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Feedback comments for LD26
gabehollombe's games and stats for all events →
| Timestamp | Since previous | Game | gabehollombe's comment |
|---|---|---|---|
| Apr 29 02:25:00 | Bounce | I love the simplicity. It's fun! | |
| Apr 29 04:10:00 | 1h 45m | Be The Wind | Love the music. Beautiful execution that conveys serenity. Well-done. |
| Apr 29 04:14:00 | 4m 00s | Mono | Can't run, no link to game. |
| Apr 29 04:20:00 | 6m 00s | Flourish | I got through the whole game, but I failed to understand what the challenge was (if any?) other than just waiting to collect more seeds, etc. Maybe the challenge is to finish the levels in as short an amount of time as possible? |
| Apr 29 04:26:00 | 6m 00s | Tundra King | I like the concept of talking to people, but I wasn't sure what to do besides just run around and talk to everyone, trying to fill up my ally count. Never made it past 11/12 though. |
| Apr 29 04:36:00 | 10m 00s | Gallery | A compelling entry. I couldn't figure out how to reset the level, but I enjoyed the cube rotation mechanic. The narration felt a bit portal-inspired, and I liked the pace. Good job! |
| Apr 29 04:47:00 | 11m 00s | Recondite Rectangles | Great entry! I like the Mondiran feel, the simple but compelling mechanic, and the little man animation. Well-done, mate! |
| Apr 29 05:02:00 | 15m 00s | Wandering Darkness | Very moody (in a good way). I really love the music track that starts with the cello; so mood-setting! I love seeing how such a simple mechanic like limited sight can contribute to a compelling (and frustrating) platformer. Thanks for making this one! |
| Apr 29 05:06:00 | 4m 00s | Killing Time | Well, I wasn't expecting to play a game with some violent descriptions, but yeah, hey, nice job on setting the mood. Although I didn't feel compelled to keep playing after I got murdered down the hall. |
| Apr 29 05:13:00 | 7m 00s | Life! | Woo! This was really fun. I like the performance-meets-narrative aspect, and the ability to 'bank up' points in one column to let me ignore it as things get hectic. Nice gameplay, simple, and fun. Great job. |
| Apr 29 05:23:00 | 10m 00s | Kitten's Pixel | My favorite thing about this game is the cow being abducted. And the kitten animaton. Really cute. Begs for some cute mewing sound effects. |
| Apr 29 05:27:00 | 4m 00s | Coin Collector | Fun song that lends itself well to the frenetic pace of gameplay. I liked the leaderboard, encouraging me to keep trying to get a higher score. Fun! |
| Apr 29 05:32:00 | 5m 00s | minsweeper | This reminds me of an old game for the Mac, but I can't remember the name. Argh! Anyway, it's really fun. Simple to learn, hard to master. Had me playing for quite a bit of time, but damn that boss is tough! Thanks for this one, I really enjoyed it. |
| Apr 29 05:38:00 | 6m 00s | Invertigo! | Love the tunes and sound effects! The inversion mechanism is neat, too. |
| Apr 29 05:41:00 | 3m 00s | Marblelistic | Hey, marbles! I was really not expecting to play a marbles game, so thanks for that. Multi player would be fun. |
| Apr 29 05:45:00 | 4m 00s | Ludum lupus | Wow! Great sound, and ambient effects. And a cut-scene! I was getting all excited to see what happened down in the hole, and then I maybe punched the wolf, and it ended. Kudos for getting me into the story! |
| Apr 29 05:48:00 | 3m 00s | Phase Shft | I like the freeze/unfreeze mechanic. It's simple, but leads to interesting gameplay. You've got a nice concept here. |
| Apr 29 05:52:00 | 4m 00s | Node Hero | An interesting entry. I like the sound effects, and the simple gameplay. The bombs do a good job of serving an antagonistic role. |
| Apr 29 05:57:00 | 5m 00s | Home | Nice minimalist soundtrack. Once I figured out that the green outline in the minimap was me, I got home easily. =-) |
| Apr 29 05:59:00 | 2m 00s | DudeJump | Great job for six hour of work! I wish I could continue in the room I died in, but other than that, I enjoyed this one. |
| Apr 29 06:02:00 | 3m 00s | BasedBall | Ooo, I really like the control scheme and mechanic. It'd be fun to play this on a phone. More levels and throw it in the app store! |
| Apr 29 06:37:00 | 35m 00s | Rhythminalism | It gets difficult pretty quickly, but It's a great execution for such a short amount of time spent. Thanks for sharing this. |
| Apr 29 07:00:00 | 23m 00s | Katana Senpou | I really, really enjoyed this one. This game gets my highest ratings yet. Fantastic art direction, simple mechanics, great soundtrack, moody feel. You should be very, very proud of this. Fantastic job! |
| Apr 29 07:09:00 | 9m 00s | Quest | Ahh! I really like the simplification of the RPG concepts, turning this into a planning / resource management game. Well-done! My score: 270. |
| Apr 29 07:15:00 | 6m 00s | Land of the Free | Thoughtful and compelling content. Transported me, however temporarily, to another place. |
| Apr 29 07:18:00 | 3m 00s | Pixel Ninja | I enjoyed the music, and your little ninja graphic is pretty cute. |
| Apr 29 07:20:00 | 2m 00s | Centroid | I like the idea. I"ve never played a 'guess the center of mass location' game before, so kudos for the innovation there. =-) I got to level 11. |
| Apr 29 07:24:00 | 4m 00s | Canon | Lovely sounds. Soothing, simple gameplay that is easy to learn and then rewards patience and practice. Very nicely done. |
| Apr 29 07:27:00 | 3m 00s | Ellipse Madness | Wow! It DID make me dizzy. Having a bit of trouble typing this, actually. *blink* So, it's a fun game but a little hard to play. Great job finishing this up in 48 hours! |
| Apr 29 11:28:00 | 4h 01m | ::.::::::. | I dig the simplicity of the 3D rendered world. I couldnt' figure out what shooting the squares was for though. |
| Apr 30 07:30:00 | 20h 02m | Zmore | Love the laser sound. This reminds me of the 3D game where you run around with a paintball gun and have to paint the world to see it. Definitely minimalist. I feel like some sort of antagonist might add a sense of urgency or challenge to the game, but perhaps that's not in the minimalist spirit? |
| May 11 05:37:00 | 262h 07m | 0 | Some instructions might have been helpful, but I figured it out pretty quickly. I tried for a bit but never completely collected all of the stars. A fun concept (reminds me of a childhood puzzle) that would make the transition to touch on mobile nicely. |