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JavadocMD

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TimestampSince previousGameJavadocMD's comment
Dec 16 08:05:00 Earth The gravity acceleration is very nicely done.
Dec 16 08:27:00 22m 00s You only get the mechanics I had a good laugh. :) Nicely implemented, though!
Dec 16 08:58:00 31m 00s Space Wreck I would love to see a fuller version of this!
Dec 16 22:34:00 13h 36m Hamlet This would be a fantastic game with a bit of development! Lot of promise here.
Dec 18 05:54:00 31h 20m Polytonia Music Loved the quill-and-parchment aesthetic!
Dec 19 06:36:00 24h 42m HellBow This was way more fun than I expected. :D Some seriously great mechanics employed here: shoot-through and damage-on-return made this game much more than it could have been.
Dec 20 19:57:00 37h 21m Dreams of war Very nicely executed and a great setup. One minor UI nitpick: I would typically expect the whole screen to flash only when I get hit, not when I successfully hit an enemy. This lead to some confusing moments where I wasn't entirely sure if I had run into something.
Jan 2 17:43:00 309h 46m soulmate I liked the "earthquake" effect. Perhaps if it were less severe it would feel less like "kicking you when you're down" and more just adding to the tension.
Jan 2 17:49:00 6m 00s P.O.W. Rescue Neat idea for a puzzle platformer!