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Feedback comments for LD27
h_double's games and stats for all events →
| Timestamp | Since previous | Game | h_double's comment |
|---|---|---|---|
| Aug 25 03:06:00 | Apple Harvest | 80 pts. Cute, nice/simple aesthetic. | |
| Aug 25 21:16:00 | 18h 10m | 10 seconds mecanics | Couldn't get past the first couple of platforms, but I really like the concept, there's a lot you could do with it. |
| Aug 25 23:15:00 | 1h 59m | AntiVirus | Robo-Rally + Sokoban! This is great. |
| Aug 25 23:20:00 | 5m 00s | Download Simulator 2013 | I don't have a clue how to beat the harder levels, but this is a great theme and window dressing for a simple game idea. |
| Aug 25 23:28:00 | 8m 00s | Legend of Epikouros | this is incredible. |
| Aug 27 00:00:00 | 24h 32m | CLIMB UP!! | Unfortunately the NES version wouldn't run right in Nestopia for me. Web version works okay but it felt like it takes way longer than 10 sec to die (a die button would have been handy). Overall this is an awesomely ambitious entry and the general concept could definitely be expanded into something cool! |
| Aug 27 00:12:00 | 12m 00s | Boyfriend Simulator: Feed My Boyfriend | Pretty impressive, awesome presentation! The mall part needs more challenge but overall this is great. |
| Aug 27 00:31:00 | 19m 00s | ShitStorm | a little hard to play at lower resolutions (it crops the borders) but this is pretty entertaining -- the physics are pretty fun, and there's a lot in there for what could have been a throwaway gag. |
| Aug 27 00:38:00 | 7m 00s | Adventures of Schrodinger's cat | Love the art style. |
| Aug 27 00:50:00 | 12m 00s | Inspector Hector | LOVE the art style. Unfortunately I couldn't figure out how to get past "Soft Kitty". Even though I'm not a huge VVVVVV fan I really like this. |
| Aug 27 00:56:00 | 6m 00s | Sausage Gobbler | Seriously good 1980 vibes (except for the font aliasing ;-D) This is hard but fun. Nice presentation. |
| Aug 27 01:03:00 | 7m 00s | Lemon vs Lime | Wouldn't run on my Mac (MacOS 10.6.8), Java error is "unsupported major.minor version 51.0". (Other Java stuff works okay for me) |
| Aug 27 02:19:00 | 1h 16m | 10 Sec Hero | Love the character designs, it's a neat concept but the 10 second constraint doesn't work so well in my opinion. Not sure how the inheriting of loot is supposed to work, since I can't imagine getting further than the first couple of fights. Maybe if there were a way to extend time? |
| Aug 27 02:30:00 | 11m 00s | Future Sport 3000 | Gameplay doesn't quite click and there are camera problems, but the movement physics are pretty fun and "solo sports" is a promising concept. |
| Aug 27 02:33:00 | 3m 00s | Your last 10" | It's pretty unplayable, but I like the concept + artwork + sound. |
| Aug 27 02:39:00 | 6m 00s | Stacked Trio | This is really fun! Simple but addictive. I like the art style too. |
| Aug 27 03:21:00 | 42m 00s | Diesel May Care: Quest For The Ten-Second Car | This is completely amazing. Awesome humor, love the concept, like that the car tuning was think-y without being super difficult. Beaten with a 8.67 time in about 20 hours game time. |
| Aug 27 03:35:00 | 14m 00s | The Duellists | Sound didn't work for me on the web version, otherwise this is terrific, love the artwork. |
| Aug 27 14:13:00 | 10h 38m | Lodestar | Beautiful art style but I found it unplayably hard, maybe it's my touchpad? |
| Aug 27 14:20:00 | 7m 00s | 1 to 9 in 10 | I'm terrible at this, but it's an elegantly simple idea, and nicely presented -- great visual design! |
| Aug 28 21:07:00 | 30h 47m | Phatstronaughts | Didn't work well for me in Firefox (couldn't see the player sprite, animation was slow/jerky), but it's a cool concept, kudos on trying something as ambitious as a multiplayer game! |
| Aug 28 21:19:00 | 12m 00s | King Craftsman | Great graphics and a neat theme. This has potential, I could see it working as a crafting minigame in an rpg. I don't think the "10 seconds" aspect of it works very well though, and it's not very playable with a touchpad. |
| Aug 28 21:52:00 | 33m 00s | To Hell With Love | Great concept! I like the murder mechanic, the pixel art + particles are really good. |
| Aug 28 23:38:00 | 1h 46m | De Bomb Da Bomb | This is great! Awesome idea, great art style + music. It's HARD, and the controls are a little fiddlier than they ought to be, but this is top notch. |
| Aug 28 23:44:00 | 6m 00s | Goat Tower | I couldn't figure out if I was supposed to be able to kill enemies, but goats own and I had fun running around doing goat stuff. Well done! |
| Aug 28 23:54:00 | 10m 00s | MumiaSnowdenManning | This is super creepy, in a good way. |
| Sep 2 00:19:00 | 96h 25m | The Final Countdown | I like the concept and the art style! I found the ten second aspect of it more frustrating than fun, especially since there were periods where no new astronauts would show up for a couple of seconds. Also the overlapping rocket roar between games gets pretty annoying :-) |
| Sep 2 00:30:00 | 11m 00s | Burrito Blaze | Love the intro. Gameplay is simple but kept me playing long enough to get to Acid Mode a couple of times, but I never beat it. It's too frustrating having to restart, especially since there are about 5-10 seconds at the start of the level where there's basically nothing happening. Maybe pick up the pace at the beginning, and make the poison burrito penalty not so harsh? |
| Sep 2 00:33:00 | 3m 00s | Parts Bot (Factory Worker) | Technically impressive, but a little too daunting for me with the 10 second clock. :-( |
| Sep 2 00:38:00 | 5m 00s | Save | This looks like a cool concept but I couldn't get anywhere with it; it's frustratingly open-ended with the time constraint and no hints. |
| Sep 2 00:48:00 | 10m 00s | Jim the Alien Parasite | Great concept and I like the simple graphics. I found the collisions were kind of buggy though (door wouldn't always open, wouldn't always jump bodies reliably) and got frustrated after several attempts to get past the second level. Also sometimes people would randomly turn red even when I hadn't inhabited them, which felt sort of unfair (playing on OSX btw). |