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Feedback comments for LD27
aschearer's games and stats for all events →
| Timestamp | Since previous | Game | aschearer's comment |
|---|---|---|---|
| Aug 26 23:05:00 | Potato Lagoon | Neat art style. Not as excited about the gameplay. Aiming in particular felt overly difficult for no reason. | |
| Aug 26 23:10:00 | 5m 00s | The Choice | Would have liked to been able to drive the text myself as I found often myself waiting for it to progress. <br/> <br/>Took too long before any decisions were made. <br/> <br/>To an extent I felt you foreshadowed things too much. It seemed clear what was going to happen because of the framing at the start. |
| Aug 26 23:16:00 | 6m 00s | Tower To The Sun | A neat take on the theme while still being time-based. Didn't feel like I was accomplishing much or making interesting gameplay decisions while playing, though. |
| Aug 26 23:30:00 | 14m 00s | Cheese It! | Pretty solid entry. Kind of uninspired use of the theme, but that's OK in my book. The gameplay itself was lackluster however. It would have been better if I were forced to make some interesting trade offs when choosing paths. Perhaps adding the ability to carry more than one piece of cheese at once, have different size cheeses which affect movement speed, climbing ability, jumping, etc. would make for deeper more rewarding gameplay. |
| Aug 26 23:34:00 | 4m 00s | Lodestar | Very nice presentation, very polished. Gameplay was kind of uninspiring and repetitive. I quickly had enough guns that I didn't need any more and enemies couldn't get past the beach. |
| Aug 27 18:35:00 | 19h 01m | <-Saccade-> | Very innovative take on the theme! Overall quite well put together. Gameplay isn't something I would come back for on its own, though. |
| Aug 27 18:36:00 | 1m 00s | Temple | Well put together package. Gameplay was not very engaging, though. Could see this forming the basis for a deeper game similar to LttP. |
| Aug 27 18:38:00 | 2m 00s | Omnidirectional Chaos | IMO gameplay relies too much on memorization. Nevertheless the game is well put together. Really like the sound for example. I could see this being expanded on to include a series of levels with increasing difficulty, multiple solutions per a level, and maybe an in-game help system. |
| Aug 28 07:05:00 | 12h 27m | Monster every 10 seconds | Liked the animations when squatting and moving. |
| Aug 28 07:11:00 | 6m 00s | SILX | Not a huge fan of the movement setup. |
| Aug 28 07:15:00 | 4m 00s | Blanked. | Not that fun but pretty. |
| Aug 28 07:17:00 | 2m 00s | 10 Second Doctor | Very funny take on the theme. Would have been more if it didn't feel completely random/overwhelming to test patients. |
| Aug 28 07:20:00 | 3m 00s | Exocolony | Neat idea, I especially like that you can "own" a planet if you discover/crash into it. The sense of exploration was the best part. However the ten seconds limit hurt the experience. |
| Aug 28 18:10:00 | 10h 50m | Dungeon Deadline | Really well polished. Not initially clear what the goal was, but I had fun bouncing around in any case. Like the idea of a bumper cars/roguelike mix. |
| Aug 28 18:20:00 | 10m 00s | Clone Firefight | Impressive that you built this in 48 hours. Not exactly to my tastes though. |
| Aug 28 18:28:00 | 8m 00s | No more Fuel ! | I like the concept but the controls made it very difficult to steer accurately at all. |
| Aug 28 18:32:00 | 4m 00s | BulletTime | Could be interesting but aiming was too clunky. |
| Aug 28 19:10:00 | 38m 00s | 10sion | First level didn't have any chest... |
| Aug 28 20:27:00 | 1h 17m | Hot Dawg Dash | Cute game. I finally experienced what it was like to be a competitive eater! |
| Aug 28 20:55:00 | 28m 00s | Rewind | Neat gameplay. Could see it expanded on perhaps with improved art and sounds. |
| Aug 28 21:04:00 | 9m 00s | SWEAT | Solid foundation. More levels, better balancing of difficulty could be fun. |
| Aug 28 21:09:00 | 5m 00s | Coach Champ | Kind of like a weird madlib. Would be even more fun if there was more feedback about what works and what doesn't. |
| Aug 28 21:21:00 | 12m 00s | 10 second test | Love the concept, though it was hard to figure out. |
| Aug 29 04:16:00 | 6h 55m | Adventures of Schrodinger's cat | Great job on the polish. The movement was a little clunky and the gameplay a little bit common, but truly great work for 48 hours. |
| Aug 29 09:04:00 | 4h 48m | Robots Save the Day | It's fun to program robots :-) |
| Aug 29 09:27:00 | 23m 00s | Heaven's Intern | Very well polished. Hilarious when the spear shoots out from hell. |
| Aug 29 09:38:00 | 11m 00s | Origami Wings | Great atmosphere. Controls hampered the experience though. |