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Feedback comments for LD27
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| Timestamp | Since previous | Game | Ciaran54's comment |
|---|---|---|---|
| Aug 26 01:48:00 | Time [Alpha] | Nice concept, and I think the music really suits the mood, but as you said, it was quite far from finished ;) <br/> <br/>Loading didn't take that long for me, and my computer isn't that beastly, so not sure what was happening with the other guys! :P <br/> <br/>Would like to see where you could take this though ;) | |
| Aug 26 01:59:00 | 11m 00s | High Jumper | Nice! I like the glowing graphics and the music ;) |
| Aug 26 02:04:00 | 5m 00s | ten second avoider | I like the particle effects ;) <br/>AI sequences are pretty nice too... <br/>but I don't seem to be able to lose :P |
| Aug 26 02:26:00 | 22m 00s | Divide and bounce | Before I begin, 2 things: <br/>1. I suggest you host this on a different site like dropbox, google drive, or mediafire. Where you have it at the moment is full of ads and I didn't know where to click :P <br/>2. I also suggest that you try and figure out a way for people to play the game without having to install it. I did, but it does take a lot of time, and not everyone will. <br/> <br/>You can do both of those after the competition ends, as it just counts as porting ;) <br/> <br/>I actually quite enjoyed this! trying to get more than one bouncy pink thing to the end was pretty fun, even if it was almost impossible :P <br/> It seemed to me that one of the most frustrating things was that the pink things would die after falling off the screen! I think that if you changed that, it would change the game quite a bit from being a platformer with autojump, to a more interesting move a cloud of pink things :P <br/> Also, perhaps if you were to centre the camera at average centrepoint rather than lock to one, it might make controlling them slightly less frustrating? <br/> <br/>But I did actually quite enjoy it, nice work ;) |
| Aug 26 02:38:00 | 12m 00s | Avalanche | Score:396 ;) <br/> <br/>Very impressive as a first game, congrats ;) <br/>I enjoyed it, very nice particle effects, and the effects were pretty funny too! The changing gameplay kept it interesting. Could do with some background music or sounds, I thought, though. <br/> <br/>Thanks for making it ;) |
| Aug 26 02:44:00 | 6m 00s | Keeper | I was sort of interested in the story, but i'm afraid it couldn't keep me interested enough to wait holding the spacebar for ten seconds over and over again. I like the atmosphere though, and a pretty good attempt for six hours ;) |
| Aug 26 02:52:00 | 8m 00s | Bangarang | Wow, that was incredibly difficult, incredibly hard to perceive, and thoroughly enjoyable, thanks ;) |
| Aug 26 03:21:00 | 29m 00s | Ochre | Wow. Incredible game. Fantastic art, great sound. I completely lost myself in is for 30 minutes :P <br/> <br/>If this wasn't LD, then I would have thought this game had been in production for way longer than 2 days! Thanks for making it! <br/> <br/>Also [SPOILER ALERT] is there any way to make the final stone glow or say something? I tried so many different things, but it wouldn't glow :( |
| Aug 26 03:29:00 | 8m 00s | You Have to Dye | Haha tricky! Instructions were a bit difficult to understand, you might want to rewrite them. Also, try to make it so you don't have to install if that's possible ;) |
| Aug 26 03:43:00 | 14m 00s | Room Rush | Avg time: 4.73 ;) <br/> <br/>Yup, simple, but I liked it, especially the slo mo that made you feel awesome. perhaps away to control slo mo without the mouse? |
| Aug 26 03:49:00 | 6m 00s | Ten Seconds (Needed to Pass Legislation) | YES! Haha, I really wanted to do something with a non-obvious meaning, but couldn't think of anything. I think this is really well done, and actually a really great and entertaining puzzle game! Thanks! |
| Aug 26 03:57:00 | 8m 00s | Platefoormers | Good fun! I really liked the way that the levels just sort of continued. The character stays in the same place and the level changes around her. Thanks! |
| Aug 26 04:13:00 | 16m 00s | Entropy | I like the short 'tutorial' bit, and the general atmosphere! Was pretty enjoyable too. But when I fell down a hole, I just kept falling... the game didn't end, I didn't respawn.. so I had to close the game and open it again... and go through the tutorial... Otherwise good though ;) |
| Aug 26 04:20:00 | 7m 00s | 10 Seconds Warning | Really fun! But my screen wasn't redrawing properly, like at the end of the old windowsXP solitaire, where everything just smudges everywhere... |
| Aug 26 04:31:00 | 11m 00s | Distraction | WHO ARE THESE CUBES AND WHAT DO THEY WANT FROM ME?!? |
| Aug 26 12:23:00 | 7h 52m | Streaker 2013 | WIGGLE! I know the theme was 10 seconds, but I kinda wish it lasted for longer :P |
| Aug 26 12:32:00 | 9m 00s | The Value of Time | Nice, stretches the brain :P |
| Aug 26 12:40:00 | 8m 00s | Ludum Defense | It's nice to have a tower defence that moves so fast ;) |
| Aug 26 12:48:00 | 8m 00s | 10 seconds Are An Eternity | I thought the instructions were a bit confusing, bulletpoints would have been clearer. But I did enjoy it, and got to the carroty planet ;) I think perhaps with some gravity, and some sort of colour-chart to figure out wormhole concentration, then it would be more enjoyable ;) |
| Aug 26 12:53:00 | 5m 00s | Way of the Gun | I tried to play your game because it looks really good but my OS (Windows 7, 64bits) won't open it. "File version not compatible with the Windows version you are running" :'( |
| Aug 26 13:06:00 | 13m 00s | Blackout | Wow, nice ending. But the UI was really awkward. If you had used WASD rather than the arrows it would be fine... but I had to keep moving my hands about :/ |
| Aug 26 13:30:00 | 24m 00s | LIMIT | I Really liked the music, but I thought the game was a little too easy... finished level 20 with over 38 seconds left :P |
| Aug 26 17:04:00 | 3h 34m | Tale of a Lost Soul | I didn't really like the controls, but nice music, and a cool atmosphere ;) |
| Aug 27 13:25:00 | 20h 21m | Dango Rush | Wow it is hard! I enjoyed it, and liked the music and sounds, but I wasn't too keen on how the theme was implemented. I didn't really have time to keep checking the timer, and it became quite a frustrating way of losing, I found. I think if it was implemented in a full-screen sort of meter (like an equivilent to what happens when you get shot in modern shooters) or a time bar, it would be much more effective ;) Aayway, it was good fun, thanks ;) |
| Aug 27 13:36:00 | 11m 00s | Game of Throttles | I liked the car design, but i found it extremely difficult because I couldn't react in time to move out of the way of the raspberry jam, and I thought the car hitbox was slightly too big also, but just minor things, It was a good submission ;) |
| Aug 27 16:35:00 | 2h 59m | Angry Guards | Wow! fantastic game, really enjoyed those puzzles! You say that all of the art and assets were made in the given time? I take it that doesn't include code then? Still really impressive and I thoroughly enjoyed it, definitely take it further! I also thought the prisoners and guards fighting was hilarious :P |
| Aug 27 16:51:00 | 16m 00s | Hedgehog Wars | It was pretty enjoyable, and I could see a game like this going further ;) But there were a few frustrating things, like the level being automatically reset when you fail, and not knowing where the hedgehogs were coming from :P Also, the green areas didn't seem to do anything? But it was fun trying to build forts and trampolines to deflect them to correct paths anyway ;) I think with a little more work it could make a pretty decent full game ;) |
| Aug 27 23:15:00 | 6h 24m | Tactical Mission | It took me a while to figure out that you don't need to start all over again if you mess up the timing once :P But WOW, this game makes you feel so badass when it all comes off perfectly, and you just see all of the spies moving together picking off enemies one by one! Really enjoyed it! |
| Aug 28 01:32:00 | 2h 17m | Continuing running | 'Fraid the game wouldn't run for me, it just got stuck on the first screen and when I clicked the screen it became not responsive and crashed :/ Windows 7 64 bit |
| Aug 28 02:07:00 | 35m 00s | Seanan's Brewery | It was a very nice game with beautiful graphics! Love the disclaimer :P I really enjoyed playing it, but I couldn't help but feel a bit powerless.. there didn't seem to be much strategy, it was just like: if this thing isn't being done fast enough, build more; if things aren't being moved fast enough, hire more; I feel like there should have been another few strategic choices to make, but this is incredibly well designed (including the website) for 48 hours ;) |
| Aug 29 14:56:00 | 36h 49m | Dance Dance Revolution: Atart 2600 edition | As someone who is colourblind, this was pretty difficult to play, but it was a pretty fun minigame ;) |
| Aug 29 15:04:00 | 8m 00s | Ten Second Dungeon | It was fun, with a good pace and difficulty! But I thought the movement was a bit imprecise, I kept circling around the potions because I couldn't pick them up, which was pretty frustrating :P |
| Aug 29 15:12:00 | 8m 00s | You're a fly | 7 generations :D it was a bit frustrating to start off with, but after I figured out what I was doing, it was a pretty fun game :D It would be nice if you could add some more fly-like movements as at the moment you just gather up an organised troop of nasty flies following you in an orderly fashion :P |
| Aug 29 15:20:00 | 8m 00s | 10 seconds of hope | Absolutely ridiculously difficult, you needed to dodge bullets moving incredibly fast and following you while also looking for tiny drones, positioning your mouse over them and clicking them. I liked it while I lived, but it was far too hard for me to enjoy playing again and again. |
| Aug 29 15:24:00 | 4m 00s | Popping Bubbles | Interesting concept, but it did get kind of repetitive... For only a few hours though, not a bad attempt ;) |
| Aug 29 15:28:00 | 4m 00s | 10 Seconds for Fish | Fun little game ;) |
| Aug 29 15:36:00 | 8m 00s | 10 seconds to run | It was pretty fun, and I liked the graphics, but the controls really weren't very responsive. Also for some reason I kept falling through some blocks? |
| Aug 29 15:43:00 | 7m 00s | House Of Wolves | I really really liked the graphics. the pulsating ground, and the shadows and changing colour really made the game come alive :D But the gameplay was a bit bland imo, I found the ship moved so slowly it was difficult to hit or avoid gates by choice :/ |
| Aug 29 15:49:00 | 6m 00s | marble table | Very nice graphics, and had a fun, addicting appeal! nice level of polish too, and I would like to see what some sound could do ;) |
| Aug 29 15:54:00 | 5m 00s | Hold My Beer! | Nice art, not sure about how the theme applied, though :/ |
| Aug 29 16:04:00 | 10m 00s | Graveyard Shift | Really nice graphics and mood, and great audio but I thought the upgrades were a bit difficult to figure out and ammo was a bit hard to come by (only minor issues) |
| Aug 29 18:08:00 | 2h 04m | You can't kill the Devil. But your baby can | That is a very colourful umbilical cord :P Really fun game ;) |
| Aug 29 20:22:00 | 2h 14m | Graviteer | Wow, very difficult, but not at all frustrating somehow! Saying that, I thought the time limits, while consistent with the theme, were slightly irritating. I really enjoyed this game, even though I wasn't very good at it :P a few graphical glitches, but i've heard this is down to unity rather than anything you've done, apart from that, the graphics are excellent, and I loved the audio too. Really nice work, especially for only 48 hours ;) |
| Aug 29 20:34:00 | 12m 00s | 10s before the blackout | Very very odd collisions, but nice art and a nice first submission ;) |
| Aug 29 21:44:00 | 1h 10m | The Aliens Came (10 seconds to choose) | Ha, pretty funny and nice drawings ;) I kind of like the rush that the 10 seconds creates too ;) |
| Aug 29 21:53:00 | 9m 00s | CubePocalypse | nice terrain, and interesting mechanics ;) I thought gravity was a bit strong though ;) |
| Aug 29 21:58:00 | 5m 00s | Orbital Brothers | Woah i feel dizzy :P Pretty fun, but also a bit too fast for me. |
| Aug 30 13:16:00 | 15h 18m | Provider | Nice art! I think time moved slightly too quickly for me to actually have any hope of feeding us all, which was pretty frustrating, but maybe that's what you meant, great little game ;) |
| Aug 31 13:56:00 | 24h 40m | Space Hunt | Nice and fun, with decent audio. Some things wre a bit awkward though, like the lack of any 'lives' or anything, and the popup in between levels. All in all though, it was a pretty fun game ;) |
| Sep 1 14:40:00 | 24h 44m | Some kind of Evil Pink Stuff | Fun little game, loved the celebration tune :D I thought the character was a little hard to control horizontally (not enough friction) but apart from that, fun ;) |
| Sep 1 14:55:00 | 15m 00s | Captain Pico and Ensign DeGaro in Ten Second Time Bomb | Very good game, loved the story, the writing, the graphics, audio and humour! There was a weird bug that meant after you wend off the left side of the screen you became invisible, but it wasn't game breaking :P |
| Sep 1 19:49:00 | 4h 54m | Time Taxi | Interesting concept, pretty difficult ;) |
| Sep 2 23:22:00 | 27h 33m | 10 Second Paths | Fun, and exciting puzzle, but I also thought the learning curve was a bit tough ;) |