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qrunchmonkey

Feedback comments for LD27

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TimestampSince previousGameqrunchmonkey's comment
Aug 26 02:33:00 Leveling on borrowed time Good graphics and great audio but it doesn't really fit the theme.
Aug 26 02:43:00 10m 00s The Devil That Comes I got through the first scene, but I'm not sure what to do at the 'end it please' scene. Is that the end?
Aug 26 02:49:00 6m 00s 10 Second Space Voyage Nice concept but the extremely long level loading time kills the replayability for me.
Aug 26 02:53:00 4m 00s 10 10 Second Game Design Lessons Simple and to the point. I Love it!
Aug 26 03:04:00 11m 00s Time Gate The ships look great. For me the astroid field thickens at exactly the right pace. It gets insane right as you realize it's increasing.
Aug 26 03:18:00 14m 00s Crappydoodle The only thing I wish this game had was a pause button. And maybe people who could draw better on the other side. But seriously, this is awesome.
Aug 27 07:45:00 28h 27m Terminal 10 Couldn't play this - the mac download gives a 404 error.
Aug 27 07:59:00 14m 00s Every Ten Seconds A Kitten Drowns Amazing production value and fits the theme well. As a game though, it leaves a little to be desired. The upgrades system seems to be at odds with the time limit - every second I'm spending in the shop is a second I'm not spending saving kittens. <br/> <br/>Also, there's no way (that I could find anyway) to extend the time limit, which again seems at odds with the upgrade system. <br/> <br/>Though it could be that I'm not very good at the game - I kept getting 35-40% =(
Aug 27 08:13:00 14m 00s Omnidirectional Chaos Well, I played this 50(!) times. Holy **** is this thing unforgiving. And awesome. And unforgiving. <br/> <br/>After 50 tries, my best time was 1.4 seconds. I just couldn't figure out how to beat the 4th obstacle (beam from the top of the block) 20+ times I either jumped too high and hit it, or too low/slow and got hit by the spikes mid-jump.
Aug 27 08:27:00 14m 00s 10-Second Switch I played a few times (typically scored ~1100) <br/> <br/>It's hard to see the enemy fire (the yellow is nearly the same color used in the background) <br/> <br/>Also, it's not entirely obvious in-game what the button does (besides steal focus from the game, forcing you to click the button, then quickly click the game area so that you can control the ship again) <br/> <br/>Overall: good first effort.
Aug 27 08:44:00 17m 00s RUN: TEN MORE SECONDS Nice concept. I like the game. Seems like your procedural generation could use a little tweaking - occasionally there will be long stretches with no clocks (I even had a few runs with no clocks in the first 10s) <br/> <br/>Also the text sometimes covers the obstacles which caused me to lose a few times. <br/> <br/>And one very minor quirk: the height of jumps seemed somewhat random. I couldn't tell if it was linked to the length of the key press or the speed I was going (or perhaps framerate dependent). This didn't really effect gameplay, but it made the controls feel less responsive.
Aug 27 08:51:00 7m 00s 100-Dash Dreams I got a 10.95 in the last race. Fun.
Aug 27 09:09:00 18m 00s Bomb Defuse Simulator 2013 It's a shame there's no way to try this. It seems like a fantastically cool concept and I absolutely love AR demos like this. Was kinect doing the head tracking for POV? Didn't know you could do that. Was there one projector or two? How'd you deal with the player obstructing the projector? I'd *LOVE* to see a more detailed write up on this (and some photos of the setup)
Aug 27 09:18:00 9m 00s Stuck in a Clock Seems like the collisions for the monsters on the third wave and beyond are messed up. I had lots of monsters able to walk across the clock hand without dying. <br/> <br/>Also, it's a little odd that you can keep playing after you die. The first time that happened I didn't notice I'd died for several seconds. <br/> <br/>The music is great though.
Aug 27 09:23:00 5m 00s 10 Sec Away From the Earth I got stuck after the first level. It just keeps cycling through the characters (who have all gone through the portal) <br/> <br/>Sweet graphics and music though.