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Feedback comments for LD28
CosmicAdventureSquad's games and stats for all events →
| Timestamp | Since previous | Game | CosmicAdventureSquad's comment |
|---|---|---|---|
| Dec 17 02:49:00 | One Button Computer | I enjoy the minimalism and extremely simple gameplay. Very meta! | |
| Dec 17 03:42:00 | 53m 00s | Tall Grass | I love the Pokemon references and challenging puzzle gameplay. Great job! |
| Dec 20 22:28:00 | 90h 46m | Dude, You Only Get One! | 5/5 for humor, you get more than 1 :P |
| Dec 20 22:32:00 | 4m 00s | The Lone Tower | Great simplified take on the tower defense genre. The enemies feel well-balanced too. |
| Dec 21 08:19:00 | 9h 47m | Welcome Horse Sh*t | Strega: <br/>I hit 2 bubbles once! <br/> <br/>(This is a team account) |
| Dec 21 08:25:00 | 6m 00s | You Only Get One Combo | Strega: <br/>I liked the animations, very smooth feeling. <br/> <br/>(This is a team account) |
| Dec 21 08:35:00 | 10m 00s | One Life | Strega: <br/>Nice to see a text adventure in the mix of all the ludum games. It's good to play something emotional every once in a while. I wish I had more choices in some events, but I understand the time constraint. <br/> <br/>(This is a team account) |
| Dec 21 09:38:00 | 1h 03m | Fountain | Strega: <br/>Nice use of subtle graphic changes to indicate the passage of time and aging. I liked that you conveyed the message of the game the gameplay itself. <br/> <br/>(This is a team account) |
| Dec 21 09:44:00 | 6m 00s | Monocraft | Strega: <br/>This really reminds me of the game We the Giants, but with less of a message and more about just creating emergent art. <br/> <br/>(This is a team account) |
| Jan 1 22:30:00 | 276h 46m | ONE DAY | Fun game, I played until I got the best possible ending! |
| Jan 1 22:38:00 | 8m 00s | Deckade Dungeon | Pretty fun card-based rpg. Wish there was music/sounds! |
| Jan 1 22:48:00 | 10m 00s | One Door | What a fantastic mood you've set with this game. Like the others said, wasn't sure when the game ends but all in all a very good experience. |
| Jan 1 22:55:00 | 7m 00s | Club Man | Pretty amusing concept that makes for some unique level designs. Great voice acting too! |
| Jan 1 23:36:00 | 41m 00s | Agent One | Extremely polished game, great low-poly models and animations. Just wish the camera would look a bit further ahead, and also I found that I can win easily by skipping most of the enemies. But great job overall! |
| Jan 2 20:37:00 | 21h 01m | Seed | Nice graphics and music, just wish there was more interaction. The first seed I planted I waited for about five minutes and the game still didn't finish, so I was confused if there was something else I had to do. After a few more playthroughs I learned to pick better places to plant the seed based on the surrounding terrains. Great job! |
| Jan 4 04:22:00 | 31h 45m | Rube | Strega: <br/>Interesting physics platformer. It gets very difficult very quickly. <br/> <br/>(this is a team account) |
| Jan 4 04:27:00 | 5m 00s | Onestrike the assassin | Strega: <br/>I couldn't find the target. There was so much audio noise I couldn't tell anyone apart. Maybe if they only started talking if you moved close enough to a person. Interesting concept though. <br/> <br/>(This is a team account) |
| Jan 4 04:35:00 | 8m 00s | Protoport | Strega: <br/>Like the teleport mechanic and randomly generated stages. Some of the traps were extremely difficult to get past, making the game a bit frustrating. Some tuning and polish could go a long way if you guys take this game further! <br/> <br/>(this is a team account) |
| Jan 4 04:44:00 | 9m 00s | Uno Terra | Strega: <br/>Cool concept! There's so much content in this game. I feel like a more mouse driven interaction would have made the game more playable for me. My left hand was stumbling all over the keys at first. <br/> <br/>(this is a team account) |
| Jan 4 05:08:00 | 24m 00s | Wilhelm's Escape | Strega: <br/>Awesome game! Very complete and polished feeling. I tried to finish the game, but everything killed me. I got the sex card item, but I had no idea what to do with it. Is it possible to escape? <br/> <br/>(This is a team account) |
| Jan 5 23:34:00 | 42h 26m | .one. | I admit it took me far too long to figure out what to do on the first level, seeing as held-down-clicks are uncommon in flash games. But once I figured out the mechanic, I really enjoyed the following levels. I think you did an astonishing job creating such a complete experience in just six hours! The graphics and sound are minimal but everything fits and is pleasant to look at and satisfactory to click on. Could do with more levels and better affordances for the player to understand what is going on, but overall a great, fun little game! |
| Jan 6 00:15:00 | 41m 00s | Free Sample Sim | Hey, I know you; Just randomly came across this game and realized we both independently were inspired by Papers, Please! I like the humorous take you had on the though. Great job. |