Foon → Ludum Dare Explorer → LD27 → Feedback comment stats → DaleP
Feedback comments for LD27
DaleP's games and stats for all events →
| Timestamp | Since previous | Game | DaleP's comment |
|---|---|---|---|
| Aug 26 04:39:00 | Moonlight Running | Great game, I'm pretty sure my keyboard won't last as long anymore. ;) <br/> <br/>My only complaints were that the fireballs were a little hard to see in the desert, and I would have preferred if the controls were spread out to make it easier to use two hands. I especially liked how all four abilities were consistently called for; there wasn't a useless ability and it was fun making quick decisions on which one to use. | |
| Aug 26 04:57:00 | 18m 00s | Scraith | The simple (yet beautiful) black and white graphics, lack of background noise, 10-second movement, and general feeling of lost-ness (even though that was a bit frustrating) all worked to create an amazing suspenseful mood. The subtle audio cues when the scraiths and orbs were nearby were perfect. |
| Aug 26 05:11:00 | 14m 00s | Graveyard Shift | The graphical style was well executed. Mood was well done. However, enemies sort of clipped through me when they got close enough, and the mouse was too sensitive to aim effectively (though that's something I've noticed on a lot of Unity games for some reason). |
| Aug 26 06:09:00 | 58m 00s | Killer | Unique and addictive. I played the web version up to level 25 and was surprised at how smooth it was. |
| Aug 26 06:40:00 | 31m 00s | A medieval story... in 10 seconds. | Great idea, maybe a little too rushed but it was fun to see how the split-second decisions turned out. Minor nitpick: the story at the end started in third person but then switched to second person which made it sound a little awkward. |