Foon → Ludum Dare Explorer → LD26 → Feedback comment stats → Gaeel
Feedback comments for LD26
Gaeel's games and stats for all events →
| Timestamp | Since previous | Game | Gaeel's comment |
|---|---|---|---|
| Apr 29 18:49:00 | Drop it and RUN | SHAKE THE FUCK OUT OF THE BAG! | |
| Apr 29 19:10:00 | 21m 00s | Z Jumper | Some of the pieces felt a bit unfair and when chained together, require some ninja skills to perform, but fun take on the Xjump style of game |
| Apr 29 19:34:00 | 24m 00s | imy | The game started fine then after a while the framerate dropped to unplayable levels, I'll test this game again later to see if I can play it to the end |
| Apr 29 19:46:00 | 12m 00s | Fade | You forgot to supply a link |
| Apr 29 19:47:00 | 1m 00s | Random Rocket Game | I don't know how to run a .CB file, could you supply links to the software I need or compile this as a binary? |
| Apr 29 20:02:00 | 15m 00s | Lunar Rain | Excellent style, nice atmosphere, shame there's so little of it |
| Apr 29 20:25:00 | 23m 00s | [My little game][+ or -] | Props for dropping a .bat as a game XD <br/> <br/>It won't run on Unix systems, you'll need to learn and use .sh which is the unix equivalent |
| Apr 29 22:04:00 | 1h 39m | Sightless | Start transcription: <br/>What the... the controls are all... what i can't see where I'm... oh ok so that square... woah this is floaty... <br/>[snip to a few minutes later] <br/>WEEEEEE!!! BOUNCE! WEEEEEE!!! AAAAARGH WHERE AM I? BOUNCE! WEEEEEE!!! |
| Apr 29 22:37:00 | 33m 00s | simpLify | I have no idea what the second puzzle is about, I will come back and rate this later, because all this has managed to do is make me angry that : either there aren't enough clues as to how to open the gate, or that I'm so blindingly stupid that I'm going to feel really bad when I figure it out. <br/> <br/>I feel like there's something wrong here. Difficult is good, but I have no feedback whatsoever, I even went through as many combinations as I could just ticking them off. There's supposed to be a visual clue, if you're talking about eh jumbled mess of wires, then either they're all connected, or i'm some are going over others, and I need to spend ages tracing the lines. <br/> <br/>Good concept, great visuals, but the puzzle makes me angry. I will come back later and hope someone spoiled the puzzle in the comments so I can finish the game |
| Apr 29 22:50:00 | 13m 00s | (Follow the) Line | Excellent one-button game, would work great as a mobile game. <br/> <br/>Severely lacking in the unts-unts-unts department though. <br/> <br/>Try playing the infinite mode with something like this playing in the background : http://www.youtube.com/watch?v=eMhFA5izRgQ |
| Apr 29 23:04:00 | 14m 00s | Zombie Blocks Attack | "Hmm, what should I do about this "minimalism" theme? ooh, I know, minimal thought process for a compelling enemy! ZOMBIES!" <br/> <br/>Love it, I don't know why it is, but give me zombies and a gun any day of the week ! |
| Apr 29 23:19:00 | 15m 00s | Huoheian | Love the gameboy-ish style, nice palette, unfortunately, while the concept is fun, since the enemies spawn from the four doors, you can win just by standing in the middle and just sniping them as they appear. <br/> <br/>Also in your screenshot, you appear to be firing a machine-gun, how do I get that? |
| Apr 29 23:24:00 | 5m 00s | CubeMaster | NEEEDS MUSIC SOOOO BAD! |
| Apr 30 11:46:00 | 12h 22m | Minimalistic Life | I think the idea of making Conway's Game of Life is a neat idea, unfortunately, since this sim has a rather chaotic way of functioning, to make it worthwhile, a REALLY good UI needs to be implemented. <br/> <br/>For starters, restart shouldn't erase what pixels have been placed, and we should be able to just click to place. <br/> <br/>Great work on having red and green cells interact in an interesting way, and I love the way the sound works |
| Apr 30 11:55:00 | 9m 00s | Winter's Bane | Severely lacking in sound, shame because there was some nice atmosphere to it, and all it needed for that was a bit of music or something |
| Apr 30 12:02:00 | 7m 00s | Minimal Conquest | Has an othello vibe, would have been nice to have some little soldiers or something to give a bit of story to what's happening |
| Apr 30 12:11:00 | 9m 00s | Invasion | Shame for the sound, would go nice with some pew pews and a little electronic music <br/> <br/>Also, IMHO difficulty is spot on, although the octogon guys are a little too bullet spongy, would be nice to have them die a little quicker |
| Apr 30 12:45:00 | 34m 00s | Battle Pixels | Yeah, I think my computer almost died from too many dudes on screen... <br/> <br/>Not sure it would have been possible to win, it felt like three standoffs, but it was funny to see so many units duking it out |
| May 2 20:30:00 | 55h 45m | Gallery | Your cubes scare me, I'm going to bed now, not that I'll find sleep, ever again... |