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jukimv1986

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TimestampSince previousGamejukimv1986's comment
Apr 30 18:19:00 Minimal Game Level design could be better, as climbing was very frustrating at times. The animation and sound of the ball dying are hilarious!!
Apr 30 18:35:00 16m 00s Crystal Of Shadows Took some time on good connection to load (about 30 seconds). Very interesting concept, I like how you have to keep reducing the numbers without compromising too much. It could be more challenging if there were different types of shades, as I beat it in 4 rounds, but overall it was very enjoyable.
Apr 30 18:46:00 11m 00s Circular Symphony As some have said, it is a neat concept and a good execution, but you may want to expand it, maybe with other shapes associated with other sounds, possibly by giving it a rhythm and making it not as random. Another option could be increasing the difficulty over time. But anyway cool game and excellent interpretation on the theme.
Apr 30 19:04:00 18m 00s A trial by blood and fire I was into the game with the first notes I heard, though they got repetitive after a while. I picked up the idea after a few seconds, as I have seen this game mechanic before, but adding some instructions would definitely help. Fits a lot into the theme, perfect execution and good puzzle progression. Well done!
Apr 30 19:52:00 48m 00s Metahotel Clever gameplay, excellent visuals and good sound effects. However it gets repetitive very fast, and even you can sense there is a progression in difficulty it never really gets that challenging. Having said that I believe it is an amazing game for a 48 hours compo, I finished it in 386 moves though I could not see any ending credits apart from the metahotel word (is this a bug?). Great work!!
Apr 30 22:42:00 2h 50m XYZ Brilliant idea and excellent execution. Matches the theme perfectly and the mood could not be better found. The only negative thing I can say is that it feels short and a bit repetitive, but that is the least important thing here. 5/5
Apr 30 23:56:00 1h 14m Pyramid Great concept and neat gameplay!! I really enjoyed playing it though I could only get to level 27. I see what you did there with procedurally generated levels, though as it happened to me once it is not easy to generate true randomness without side effects (like enemies trapped in inaccessible places). Very good work!!
May 1 00:02:00 6m 00s Gallery Brilliant! I see what you did there. An extremely innovative game mechanic couple with a compelling background story. Well done!
May 1 19:18:00 19h 16m CIRCLE SQUARE TRIANGLE Great idea, perfect execution. Great work!
May 4 20:06:00 72h 48m [deleted] too minimalist for my taste
May 4 20:12:00 6m 00s Blind guy Vs Zombies I like your idea though I don“t see how it fits into the theme. It is nice to play, you can sense the progression through the levels and it gets intense when the zombies get close to you. Well done!