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Feedback comments for LD27
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| Timestamp | Since previous | Game | refreshcreations's comment |
|---|---|---|---|
| Aug 26 19:10:00 | The Duellists | Yeah! This game is really good fun! I love the attentiion to detail with the shots in some cases, I won't spoil the bit with Jack the bastard of course. Sound effects gel well with the look, nice character designs, really fun little game! | |
| Aug 26 21:16:00 | 2h 06m | 10 Second Dash | Woah, and I thought my game was on the tougher side of things, your game takes the biscuit by about 100m! |
| Aug 26 21:40:00 | 24m 00s | Goranha | 173 avoided, yeah! A fun, well crafted lil game, I particularly enjoyed the music with this one :) |
| Aug 26 21:50:00 | 10m 00s | Red Buttons | Quite a fun little game there, I managed to read the easter egg at the end of the game too, hehe, nicely. I would have loved some in-game music though, that would have helped me to get more into the game. |
| Aug 26 22:01:00 | 11m 00s | CLIMB UP!! | Whoa in 6502 asm....you're amazing! |
| Aug 27 19:51:00 | 21h 50m | BulletTime | Woot, beat it with 4.54 seconds to spare! <br/> <br/>It's a good start to a game with the main mechanics in place, I agree that adding some sound effects and possibly some particle explosions would add to the game and yes, I'd like to see more added to it, more levels, different enemies / other elements could put a greater emphasis on player strategy post-jam development which would make it even better! |
| Aug 27 20:37:00 | 46m 00s | Defuse in 10 seconds | Good fun game, made it to level 18, gahh, soo close! THe in-game pgraphics were nice enough and the sounds certainly helped with the mood, nice :) |
| Aug 27 20:45:00 | 8m 00s | QuickHunt | The art style really makes this game stand-out from a lot of other entries, nice addition of the web high-scores at the end there too. |
| Aug 27 20:53:00 | 8m 00s | Fast Food Gourmet Ninja | Aww nuts, i got the following error on run: "The application was unable to start correctly(0x000007b)" Can't launch the game. Some missing DLLs perhaps? |
| Aug 27 20:58:00 | 5m 00s | Ten Seconds of Thrust | Got to the bottom with 6 seconds of spare fuel, but didn't get a next level / ending screen. Aside from that, it's a pretty fun lander game you've got there! Some 8bit graphics in the game suited the mood fairly well. Just wish there was an ending / extra levels, congrats on getting music and sfx in the game too! |
| Aug 27 21:07:00 | 9m 00s | 10 Seconds | Okay, on my third play I found out that you double click the last letter to get the points. It's a pretty nice concept for a game. Although 10 seconds isn't enough scan-time to find and click through longer words. I found myself limiting to 6 letters or less, but, such is the limitation of the theme here. <br/> <br/>Some click sounds, confirmation yays and a tutorial / instructions would have helped me to get more into the game out but I can see this game becoming a lot more playable post-compo, good game! |
| Aug 27 21:39:00 | 32m 00s | 10 Second Spike | I like the idea of spikes on a timer, the sound ramping up in a jaws-esque part was also really great. <br/> <br/>It would have been nice to have a visual signifier for dangerous ground though as opposed to spikes suddenly appearing and dying without any warning. <br/> <br/>Aside from that niggle the rest is pretty solid, there's some good handy work there with the tetris patterned landscape, the jumps get more challenging as the game progresses which is a good thing and you've got some cool area seperation going on with the woods and dungeon areas. I was left guessing for safe points in areas which was frustrating but I'm guessing you were going for something along the lines of I wanna be he guy here? <br/> <br/>If so then, yes, you have certainly pulled it off with style! |
| Aug 27 23:02:00 | 1h 23m | Arson Investigator | Hehe, I' m impressed by the fire retardant piano ;) I mean, I totally didn't at one point chose to let the party erupt into a massive inferno and giggle mischevously to myself. (Well, maybe a little) <br/> <br/>Yup, I enjoyed playing through the game, it's pretty tough on the normal and hard settings, I kept getting the wrong person on those ones, easy mode was certainly more forgiving but still offered a challenge, kudos on adding the difficulty settings btw. Helps to expand the audience of players with differing skill levels, some nice sound effects with the fire erupting! <br/> <br/>Overall, a fun, quick game with some decent challenge, me likey! |
| Aug 28 11:38:00 | 12h 36m | 10 Seconds to Self Destruct | Nice game so far, it is missing out on those vitals sounds which would round the game off really well and make me feel more into the game. <br/> <br/>Check out sfxr if you haven't heard of it yet. It's really handy for game jams. <br/> <br/>As it is, it's pretty nice, with a decent difficulty curve and solid level design |
| Aug 28 20:34:00 | 8h 56m | Duke Dashington | That was a lot of fun to play through, some nice puzzle elements mixed in with the platforming and some high quality sprite work going along with it, I look forard to seeing a fully fledged version sometime! |
| Aug 28 21:25:00 | 51m 00s | John Q. Adamant | Hehe, I think I spent about half an hour on this game, playing through with most of the characters, lots of fun to be had here that's for sure! Some rather nice music and neat level design so the difficulty ramps up as you progress. I was hoping to see a boss battle towards the end although time constraints being what they are the final batallion is more than enough! <br/> <br/>I'm sure this is again due to a lack of time but the addition of bullet, hit and explosion noises would have pushed this right over the finish line for me. <br/> <br/>In summary, a worthy effort, some lovely bullet hell towards the end and a variety of characters to play with, cool stuff! |
| Aug 28 21:45:00 | 20m 00s | 10 Seconds Gunner | Mmm asteroids, I do love me some asteroids and this is a rather nice version of it some nice variance in weapons add different strategy to the game, particularly the mines and pacifism phases, also, yay for vocoders, the bgm is rather nice too, looking forward to the post-LD version! |
| Aug 28 22:22:00 | 37m 00s | Meowfinity and Beyond | Cool game, some tough bits some, not s otough bits, I enjoyed my play through of the game, some robotic meows and other sfx would have added to the atmosphere of it and really finished it off but, for 48 hours, that's something reall neat! |
| Aug 29 14:27:00 | 16h 05m | Unseen | Yes, I got the happy ending! Oh my gosh, this game gets scary! Excellent audio work, really made me jump! |