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Feedback comments for LD26
Symmeteer's games and stats for all events →
| Timestamp | Since previous | Game | Symmeteer's comment |
|---|---|---|---|
| May 2 10:33:00 | The Vale | This was really enjoyable! (Especially considering that I had a really hard time getting past the first level that had keys, but kept wanting to redo it). <br/> <br/>Great graphics and game flow. Like some other people said, it doesn't seem to fit the theme very much, but that doesn't bother me. <br/> <br/>One thing you may want to change - when in fullscreen mode, I pressed ESC thinking that game might shrink back to non-fullscreen. It closed instead! | |
| May 2 10:57:00 | 24m 00s | Different Games: A Ludum Dare Entry | What the...! That made me do a double take. Nice job on the theme. |
| May 2 11:22:00 | 25m 00s | Chao Ab Ordo | This is actually a lot better than you may think! I had fun racing the chaos-growth and figuring out how things worked. I would get this little fortress of gray that I could easily defend... and then the colors would suddenly invade! <br/> <br/>My best time was 207.8 seconds. <br/> <br/>You should definitely keep going with this - tinker with the algorithm and controls and such. I'd suggest allowing the player to move multiple tiles when holding down an arrow key so that he/she doesn't have to repeatedly press it and get carpal tunnel syndrome. |
| May 4 05:11:00 | 41h 49m | Linemalism | I loved this game! At first it was so easy to not mess up that it tricked me into thinking it was just an art thing. Then when I tried to make certain patterns of figures - that's when it started being tricky. <br/> <br/>Here's my favorite screenshot: <br/>https://dl.dropboxusercontent.com/u/107314069/liminality.png <br/> <br/>The blinking between levels was a bit strange - perhaps it would be better if it lined up with the beats in the Satie (which was great, by the way). |
| May 4 05:42:00 | 31m 00s | dodecaphony | I really want to play this game, especially since I'm a musician, but I can't get past level 0 because my screen isn't big enough to accomodate the un-resizable window size (and two of the tones were offscreen). |
| May 4 05:46:00 | 4m 00s | Uber Tic Tac Toe | Matlab???? Wish I was still in college when I had a student license for it. Looks fun though. |
| May 7 05:50:00 | 72h 04m | Gods Will Be Watching | Great job!! |
| May 7 06:11:00 | 21m 00s | ERASERLAND | Really polished and good challenge! |
| May 7 06:21:00 | 10m 00s | hekeri | That was wacko and quite fun! |
| May 8 04:56:00 | 22h 35m | Blind | I loved it! I just sat back in my chair, closed my eyes and wandered around. I've never been able to do that in a game before! <br/>An expanded game with a larger variety of sounds and such would be cool! |
| May 8 06:10:00 | 1h 14m | Schrodinger | This pretty awesome. The only thing that bugged me was having to press left/right to change energy levels (which I would think would be an up/down thing). Great job. |
| May 15 16:52:00 | 178h 42m | Catch the Falling Things | Well, not bad! My top score was 32 seconds. Here's my screenshot (I did manage to get more than 7 things on the platform!): <br/>https://dl.dropboxusercontent.com/u/107314069/screenshots/catchthefallenthings.png <br/>The best strategy I could find was to leave the platform in approximately one place (moving it by no more than 5 pixels or so) the whole time. It made for a "watch and cheer it on" kind of gameplay, but it was still satisfying when I broke 30 seconds. <br/> <br/>One easy tweak you could try - if there was 100% friction (i.e. no sliding on the platform), this would be an interesting variation on Tetris. |
| May 15 17:01:00 | 9m 00s | Lines and Colors | Looks cool, but I couldn't any of the pages to load. |
| May 15 17:59:00 | 58m 00s | 9 | That was really cool! I liked the 1-key control. Layer 9 was pretty hard. On the other layers, for some reason it seemed to get easier near the end of the layer. |
| May 15 18:48:00 | 49m 00s | Untitled | 90 px/sec is definitely not the maximum speed. Try 5000+ px/sec. I have no idea how it happened, though - it may have been a bug, because I wasn't pressing the up/down keys to get there. But I got it to make some cool aliasing patterns! |
| May 16 02:37:00 | 7h 49m | Erase | Pretty zany - I liked it! The movement was a bit sticky, though. |