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PhaZ90771

Feedback comments for LD26

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TimestampSince previousGamePhaZ90771's comment
May 2 03:28:00 Minirena It reminds my of the original Mario Bros. What was your workflow like. For instance, how much time did you spend on QA and balancing?
May 2 03:40:00 12m 00s Min The options in the menu didn't seem to be able to be changed. As far as I could tell, you could only go right, and the win condition was to reach the right before your tail reaches you. It was very minimalistic, but I didn't feel like there was much of a game to it. The audio was interesting though.
May 2 09:35:00 5h 55m Mr. Minimal Interesting game. I feel like Mr. Minimal should be able to move as fast as you can type, so the controls feel more fluid, or limit the enemies speed to Mr. Minimal's speed. <br/> <br/>Level 25 <br/>Score 1751
May 2 10:18:00 43m 00s ProductionVille I liked the game. It was very easy to box in myself when I put down lumber mills. Also why only 1 person per house? It felt like I quickly started having to put down roads to put down houses, so my facilities could work at max capacity.
May 2 14:49:00 4h 31m DeaN Really cool concept. I wish there was a way to heal your character, like in the story mode. Maybe have a pet dog that will appear every once in a while that you need to survive, but could kill off if you get too close.
May 2 15:25:00 36m 00s BlindSight Good game. Great mood. There's to much time spent without really making any progress though. I did run into a problem where I got trapped in a dead end, since the creature was blocking the way.
May 2 16:02:00 37m 00s Kill The King It doesn't say anywhere in the description that it is a multiplayer game only. This makes it hard to test the game.
May 2 16:09:00 7m 00s DropPix Pretty cool concept. I'd like to see this expanded upon. I feel like how the pixels are dropped is a bit unintuitive until you try it out. Also, the buttons on the sides of the board didn't work sometimes.
May 2 16:31:00 22m 00s Minimal slots This is minimal, but there isn't any gameplay. There is no chance to win, and for some reason [1,1,1] is coming up for my a lot (may just be chance).
May 2 16:50:00 19m 00s Somniphobia The art was interesting, but it needed to be cleaned up more, such as the extra white pixels on the edges of the character's side view sprite. <br/> <br/>I liked that you used the key name in the text. It's an interesting twist to teach the player the buttons without spelling it out. <br/> <br/>I didn't even feel like I was in combat when I was supposed to. <br/> <br/>The first level should have been the closest one to the player at the beginning. It served to confuse me right at the start. <br/> <br/>While I felt the story could have been interesting, I had trouble figuring out what you were trying to convey to me. I should be able to get something substantial with just playing the game. <br/> <br/>Mostly, I think you needed time set aside to clean up the assets and make sure things were intuitive. Also, make sure that if the focus is the story, that you use the strength of video games, a.k.a interaction and affecting the world, to convey the story. <br/> <br/>Anyways, hope you and your team continue making submissions.
May 6 05:41:00 84h 51m Buried Interesting idea. The controls felt unresponsive though.
May 6 05:52:00 11m 00s 50Coins I couldn't tell how I was moving around the world, and half the time pressing the move keys would not do anything. It was difficult navigating to find the coins. I like the audio, though.
May 6 06:33:00 41m 00s MinimalRage The title definitely fits the game. Good job. It really requires you to think outside the box to finish the levels. It reminds me of Super Mario Bros. Lost Levels.
May 6 06:36:00 3m 00s Circular Orbit Very interesting concept. I'd like to see this polished and expanded upon in a full game.
May 6 06:54:00 18m 00s Blocked Maze Cool game. I felt like I didn't have as much control over the block as I'd like. Also, checkpoints in the later levels would have been really nice.
May 6 07:02:00 8m 00s Cubert J. Boxworth's Wild Stride Definitely a creative game. I like it.