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Feedback comments for LD28
ErikU's games and stats for all events →
| Timestamp | Since previous | Game | ErikU's comment |
|---|---|---|---|
| Dec 16 05:49:00 | Fire, Don't Forget | It was funny discovering in the later levels that the beams rested on the people's heads! <br/> <br/>Nice physics puzzler. Good work. | |
| Dec 16 06:35:00 | 46m 00s | Spring Crate | Interesting game! Well executed, especially taking the time for the music. <br/> <br/>It is a game of patience though. Made it past the 3 doors level and stopped. While I know it's part of the theme, I can't help but feel this game would be much more fun with manual aiming. <br/> <br/>Overall it was challenging and a neat experience. |
| Dec 16 07:05:00 | 30m 00s | Code Tower | High learning curve and hard to get the hang of, but once you do it's actually quite a fun game. Finished the second category with a score over 8000. Innovative concept |
| Dec 16 07:15:00 | 10m 00s | That's My Baby | Fun little game for sure. Nice art style and points for taking the time for music. I just wish there was some resolution, haha. |
| Dec 16 07:45:00 | 30m 00s | FFirst Impression | Haha, 'stache, afro, condom, baguette, swimwear. Looking pretty fly. Too bad the lady didn't think as much. <br/> <br/>Funny, innovative game. |
| Dec 16 07:51:00 | 6m 00s | Escape from planet YOGOAAT | Interesting concept, wish there had been a bit more content! A bit of odd physics behaviour when carrying that small piece at the bottom of the cave. Overall nice entry though. |
| Dec 16 08:09:00 | 18m 00s | Wheelie | Quite a fun, addicting game. I liked how the boxes were 'soft', giving some relief from taking damage. I do wish there was a high score though, it'd be nice to compare against past runs. I think my highest was 17 000. Great work. |
| Dec 16 08:18:00 | 9m 00s | You Only Get Juan | Hah, it looked so promising. That's too bad it couldn't continue, it seemed like it had a good style and humour. |
| Dec 16 08:38:00 | 20m 00s | UniSwarm | An intriguing concept. Has a bit of a learning curve, and I still don't think I fully understand it, but after failing a few times, it begins to make sense. I agree with the above that the selection could be more clear. I do like this game play style though, and winning was rewarding. Nice job. |
| Dec 18 08:22:00 | 47h 44m | Ultimate Wish | Very impressive. I'd like to add that it was fun discovering the "double" teleport - shooting long enough that the cooldown comes up, then immediately firing again despite falling afterwards allows for a trick shot that can speed up certain areas. Fun mechanic. |