Foon → Ludum Dare Explorer → LD27 → Feedback comment stats → Acr1m
Feedback comments for LD27
Acr1m's games and stats for all events →
| Timestamp | Since previous | Game | Acr1m's comment |
|---|---|---|---|
| Aug 27 04:05:00 | My Lovely Nurse-chan can Kill all these Monsters by Herself! | I actually really enjoy this game! Love the characters, nicely done. The gameplay is simple, but there are no bugs, allowing me to just have fun. I give the Cuteness factor a 9/10. | |
| Aug 27 04:46:00 | 41m 00s | Once upon a Night | Aww the ghost is so adorable >.< I love him! It makes me so sad when I see him crying like that... :'( Great job on the assets. <br/> <br/>I really love the concept too, a ghost afraid of the dark. That's just a wonderful idea. <br/> <br/>Only thing I would like to see to make it possible to avoid the monsters. Right now as a player, I just feel like it's something I have no control over. <br/> <br/>Loved it though, cheers |
| Aug 27 04:49:00 | 3m 00s | Celly | Woo! Great work on the project Jimmy, looking forward to next Jam. |
| Aug 27 05:30:00 | 41m 00s | Mechanical Covert Espionage | The graphics look great! I also like the sounds. You made the music with Bfxr? That's pretty impressive. <br/> <br/>I love the art and the detail that went into it. I also like the tutorial, real neat stuff. <br/> <br/>I'd like the text to be alot bigger though, or maybe just scale the whole screen larger? Maybe I missed that. I also find that having to return back to the entrance pretty redundant, but the puzzle heading toward the main Safe Door was fun. |
| Aug 27 05:58:00 | 28m 00s | Control Freak | I'm loving the idea of a quick "reaction" battle between two players. I'd love to try this out with a friend! And in fact I think I will tomorrow. <br/> <br/>I'm having trouble understanding the scoring. I would like to see a "How To" menu or something when it comes to something like this. |
| Aug 27 06:10:00 | 12m 00s | Extraterrestrial Encounters | The controls feel nice, shooting the "repeated" shotgun was fun :P I also like the sounds. I actually really liked the music too, although it didn't seem to fit the idea of being "invaded" <br/> <br/>I'm sorry to hear about the lost progress >.< I recommend using a Subversion of some sort, like SourceTree, which comes with Git if you choose that option. <br/> <br/>I would like to see more enemy types, along with limited supply of ammo. Maybe ammo dropped by aliens? Maybe new weapons after defeated tough enemies/bosses? <br/> <br/>Cheers |
| Aug 27 06:24:00 | 14m 00s | OOO | Very awesome! I love it. Love the ambience, and all the rest of the sound effects. Great Job! <br/> <br/>I always try games first without reading instruction to check "intuitiveness" and I, probably in my own failure, didn't try right clicking them >_> But all is well. <br/> <br/>Very cool game, love the sleek style. Makes for a very polished looking game even if small scale. Holistically speaking though, it's really good. <br/> <br/>I would like for it not to spawn new circles on top of the already existing circles on the screen. |
| Aug 27 06:26:00 | 2m 00s | Sphere of Destiny | Aww :( I'd love to try out your game, but it seems the link is broken :/ |
| Aug 27 23:28:00 | 17h 02m | Viral Attack | First of all, thanks for checking out my game earlier :) <br/> <br/>Nicely done. I actually like the menu. Work on menus sadly is under-rated. <br/> <br/>I would like to see a higher res version of the menu to match the level of resolution in the actual game. <br/> <br/>Cheers |
| Aug 28 06:32:00 | 7h 04m | Cube of quads | Hey yetatore, nice work for your first Ludum! I actually enjoyed this one. <br/> <br/>Don't worry about using Unity for your Ludum Dare project, you can make a "2D" game with it just as fine as any other 2D game engine, which it looks like you won't have any problems with coding it. <br/> <br/>I teamed up with a buddy and we made a Unity game too, check it out here: http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=26384 |