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Feedback comments for LD26
sboerwinkle's games and stats for all events →
| Timestamp | Since previous | Game | sboerwinkle's comment |
|---|---|---|---|
| Apr 29 21:57:00 | Eraseregg | Interesting idea, and I like the scoring system. If you could make it a little more competitive / engaging that'd be nice, but you've definitely done well. | |
| Apr 29 22:04:00 | 7m 00s | Entity | Needed more levels/features. Good start though. |
| Apr 29 22:19:00 | 15m 00s | Escape the Minimalism | Great game; kept me playing for a while. Took me a bit to set up java 7, but worth it. |
| Apr 29 22:20:00 | 1m 00s | The Lamp | Linux gives a dropbox 404. |
| Apr 29 22:25:00 | 5m 00s | BLoK | Not bad, not bad. Gets a little repetitive after a while, but it's very intuitive. |
| Apr 29 22:28:00 | 3m 00s | Nothing | Nice graphics, but meh gameplay. and so dang hard. I didn't have the patience after the 4th spike kept getting me. |
| Apr 29 22:41:00 | 13m 00s | Dungeoneer | Best game I've played so far; I think I've played 6ish. So that's good. A quick game (which is what I was looking for), and still satisfying. Also matches the theme well. At some point I'll have to try the other endings. Bravo. |
| May 3 19:47:00 | 93h 06m | Minimal Acceleration | Physics were kind of annoying; dirt piles seemed to slow me down for a certain amount of time (rather than while I was on them), which was weird. Not sure if large turning radius was meant to be the challenge, but the road was too cluttered for it to be really feasible to go around the things. |
| May 3 20:08:00 | 21m 00s | Minimal Conquest | Pretty good. Rules for capturing territories could be a little better explained, but I think I got the hang of it. Still tricky after several games, so good job there. |
| May 3 21:27:00 | 1h 19m | Space Captant | So dang good. Definitely grabbing the source. Here's a list of things you might could fix (but it's awesome now): <br/>1. Occasionally ants will try to pilot your ship. It's rare, but it happens. It's easy to regain control, but they don't fill your gauge or hop out at the colony. <br/>2. Separate buttons for eat/fly ship. Would be very useful for getting unstuck. <br/>3. More game play after the colony is content. I want to get all the ants back home! <br/> <br/>Keep in mind I'm only mentioning these things because it shows such promise. And I'm sure you want to move on to other things. But... this game could be really good... maybe even multiplayer? |
| May 3 21:52:00 | 25m 00s | Pixel Dust (LD26) | Neat idea. A little more score would be nice, but I'm sure I'll get better. Good job! |
| May 3 21:58:00 | 6m 00s | Double Hydra | Neat idea, and the graphics were great. A way to get hearts back would be nice, but other than that I think I just need practice. |
| May 3 22:06:00 | 8m 00s | min-bit | So-so. Definitely minimalistic, but went to the point of making it boring at times. More features would be nice. Graphics were good, though. |
| May 16 22:22:00 | 312h 16m | Jet Pack Radio | Not bad. Could have used more features and levels; I was sort of getting into it at the end. |
| May 16 22:45:00 | 23m 00s | Antarctic Skirmish | Liked it alot! Took a while to defeat those pesky penguins, but I finally did it. |