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namuol

Feedback comments for LD27

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TimestampSince previousGamenamuol's comment
Aug 27 03:03:00 Loopy Lumberjack "Fill your rage bar in time or you'll be heading to the unemployment office!" <br/> <br/>This is my real life as a freelance programmer.
Aug 27 08:58:00 5h 55m Every 10 Seconds a Window Washer Falls to his Death kick ALL THE BIRDS! <br/> <br/>My only complaint is that it was a bit sluggish on my computer. Super fun. Needs a high score table!
Aug 27 09:11:00 13m 00s rumble on the graveyard Nice graphics! <br/> <br/>That boss tore me up, but the ghosts were easy to avoid just by running.
Aug 27 09:19:00 8m 00s Lodestar Not to beat a dead horse, but those are some fantastic graphics! <br/> <br/>The gameplay is fun, but imbalanced. I think the problem is that it's too easy to just cluster weapons directly in front of the lighthouse -- there should be a limit to how many you could place in one spot to force the player to micromanage as their defenses get destroyed.
Aug 27 09:22:00 3m 00s Hurry UP! Beaaautiful art, and a perfect fit for the theme. Great job!
Aug 27 09:35:00 13m 00s sine Very zen once I figured out the mechanics (the tutorial was actually quite helpful, if a little wordy). <br/> <br/>Hard to know if I'm doing "well" in the game or not, but I enjoyed playing, and absolutely love the concept, visuals, and graphics.
Aug 27 09:57:00 22m 00s TrI-Deca Very nice graphics and music! <br/> <br/>I love the variety in the world! I'm not sure the pits really add much -- I feel like the time limit is what keeps it interesting, most of all, and sudden gameovers are kind of a bummer (although the instant restart makes the damage feel not-so-bad). <br/> <br/>Add a summary/game over screen and track my high score, and this would have a lot of addiction potential. ;]
Aug 27 10:10:00 13m 00s Dungeon Deadline YESSSS! So much fun. Amazing how much gameplay you can squeeze into 10 seconds!
Aug 27 10:15:00 5m 00s NSA's Where's Snowden? Insanely detailed! I'll have to come back to read through everything. How much of this did you write from scratch for the compo?!
Aug 31 10:18:00 96h 03m Save Harald Many of the levels felt "exploitable" in unintentional ways, but I really like that there was plenty of variety in the level designs.
Sep 1 00:54:00 14h 36m Small fish Nice atmosphere and music -- the 10-seconds-to-live mechanic actually sort of took away from the more zen-like exploratory nature of the game, which is definitely the strong point. <br/> <br/>With some more content/procedurally generated ocean floor, I could play for long stretches just to see what's "around the corner" :)
Sep 1 05:09:00 4h 15m There's A Hook I believe I've fixed PAC-MANy for FireFox if you want to give it a try; thanks!
Sep 1 05:15:00 6m 00s 10 seconds to Body Transfer It could definitely use some polish as far as game-feel goes, but the dimension-switching mechanic is pretty interesting. <br/> <br/>PS. I think I've fixed my game for FireFox if you want to give it a try again. Thanks!
Sep 1 05:21:00 6m 00s No Time for Nibbles Great feel to the game, lots of stuff going on but simple to understand, easy to pick up and play. <br/> <br/>My best time was 35 seconds, but I have a feeling I could do better. Great fun!
Sep 13 11:00:00 293h 39m Up-Run First entry I've seen with Caustic-made music; cool!