Foon → Ludum Dare Explorer → LD26 → Feedback comment stats → Neten
Feedback comments for LD26
Neten's games and stats for all events →
| Timestamp | Since previous | Game | Neten's comment |
|---|---|---|---|
| Apr 29 02:39:00 | Tactical Spreadsheet | I would argue that the core of the game is not the raw data, but the gameplay. | |
| Apr 29 02:45:00 | 6m 00s | Mini Pirates! | 71 Treasure! I would have really liked to have more opportunities to buy cannonballs though! |
| Apr 29 03:46:00 | 1h 01m | OCDC | Impressive game. Well done, roaet. |
| Apr 29 03:59:00 | 13m 00s | PEW! | Instructions on how to run would be nice. |
| Apr 29 04:03:00 | 4m 00s | Continuus | "I was actually really excited to play this after reading the description, but it crashes when attempting to execute. Win 7 64bit. Download file, extract, attempt to run LD26Continuus.exe." [1] |
| Apr 29 04:57:00 | 54m 00s | Path | Cool idea but the execution with the walls is absolutely horrendous. Everything is the same color so making sure that you don't hit the walls is even harder. |
| Apr 29 05:56:00 | 59m 00s | Grand Crusade | http://i.imgur.com/1TuluvJ.png |
| Apr 29 06:00:00 | 4m 00s | DudeJump | The character takes too long to stop, the controls are not tight enough. |
| Apr 29 06:06:00 | 6m 00s | Turn On The Machine | The yellow dude, red dude mechanic for the second level was not clear enough. I know it didn't have any harm for the players to screw up a couple of times, but if that level was the third level, the first level was just a one-switch-yellow-guy challenge, the second level was a two-switch-red-guy challenge, it would have been pretty easy to grasp. |
| Apr 29 07:38:00 | 1h 32m | Hiddensquares | This may just be the best LD26 game I've played so far. |
| Apr 29 07:53:00 | 15m 00s | MONO | Amazing game. I can't believe how polished it is. |
| Apr 29 08:19:00 | 26m 00s | Don't Hit The Core | Please include source code. |
| May 1 04:43:00 | 44h 24m | Colosseum | I like the randomization and upgrade systems. |