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CosmicAdventureSquad

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TimestampSince previousGameCosmicAdventureSquad's comment
Aug 27 17:51:00 Decel Interesting Idea. I couldn't beat it, that last guy always gets me.
Aug 27 20:35:00 2h 44m Poppy vs. the Night Neat game. The art is really well done. It felt really frantic to me, but I think that was the point. I had a bug where my character just keept moving downward no matter what direction I pressed. <br/> <br/>- Strega <br/> <br/>(this is a team account)
Aug 28 04:22:00 7h 47m Armageddon Very artsy, but I wish there was more game to it. Maybe if there was a correct sequence of discoveries that explained what was going on and possibly how to stop it (I know you explain it in your description). <br/> <br/>-Strega <br/> <br/>(This is a team account)
Aug 30 03:41:00 47h 19m RimorD Really nice art. It was very hard to follow what was actually going on in each scene, but I think the ending sort of helped clarify things. Sometimes I would click in the spot where text used to be and it would react to that selection, but I wouldn't know what I actually selected.
Aug 30 03:45:00 4m 00s God of Cat Food Crazy concept! I liked the music and sound effects
Aug 30 04:06:00 21m 00s Dango Rush The gameplay is fast-paced and difficult, but still fun. I wish there was some warning in the last three seconds of my life!
Aug 30 04:13:00 7m 00s 10 Seconds of Love and Anger I like the character designs! The concept was unique and did a good job of fitting the theme. The title screen and UI could use some work, and I wasn't a fan of the music.
Aug 30 15:41:00 11h 28m #hindsight Great graphics. I liked how you created a comic book feel for many of the story elements. It would be cool if the rewind effect didn't just snap to the last point, but actually visually rewind.
Sep 1 03:38:00 35h 57m Day of the Vampire Great game! I beat it. I wish there was a more clear indication of how much time I had during the day/night, although I do like how you changed the sky's coloration.
Sep 1 03:50:00 12m 00s Every Ten Seconds A Kitten Drowns Nicely done game. You should add some cat meow audio to help guide the users to the location of downing cats. I wish I could have saved all the cats :&lt;
Sep 1 03:57:00 7m 00s Samsara - Humanities Rebirt Interesting concept and the music in the game. I wasn't sure if there was an end to the game, so I just stopped after a while. Hope I didn't miss a cool ending.
Sep 1 04:32:00 35m 00s 10 Seconds Before the World Ends Loved the animations. I only wish the jumping felt better, especially against the rocks in the last level.
Sep 1 04:41:00 9m 00s Clocked In Awesome game! I really like the minimal feel of the game. Great game design. The transition effects were well done.
Sep 1 05:22:00 41m 00s Hourglass Really liked the graphics. The game play was pretty addicting. Wasn't sure what all the orbs did, they mostly seemed to just kill me and end the game.
Sep 1 17:25:00 12h 03m Low Battery Pretty fun game, but it gets frustrating. I like the music and effects, but whenever I jumped I'd lose my character in all the particles.
Sep 1 18:42:00 1h 17m Clockwork Cat Very solid game! The graphics are so cute.
Sep 1 18:57:00 15m 00s Crazy Genetist Liked the music. I could never beat the game. I never got the right pieces I needed to complete the dna. :(
Sep 1 19:05:00 8m 00s Time Flies Straight What a crazy trip. I liked the old school Doom style 3D and the distortion effect. Was able to beat the game and pick up some happiness.
Sep 2 03:31:00 8h 26m The only one A powerfully emotional game. I loved the mood you set and the create application for the theme. Only thing is the ending felt weak compared to the rest of the story you set up, but sounds like you fixed that in the post-jam. Fantastic job!
Sep 2 03:35:00 4m 00s It's You or Me Simple multiplayer gameplay! Just wished the 'dash' effect had better feedback, we couldn't really tell what it did. Also a restart button at the end would help a bunch!
Sep 2 03:43:00 8m 00s Jackton Factory Very humorous game, and innovative concept! It was interesting seeing all the different actions each character could take depending on the circumstance and who was in which room. I wish I had a better grasp of the layout of the factory, but after four or five playthroughs I was beginning to form a coherent map of the locations, actions, and timing. Great idea!
Sep 2 03:56:00 13m 00s Nothing to see here Sorry to hear about what happened and why you had to disqualify yourself. I played the game anyway, I think you could add some tweening/animation to show the crates falling and being picked up to add some feedback. Good job nonetheless!
Sep 2 04:08:00 12m 00s 10 Sec Hero It took me a while to understand the navigation of the map and the character selection page (like clicking on the name to change characters, and clicking on an empty box to equip an item). Once I got around those roadblocks, I had a LOT of fun with the game. The fast-paced button mashing was really exciting and allowed for a lot of replayability. I finally beat it after nearly a dozen tries :D Only wish it had music!
Sep 2 04:13:00 5m 00s Haraka Reminded me of VVVVVV. Great color scheme, and the wall-jumping felt really solid.
Sep 2 04:25:00 12m 00s 10 Second Tofu I love all the details and colors in the art; little things like variations on the rocks, consistency in the UI, etc. Overall a very unified game! Just felt that ten seconds was a little long, especially when the tofu takes one second per step... but you had to stay within the limitations of the theme.
Sep 2 17:22:00 12h 57m Ten-Second Taxi Interesting game and nice use of the theme. I think a mini-map would be really helpful.
Sep 2 17:27:00 5m 00s Tourmaline Liked the clean and minimal graphics. The game play was fun and addicting.
Sep 2 18:53:00 1h 26m QuickHunt Very beautiful and well polished game! I could see this game being extended with more weapons, ai behaviors, and specific goal sets.
Sep 2 18:58:00 5m 00s Hungry Fishers Dream Team A beautiful game, innovative and very polished!
Sep 2 19:01:00 3m 00s Tokyo Station Liked the visuals and music. The gameplay was a bit weird, a lot of the times the red blocks would be outside of the area that I could move my cube in. However, when I was able to get the red blocks, I could sort of flow and get lost in the music.
Sep 2 19:10:00 9m 00s Campfire The comic panels in the beginning are amazing, and the in-game sprites are well done too. I wish there was audio, and a bit more feedback on actions. It's fun but tough!
Sep 2 19:15:00 5m 00s The Vengeful Baby-Men Definitely a unique gameplay experience with some of the best audio in a LD game!
Sep 2 19:20:00 5m 00s Antidote Awesome game! Loved the fast paced gameplay. The shooting effects were nice and fun to watch. Nice variety of enemies and stages. Good job!
Sep 2 23:41:00 4h 21m Color Shift I think the concept has potential, but it is almost unplayable in my browser. I also wasn't too sure what the scrollwheel did and what my goals were.
Sep 4 03:11:00 27h 30m ReTurtle Looks great, and I like how much polish you were able to get in for the post-jam! It was a little hard to get the hang of it and understand just what was going on, but I eventually got it.
Sep 4 03:52:00 41m 00s PROBE TEAM I liked the gameplay and aesthetics. The visual style and audio really helped to drive home the feeling of being a probe.
Sep 4 04:30:00 38m 00s 10 Nice use of perspective. I thought your game was very innovative.