may have been a visual trick? |
| Dec 28 00:44:00 | 216h 44m | Food Survival | Some awesome music there! I might have to pick your brains on how to pull out a great track like yours, in the next LD! <br/>Gameplay is fun, maybe a moving obstacle might be cool? |