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Feedback comments for LD26
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| Timestamp | Since previous | Game | Colapsydo's comment |
|---|---|---|---|
| Apr 29 11:06:00 | Four Scepters | Like Kali's Ladder, this game is so addictive. <br/>Just got three scepters so far, so I didn't try the puzzle mode. | |
| Apr 29 11:39:00 | 33m 00s | IN THE minimal NEED OF A POTATO | Great idea, nice realization, potatoes ! |
| Apr 29 13:54:00 | 2h 15m | The Square - By Suese | Nice surprise and nice character animation. <br/>Is there a particular reason that you choose not to make the attack automatic? |
| Apr 29 14:02:00 | 8m 00s | Persist | Excellent atmosphere, graphics and tunes suit perfectly. <br/> <br/>Some trouble sometimes with the jump which not trigger while running. |
| Apr 29 14:18:00 | 16m 00s | CHAMELEON RUN | Contrast between the background and the playable zone is really smooth. The resulting atmosphere is really pleasant. <br/> <br/>It could have be nice to add a third color to the right, but it would have be surely a bit extreme at high speed. <br/> <br/>Oh and the music is good. |
| Apr 29 14:33:00 | 15m 00s | ... | I like the mechanics and I was really happy to discover extra levels after the secret ones. <br/>Levels are nicely designed and I like a lot the ones where the player has to decide to release red squares at the right moment. |
| Apr 30 08:37:00 | 18h 04m | Mondrian's Frogger | Great level generation. |
| Apr 30 08:59:00 | 22m 00s | Folding | Powerful concept which fits the theme. <br/>I spent some time on the last one. |
| Apr 30 09:09:00 | 10m 00s | Multiplied Screens | The clever ambient sounds create a really particular atmosphere. <br/>The game gives some thrill and it's good. |
| Apr 30 09:25:00 | 16m 00s | Be The Wind | I really like the evolution of the SFX regarding the wind velocity. <br/>I get lost sometime on this too much white background for me. |
| Apr 30 10:04:00 | 39m 00s | Drug Hunt | This seems too realistic for me, my brain's still playing, colors stuck on the eyes. <br/>Audio work is just awesome, 5 stars. |
| Apr 30 10:19:00 | 15m 00s | Text Adventure | The layout and the visual aspect are great. <br/>I didn't find a main goal in my quest, and I tried a lot of actions (I wasn't able to cook a potato with the mower). |
| Apr 30 10:35:00 | 16m 00s | Dream Fishing | I like the fact that it possible to catch the same fish over and over, you can forge links and even take it for a walk if you don't feel to catch it completely. |
| Apr 30 17:05:00 | 6h 30m | Mr Potato assembly-line | I really like the fact that our slightest move could have consequence on our endeavor. <br/>Oh, assembly line seems a constant in your games, is there a reason ? |
| Apr 30 17:14:00 | 9m 00s | Line Knight | As a fan of la linea, I really like this game. The line effect is well executed. <br/>As you said it's buggy sometime, but it remains a nice small game. |
| Apr 30 17:27:00 | 13m 00s | Z | You've got a fun game engine, a pity you couldn't create more level. I'm looking forward the post compo version. |
| Apr 30 17:41:00 | 14m 00s | Please Ignore The Dancing Llama | Potato and Dancing LLama, Winning combo ! |
| Apr 30 18:12:00 | 31m 00s | Brutaliz'Art LD26 | Ma lè concept il è jouste genialissimo. <br/>And what an introduction. <br/>Really original and well executed. |
| Apr 30 19:49:00 | 1h 37m | dotLife | Beautiful game on all artistic point of view. <br/>The pixelization effect is really nice. |
| May 1 11:10:00 | 15h 21m | Where therefore we go | Really love it. <br/>The way the gameplay is brought, the graphics, the sound, everything is good. <br/>Really nice work. |
| May 1 11:25:00 | 15m 00s | Stalker | Really like the art and the general mood. |
| May 1 11:53:00 | 28m 00s | Fade | Nice idea to play on color addition. <br/>Some leveling with more colors can make a longer game. |
| May 1 12:07:00 | 14m 00s | A | I like the transition between games. <br/>Is it possible to have the soundtrack ? |
| May 1 12:47:00 | 40m 00s | Chick | the pew pew sound are quite nice. <br/>I had some trouble with the bouncy reception but I finally help the chick to come back home. |
| May 1 14:01:00 | 1h 14m | M-Cubed | I love the plot and the game mechanic. |
| May 2 08:39:00 | 18h 38m | Steve Can't Zen | Ah, Nature is so relaxing sometimes. <br/>Steve is in harmony with Nature. |
| May 3 09:18:00 | 24h 39m | Unstoppable Conqueror Love Loot | I like the idea of managing the loot which change the aim, killing or avoiding. It could have been interesting to have a score at the end. |
| May 3 18:18:00 | 9h 00m | Coder | It takes some time to break the Tetris automatism. <br/>Cool idea and the game is well polished. |
| May 4 09:24:00 | 15h 06m | Erase | The universe created by graphics and sound is nice and the evolutionary gameplay is a great way to teach the player the moves. <br/>However I found a bit frustrating to have to redo the level even if I reach the goal, it should be indicated first that we have to destroy a specified number of elements and not afterward. |
| May 4 09:33:00 | 9m 00s | Mondrianalism | Nice use of rectangles. <br/>Simple and fun at the same time. |
| May 4 09:57:00 | 24m 00s | Kriok | Simple and efficient mechanic. <br/>By your game presentation, I understand that you designed levels by hand, is that right ? |
| May 4 10:49:00 | 52m 00s | Less is More? | I love the sand physics, and the various mechanics for each colors. Music is so zeldaish, I thought I was in a dungeon for the whole time I played. <br/> <br/>Great minimalist puzzle game. |
| May 4 11:44:00 | 55m 00s | Canon | I really love this game, it fits the theme, the sounds are nice, and the game is really challenging and even teach you coordination. <br/>I spent more time on Mazurka than on Canonblat :) <br/> <br/>First LD, I say "Congratulations!" |
| May 5 08:01:00 | 20h 17m | This is not a minimalist game | Change is good when we are ready for it. <br/>Really nice story, gameplay, and execution. |
| May 5 08:27:00 | 26m 00s | Feint Signal | The bouncing effect of the speaker is nice but maybe a bit too pronounced. <br/>Good adaptation and good music too. |
| May 5 08:40:00 | 13m 00s | Pieces | Nice mechanic for this puzzle game. <br/>Sometimes it's a bit hard to find the right combination when we just have a text description oh the key, but it's also challenging. |
| May 6 07:31:00 | 22h 51m | Gimme back my keys | Both tunes are really nice. <br/>Game concept is interesting, it could be nice to have some feedback regarding the cubes we save, some kind of score or contract to fulfill. |
| May 6 09:00:00 | 1h 29m | unessential | Simple and efficient, hence minimalist. <br/>The game is really polished from characters animation to ambient sounds. <br/>Great work on this game. |
| May 6 09:13:00 | 13m 00s | Bladeless | Characters and animation are incredible here, I like their diversity. <br/> <br/>I first thought the game was casual, then I read the tutorial picture. It could be a good thing to introduce a small tutorial in the game, it would be a pity that people don't catch it because this game worth some playing time from them. |
| May 7 07:42:00 | 22h 29m | Mr. Triangle | Nice aesthetic. <br/>In order not to be redundant, I will just say that I'm looking forward the post compo which will solve the small existing issues already mentioned. |
| May 8 08:31:00 | 24h 49m | Mind the Gap | I think I spent more than 1 hour playing this game. <br/>It's relaxing and challenging at the same time. <br/>I'm glad to hear that you want to continue this project. <br/> <br/>If it could help I had a bug on the postLD version, erasing a line, the train remained after the line disappeared, then it was impossible to act on this "invisble" line or creating a new one. |
| May 8 09:08:00 | 37m 00s | Essense | Those mirror platform are excellent. <br/>The overall atmosphere is great even if I found the textureless objects a bit out of the world. |
| May 10 08:16:00 | 47h 08m | Miximal | Nice play with music loops. <br/>The mood is nice, since few story elements are given, we can imagine the one we like. |
| May 10 08:43:00 | 27m 00s | Orbicular | This game is just genial. <br/>The music is awesome, and the variation of the catch-sfx regarding the part of the tune create a unique atmosphere. <br/>Concept and graphics fit the theme correctly. <br/> <br/>It's a bit harsh to come back to 100 when hit. My best so far is 29, but I will arrive to 0, I will. <br/>Good work. |
| May 14 15:01:00 | 102h 18m | llab | I like being a bouncing ball. |
| May 14 15:22:00 | 21m 00s | Leak Tracks | The feeling of discovering the path is really great. <br/>Levels are all different and you create few nice elements for each one (the chasing blue trace is a great moment). |
| May 17 14:47:00 | 71h 25m | Minimal Annihilation | Nice work on this RTS. <br/>Little drones looks familiar. <br/> <br/>In response to your post mortem, you can use Right click in flash player since 11.2, you have to target this version or superior and it will work in browser. |