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Joseph Roque

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TimestampSince previousGameJoseph Roque's comment
Apr 29 19:40:00 MONO Okay, this game was amazing. The graphics were simple but very effective, the music was a great touch, the sound effects were extremely well done and very fitting to the theme and the game. Overall, a really good job.
Apr 29 19:58:00 18m 00s Stranded It was an interesting game and I was enjoying it, and then it took a really sudden turn that I didn't much understand? After going to the playground. I think it could have done with potential other endings. <br/>I also got an IndexOutOfRangeException with the command "go" which didn't seem to have any use anyway? Also, if you try to "take" something too early, you get a null exception.
Apr 29 20:06:00 8m 00s Left vs. Right Cool game, had me stumped a couple times, but once I started winning it became fairly easy. As Ludipe said, some way of seeing where the computer moved would be nice. Or the option of different board sizes? I'm just thinking of other ways you could expand on this idea. For the simplicity of it though, it's a pretty decent game.
Apr 29 20:25:00 19m 00s fightfightfight Okay, I really enjoyed this game. The music was great, the sound effects were good, the concept, I found, was hilarious and I enjoyed it so much. And then I was a little disappointed when I thought there was so little to it and then suddenly I was in a town and the game kept going and there was an ending and everything :p Made my day, a fun game.
Apr 29 20:42:00 17m 00s Triangle Force It's a very interesting concept and I like the idea of having to throw yourself in front of green bullets as a red triangle to save the elder, but it starts off very difficult, in my opinion. I didn't last long. Maybe I'm just bad at games :P Needs some tweaking, ramping up to higher difficulty as the game goes on. The music was good, I liked it and it fit well to the gameplay/story.
May 3 23:53:00 99h 11m .Dot I think you have the beginnings of a good game and great graphics/lighting, but there's just no content right now. And the level design could use some work, I did nothing with the boxes and finished quite easily. Needs polishing, but a good concept, I liked it.
May 4 00:00:00 7m 00s ProductionVille It was interesting game, but I think it needed more time. It was running slow and was difficult to navigate. Once I got the hang of the controls and menus, it became a little better but I felt like it needed to be more... dynamic?
May 4 00:14:00 14m 00s Neonisation A good game and a good concept :) I wasn't really interested the first few levels but then they started getting a little harder every time until I was stumped. Then it became much more fun and I couldn't stop! <br/> <br/>My suggestions are having it so the shapes show up where the cursor is, it felt awkward having them appear out of place. And also working in some way so that people aren't tempted to just spam shapes, as I was. The goal is a nice way of doing this, but maybe incorporate it more? Like, if you get it in the minimum number of clicks you get three stars, if you get it in less, two stars, one star and finally to the point where you can't continue if you just spam mouse clicks.
May 4 00:21:00 7m 00s Crescendo Good game :) I didn't like that the ball moved as you placed blocks, perhaps right click could be used for placing blocks so it doesn't affect the ball? Otherwise, cool game and fun to play.
May 16 11:46:00 299h 25m CubeSpace Very simple, but it fits the theme well and is a fairly fun game. It gets old fast though and could use some touching up. A couple times the only reason I died was because an enemy spawned on top of me.