Foon → Ludum Dare Explorer → LD26 → Feedback comment stats → MathiO
Feedback comments for LD26
MathiO's games and stats for all events →
| Timestamp | Since previous | Game | MathiO's comment |
|---|---|---|---|
| Apr 29 19:44:00 | PEW! | I really like the idea of having something behave in an unconventional way (the lasers). I feel like there's a lot of potential there. | |
| Apr 29 21:01:00 | 1h 17m | Tendril | This is just my type of game. The aesthetics, simple mechanics, and often challenging levels remind me very much of Flywrench, which can only be a good thing. I can't seem to get past a certain level but I know I will be able to later....and just as I was typing this tried again and got it! |
| Apr 29 22:01:00 | 1h 00m | CREPITUS | I like the reload mechanic, it gives it a bit more depth. The fire and smoke effects are very nice. |
| Apr 30 10:31:00 | 12h 30m | (Follow the) Line | Most of my thoughts on this have been mentioned already in these comments so I just wanted to say very well realized concept. Keep at it! |
| Apr 30 11:02:00 | 31m 00s | Save the Potato, Save the world. | Wow, terrific animation and music! Especially the picking up animation and the lose theme. |
| Apr 30 11:20:00 | 18m 00s | Rainbow Rocket | Pretty inventive mechanic, love the drum sound effects in line with the music! |
| May 6 11:59:00 | 144h 39m | Unst | Fantastic puzzle game Milo, well done. |
| May 7 12:34:00 | 24h 35m | crush. | Interesting experience, very soothing and peaceful music. I like the changing colours. Simple mechanics, yet the bounce and slight slipperiness of the controls help give it a bit more challenge, otherwise it may have been too easy. Well done. |
| May 7 13:27:00 | 53m 00s | Dock Zone | Very atmospheric with all the little touches. I like the fall animation! |
| May 7 13:35:00 | 8m 00s | Moonshine | Great narration, dripping mood, and subtle humour! A true rarity. |
| May 7 14:18:00 | 43m 00s | Wandering Darkness | Fantastic level design and music! Challenging at times yet I still pushed through to the end. |
| May 7 15:21:00 | 1h 03m | Min | This is a unique minimalist puzzler. Well done |
| May 7 20:56:00 | 5h 35m | Squeezed Out | Doesn't get much more minimalist than this, nicely done! |
| May 7 21:52:00 | 56m 00s | Love Connection | Great puzzle game, vibrant graphics. Simple and sweet. |
| May 7 22:07:00 | 15m 00s | Arco | Challenging and stylish little minimalist game. Nice! :) |
| May 9 13:16:00 | 39h 09m | 100% Safe Download | I really enjoyed this on the whole. |
| May 9 13:33:00 | 17m 00s | The Creation | Interesting little experience. Very different, which is good. |
| May 11 19:10:00 | 53h 37m | GHOSTS - Minimalistic horror game. | Great entry! Terrific sense of tension, sometimes compounded when I got momentarily stuck on a wall. I really like the balance of having light increase as time passes (allowing you to see more) with the fact that this will likely attract more ghosts, plus the crescendoing music on top of it all! |
| May 13 10:30:00 | 39h 20m | Somsnosa | The creature designs and perspective/surrealist environments are all really just on another level entirely! I felt compelled to explore just to see all there is, and I'm glad I did. |
| May 13 12:37:00 | 2h 07m | Brutaliz'Art LD26 | Well that was different! Haha, hilarious sound effects... Hm, just read the comment about the tablet... I have a touchscreen laptop, I think it's clear what must be done |
| May 13 13:16:00 | 39m 00s | A | I especially like the transition from snake to breakout, that was really well done. Also diggin the music. |
| May 13 14:51:00 | 1h 35m | Super 1-Bit Space Arena | This was really fun! At first the screens gave me a Hero Core vibe, but upon first playing it felt Robotron-esque. Only later did I realize the Smash Bros. element! (btw high score 55, with one freak-in-the-zone moment of 69 that I couldn't replicate..) |
| May 13 15:47:00 | 56m 00s | 3D Universe | Smooth wall scaling mechanic and controls in general (when you don't get stuck in the geometry). |
| May 13 17:42:00 | 1h 55m | F*** This Job | What stuck out for me the most were the controls, they are extremely well implemented, as well as the level design, which is also very well done! Also I like the variety in enemy design. |
| May 15 19:56:00 | 50h 14m | SDFJKL | Hey great entry! Really loved the mechanics, it's like a minimalist space spiderman, or something. The controls take some getting used to but soon become quite manageable as long as you don't confuse yourself by crossing the arms. It took me a few levels to realize that all that was needed was an arm to reach the goal! That made things a lot less daunting and more fun to the point that I actually replayed it, so maybe clarify that aspect a little. Either way solid stuff here guys! :) |
| May 16 14:13:00 | 18h 17m | Schrodinger | Really enjoyed the curving paths in this, especially when you get in the zone! |
| May 20 15:33:00 | 97h 20m | *Humorous Title!* | Well I thoroughly enjoyed that! Once you sort of get in the zone it's like you gain a sense of the depth of your avatar dot. Oh and you weren't kidding about level 5 gameplay! |
| May 20 16:32:00 | 59m 00s | Perfection Achieved | Hey this was very interesting. I like that you need to keep some things instead of just finding everything and removing it. On the first painting I came to a mind-blowing but false realization, it took me a while to solve and so I thought you were implying that nothing is perfect! Not quite, it seems, but I enjoyed it on the whole. Oh and very nice music, quite fitting to the mood. |