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Feedback comments for LD26
orange08's games and stats for all events →
| Timestamp | Since previous | Game | orange08's comment |
|---|---|---|---|
| Apr 29 20:47:00 | SOLIX | Good concept... but somewhat poor implementation. Most levels are pretty straightforward and require no critical thinking... the movement and friction are a bit glitchy as well, you might want to look into that. | |
| Apr 29 20:52:00 | 5m 00s | Go To Work (a Point and Click game) | Seemed really glitchy... I'm not sure how to control anything... I've tried clicking and I've tried using the arrow keys(as the text tells me to do)... |
| Apr 29 21:09:00 | 17m 00s | QbQbQb | Good concept and also very well executed. I hope you continue working on this, make more objects, possibly implement some online highscores, etc. :) |
| Apr 30 12:47:00 | 15h 38m | Bodyguards and Assassins | I clicked everywhere and I even tried using the arrow keys but nothing would move. |
| Apr 30 13:01:00 | 14m 00s | Requiem | The game was pretty nice for a while, but then I fell down somewhere and couldn't walljump out... walljumping is super glitchy. |
| Apr 30 16:25:00 | 3h 24m | Boxley | It seemed like it was lagging on my computer... sometimes the player would move really fast and then quickly go back to slow again. Weird. The platformer engine seemed slightly glitchy(the player never touches the floor) and for the most part this game seemed kinda like an average platformer. Nice work, anyway. |
| Apr 30 16:29:00 | 4m 00s | Be A Minimalist | Didn't really understand what I was supposed to be doing but this was fun nonetheless. The sound was quite nice, good job :) |
| Apr 30 16:37:00 | 8m 00s | Wither | Nice graphical effect... but since your vision only goes so far, I don't see why the actual game-window had to be so much larger than what you could see. Also, at the end of each level (when it would show text) the music would abruptly pause for a second or so... you might want to look into that. Nice job with the mood and everything, anyway! :D |
| Apr 30 16:39:00 | 2m 00s | one life | Uh... lol? |
| Apr 30 16:47:00 | 8m 00s | ASTEROIDS! (the side-scroller) | Rather difficult. I would have liked to be able to shoot at incoming asteroids to clear my path. Pretty nice, anyway. |
| Apr 30 16:59:00 | 12m 00s | Prism | Nice idea. You should have enabled the use of arrow keys instead of WASD-only, though. |
| Apr 30 17:02:00 | 3m 00s | Simplification Quest | I was confused at the start since it said the controls were Q and D(in actuality they are A and D). Also the controls are a bit all over the place and that made it quite difficult for me to sprint, move, and jump at the same time. |
| Apr 30 17:05:00 | 3m 00s | Duck vs. Balloon | Didn't really understand what I was supposed to be doing and ended up getting an error when I jumped near the top of the screen. :( |
| Apr 30 17:10:00 | 5m 00s | Depth | I don't know... I didn't really understand how I was changing the shape of the world... It just seemed like I got lucky whenever I beat a level. :P |
| Apr 30 17:29:00 | 19m 00s | Minimal Ammo | I gotta say, those dialogue noises were quite humorous. |
| Apr 30 17:31:00 | 2m 00s | stairs | Indeed, a dropbox 404 error. |
| Apr 30 17:35:00 | 4m 00s | Less is More | Nice idea but the glitchy-fast movement and mismatched graphics didn't do the game much good. |
| Apr 30 17:39:00 | 4m 00s | Random Objects Smash | Smooth and fun. :) After a while it gets a bit repetitive, though... also you don't get any reward for collecting powerups once you've already gotten your ship upgraded. <br/>This game has a nice start, it just needs more work. |
| Apr 30 23:06:00 | 5h 27m | Spark | This game, while being minimal, was rather boring. I don't know why I even bothered completing it :P <br/>Really needs more depth to it other than reading new text. |
| Apr 30 23:12:00 | 6m 00s | Sociales Santillana | For the first few minutes I was completely confused. Then I looked at the tutorial image linked to below the game, that helped me figure it out some... but really, a tutorial should be IN-game. Otherwise, this was a really neat idea and I hope you keep working on it because it has a lot more potential. :) |
| May 1 13:44:00 | 14h 32m | dotLife | Very nice. I tend to prefer games that have an easily recognizable goal, but nonetheless this was very fun to play. Great job with all the effects and stuff! :D |