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Feedback comments for LD26
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| Timestamp | Since previous | Game | erdos's comment |
|---|---|---|---|
| Apr 29 02:48:00 | Composition with Yellow, Red, and Blue | This is really fun! You introduce new features in the perfect spots, at first I was like "ok bed time", then i was like, "ohh what's this thing/keep playing"! | |
| Apr 29 07:40:00 | 4h 52m | Get Gold | Hehe look at the little guys go. I'm having fun with this. It's really satisfying building up the castles, I think you got the balance of cost/upgrade/timing perfect |
| Apr 29 07:51:00 | 11m 00s | The Boy Who Leapt Through Planets | Lol, he asked me not to kill him, I did it anyway, I am an awful person!! <br/> <br/>Things I liked about this game: <br/>- The secret passage ways (surprising!) <br/>- The fact that he shoots bullets out his wang <br/>- The range of powerups <br/>- It really made me want to play until the end |
| Apr 29 08:19:00 | 28m 00s | I don't wanna be an @ | I really want to play this but I'm on a mac and I can't get it to work in dosbox, will be coming back to this one when I get to the office (PC), pretty awesome effort to write this with bat files! |
| Apr 29 08:27:00 | 8m 00s | Nothing is True | The aesthetic is awesome, although it's not really a game I was definitely spent a lot of time poking around because the art/mood/audio was so intriguing |
| Apr 29 09:14:00 | 47m 00s | P | I really like this, longest amount of time I've spent playing any of the entries! Level 3 was really hard tho so I went in and modified the source so I had more health. All the elements of this games complement each other nicely. You should develop this, make it into a phone game and sell it |
| Apr 29 10:14:00 | 1h 00m | PRISMA | Your voice is really suited to voiceovers, sounds badass! <br/>Interesting concept, I was a bit confused at first but the first few levels do a pretty good job of guiding me/making me figure things out. I definitely like that the bits add up to music when you get through the different parts of each level. Difficult enough to frustrate me, but solvable enough to keep me interested |
| Apr 29 10:45:00 | 31m 00s | Chicky & Katey | This is awesome! Such good sprites! Really cool concept, the only thing that would have made it better would have been some music/sfx. One of my favorite games yet |
| Apr 29 10:58:00 | 13m 00s | Ten Levels | The voting system needs a grade for potato, you included potato thus i would have graded you positively <br/> <br/>The sfx are awesome, particularly when you pass a level. What did you make the sfx in? <br/> <br/>This is the most addictive LD I've played yet, very well done |
| Apr 29 11:10:00 | 12m 00s | BLOB | This is really awesome and fun polished and well done. I also really like the particle system, will be poking around in your source code for some protips! |
| Apr 30 09:27:00 | 22h 17m | Fjoxel | This game is a lot of fun, very hard, but in a good way, those flashing red block are crazy difficult! |
| Apr 30 09:37:00 | 10m 00s | My Hair Is On Fire | The game is pretty simple but the music and sprites and premise make it awesome |
| Apr 30 09:46:00 | 9m 00s | Mono | I beat the game! fun and challenging, i've had that exact same problem with collision detection by the way |
| Apr 30 09:57:00 | 11m 00s | Cottonhead | lol "We've been raising potatoes in this plot for years!" <br/>Really nice little game, graphics/music/mechanics are all really nice. I like the little interactions you have with the inhabitants! |
| Apr 30 10:13:00 | 16m 00s | Flipcrusher | Wow, 5 for mood in this one, very cool. I couldn't past the fire though, I thought maybe getting all the coins would do it but there's one coin about half way down the first level I can't seem to get and keep going. Great game though! |
| Apr 30 10:26:00 | 13m 00s | Dream Island | Hahah this looked awesome straight away from the screenshot, very trippy |
| May 1 15:57:00 | 29h 31m | Mini danmaku | The enemy patterns are really cool! |