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Feedback comments for LD28
Almax27's games and stats for all events →
| Timestamp | Since previous | Game | Almax27's comment |
|---|---|---|---|
| Dec 18 16:15:00 | Curtain Call | Good submission, I love the visual style and animation but agree with others in that dialogues / voting should be skippable (see my entry as an example). It's important to encourage replays and cater for the 'less patient' users :P <br/> <br/>Otherwise awesome job, looking forward to your next entry! | |
| Dec 18 16:22:00 | 7m 00s | hackerStation | This great! Simple, fun and addictive. I'd love to see this on a mobile :D |
| Dec 18 16:33:00 | 11m 00s | THE NINION - A MELON SURVIVAL | Cute. Very cute. Found the controls more of a frustration than a challenge but enjoyed the experience non the less, good job :D |
| Dec 18 16:42:00 | 9m 00s | Bombevo | Crashed (faded) to white for me too when clicking a fire square, game was still playable though... <br/> <br/>Found it rather relative but could see it working well on mobile. |
| Dec 18 17:05:00 | 23m 00s | Fish Go Blub | I genuinely love the controls, it was frustrating at first but once you've got your head around them it really helps to make you feel like a fish... dunno why... :P <br/> <br/>Good work! |
| Dec 18 17:32:00 | 27m 00s | A Rose in the Rain | Amazing how you were able to convey such a strong message with so little. Excellent interpretation of the theme, thoroughly enjoyed this :D |
| Dec 18 17:46:00 | 14m 00s | The purge of Sombrilla | Great visual style and animation but the controls were pretty dire. Jumping over things on the ground was fine but having no air control and a forced jump movement made traversing platforms frustrating at best. I also found myself stuck on the edges of platforms sometimes and had to restart the game. |
| Dec 18 18:12:00 | 26m 00s | UniSwarm | Minimal, addictive, fun. Excellent work :D |
| Dec 18 18:19:00 | 7m 00s | FowL Play | Chicken with a gun, fantastic :D would be 100x more badass if he had shades on though :P |
| Dec 18 18:27:00 | 8m 00s | Shooting Atoms For Peace | Nice concept, but poorly executed. I agree with the remarks on difficulty progression as well as the rotations of nodes reseting when you press 'retry' was confusing and frustrating, I could see this being quite addictive if done right though :D |
| Dec 18 18:35:00 | 8m 00s | The One Orb | Quaint visuals but I found the gameplay to be rather slow. Solid entry though. |
| Dec 20 14:14:00 | 43h 39m | You Only Die Once | Fantastic mood and story, simple yet elegant. I take my hat off to you sir. |
| Dec 20 14:19:00 | 5m 00s | You Only Get One Choice - Survive | I had an idea similar to this where you collected one color and blocked another a year or so back, but I really your idea of inevitable death. Nice work :D |
| Dec 20 15:00:00 | 41m 00s | lights out | Awesome stuff, feels very polished. I too didn't realise I could charge my shot for the first few mins, but fun nonetheless :D |
| Dec 20 15:24:00 | 24m 00s | Lumen | Brilliant use of tense atmosphere and exploration, carefully navigating the caves had be on the edge of my seat at times. Seriously excellent job, grats :D |
| Dec 21 16:00:00 | 24h 36m | Hrytz's Sunday | I don't even... |
| Dec 21 16:13:00 | 13m 00s | Leaf Alone | Was a bit boring to play but you make excellent excellent use of simple visuals. Looking forward to your next entry :D |
| Dec 21 16:20:00 | 7m 00s | TankoKitty | That was a lot of fun :D especially running away at the beginning so the cat has to catch the tank! hehe, nice work! |
| Dec 21 17:18:00 | 58m 00s | You Only Get One | Awesome game! Loved the mood and puzzle, though I found using the key on the door a little annoying as it would not trigger unless you clicked the 'perfect' spot, which was not the handle lol. Otherwise great work! Looking forward to your next entry :P |