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Feedback comments for LD28
insane66's games and stats for all events →
| Timestamp | Since previous | Game | insane66's comment |
|---|---|---|---|
| Dec 16 03:29:00 | 1 Day, 1K | Interesting concept. I was so focused on playing I didn't realize you could buy upgrades for the first couple rounds. Overall fun to play. | |
| Dec 16 03:42:00 | 13m 00s | Conformance | I like the minimalist art style. Holding space bar down mows down everyone, but the sound doesn't continue. The gun doesn't always show either. The speed could be a tad faster, one bus parked for like 20 seconds I thought the game hung. |
| Dec 16 03:56:00 | 14m 00s | 1111 pt 1 | That was pretty sweet. Sound would have just been icing on top of a pretty solid entry. It was fun, I was engaged, and never got bored. |
| Dec 16 04:06:00 | 10m 00s | Choose Wisely | I was having fun, then got a little frustrated - probably do to my poor choices, haha. Art style was interesting, a few spots the plain background made it hard to judge how fast/far the moving platform was moving. Good entry. |
| Dec 16 04:13:00 | 7m 00s | One Card Hero | Awesome graphic style. Simple game play, could easily be a mobile game. |
| Dec 16 04:21:00 | 8m 00s | YoGo Burger | Penalty gets stiff near then end. The skill challenge is taken away with blind luck in the upper levels. |
| Dec 16 04:28:00 | 7m 00s | One Gunman | Aiming is tricky, you get the hang of it. Nice graphic touch with the shadows moving. |
| Dec 16 04:35:00 | 7m 00s | 1Fuel | Nice challenge. Weird graphics occasionally happens with the wrapping, probably the way it wraps in the corners. Simple and fun. |
| Dec 18 01:33:00 | 44h 58m | Legend of Wohne | It is a pretty good dungeon crawl. I keep getting killed before I get super far. |
| Dec 18 02:20:00 | 47m 00s | Dat Pig Yo! | Hard. Dad gum bacon comes outta no where every time. No pointer when you get back to menu makes it tough to replay. |
| Dec 18 02:34:00 | 14m 00s | Elves' Eve | Good graphics. Funny! Challenging and quick to play. Real nice entry. |
| Dec 18 02:49:00 | 15m 00s | Destroy The Blocks (V: 1.3 Alpha) | Took me a few times to get the hang of the game play. Once I got it, I made it all the way to the end. The "ball" could go a little quicker maybe. I found it easier to play when it went out of full screen. Good work! |
| Dec 18 03:04:00 | 15m 00s | You Only Get One Bullet | Holy... I flew all the way to the boss without shooting (it was tough - died a lot - wanted to save my 1 shot) and THEN figured out 1 bullet not one shot, duh. hahah Made getting back to the boss easier the 2nd time. Nice game! Smooth play, and a good challenge, particularly if you don't shoot. |
| Dec 18 03:21:00 | 17m 00s | Shadow Night | Solid start, but beyond exploration I was lost in finding the goal. |
| Dec 18 03:28:00 | 7m 00s | Berathen Jam | Warioware definitely comes to mind. Fast paced. I got the same game repeated 2 times, several times, maybe need a tweak to the random sequencer. Good job overall! I liked it. |
| Dec 18 03:37:00 | 9m 00s | Touch | Wow... It ends so amazingly beautiful. Playable art! I liked it! EXCELLENT! Such a cool idea and implementation. |
| Dec 18 03:57:00 | 20m 00s | Ye Only Get One Aye | Gets to be a real challenge to grab all those falling treasures. Nice work overall. |
| Dec 18 04:32:00 | 35m 00s | The Follower | Good start to what could be a massive game. Tough to keep hold of your follower when trying to move her around something you are building - she kept getting knocked out of my hand. Fun! |
| Dec 18 04:46:00 | 14m 00s | Desert Robot Commandos | I had one huge battle going on. That was pretty neat, some stats would be fun just to see how many of the enemy you killed waiting to jump. |
| Dec 18 04:58:00 | 12m 00s | 0 AD - Zombie Uprising | That is pretty funny. The character art is really good. Game plays really smooth. I had a little difficulty throwing the baby both directions, sometimes it would only throw left, then other times it would only throw right - it would drop the baby on the other side. Neat game! |
| Dec 18 05:13:00 | 15m 00s | FFirst Impression | Neat 3D world. Camera control gets cumbersome, but otherwise it has that early N64 look to the world. Great work! |
| Dec 19 04:08:00 | 22h 55m | Poker Fight | I like it, it works well. Neat twist on turn based fighting with poker. It definitely has that mobile feel (or could be mobile) Nice entry! |
| Dec 19 04:19:00 | 11m 00s | Power Ball - The Cube Apocalypse | That is a fun quick paced game. Great! |
| Dec 19 21:43:00 | 17h 24m | A 'Hunter, Gatherer, Whatever' Story | Looks great. Hard to make much progress! The collision detection could be worked out a bit. Our game has some collision issues too (we also used GMS) |
| Dec 19 21:55:00 | 12m 00s | YOGO Submarines | Its like a new, different twist on "Battleship". Interesting use of sound and 2 player mechanic. |
| Dec 21 14:49:00 | 40h 54m | Digital Toilet World | That was pretty good. I like that you can play all the way through to the boss fight without dying and restarting 100 times. Good balance of difficulty for a quick game. |
| Dec 21 14:59:00 | 10m 00s | Lumen | Everything looks very polished. Challenging to get through. Really pretty with awesome audio effects. |
| Dec 22 00:40:00 | 9h 41m | Fragile Soul | Definitely tough. Everything runs real smooth, I liked the game play, I just die soooo easy, sometimes without warning. |
| Dec 22 00:46:00 | 6m 00s | Trouble In Town | It had a few skips when I played the web version. Its like it bogged down for a second then caught back up. Otherwise everything played pretty good. |