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Schwiggy

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TimestampSince previousGameSchwiggy's comment
Dec 17 19:12:00 ECHO CHAMBER Nice use of simple mouse controls. You could extend the concept with levels that have reflective or absorbing structures. <br/>I blew up after thinking too much about the angle praise. That's deep. :P
Dec 17 19:21:00 9m 00s The Unforgiven Wanderers hissssss pretty much summed up my feelings for it as well. I'd really like to see the results of my actions in a dialogue rather than just some numbers changing; it's just a psychological thing ;) <br/>For those having problems running it, this is an HTML5 game and due to browser security sometimes you can't have the same access to things when running something on your computer rather than the internet. It works fine in Firefox though I get the same error message as you and the link to Construct 2 is underneath the game.
Dec 17 19:44:00 23m 00s Villains of Milk and Madness Good blending of the theme and humor. It feels good to be a powerful duck in the world :P
Dec 17 22:01:00 2h 17m The Big Bad Wolf I loved the music and sounds with the hectic wolf flying around. At first I didn't realize that you can kill the hunters until the first time I died so the second time was better; though it's difficult to control and know what's happening at all time it's very satisfying when you catch people ha
Dec 17 22:26:00 25m 00s Mister Misbehave It creates that sense of urgent mischief so reminiscent of Ding-Dong-Ditch, very nice :P
Dec 18 05:56:00 7h 30m BourbonBorn ^That; it's instantly more complex tale than someone who purposefully set out to kill and destroy. <br/>I also laughed ha :)
Dec 18 17:55:00 11h 59m Bad Driver! +1 I thought I was a good driver... but now I'm not sure
Dec 18 18:33:00 38m 00s Kong Fu Bike Fun, innovative, and ragdolls are never bad. The only downside to me was after a while I felt like I was the good guy just innocently trying to get to the other side while evil bikers tried to crush me. But a monkey throwing barrels is classically evil as we all know. He's probably got a princess captive under ever one of those dirt hills. <br/> <br/>I was also reading your technical info and tried the link to the autotracker but the link on the post it goes to is broken :/
Dec 18 18:52:00 19m 00s War'Asaal The sprites and animation are well done though it's not much of a game now. I suggest at least doubling the speed of movement for your engine and making a time-speed slider with the current speed as the slowest option; right now it's just too slow.
Dec 18 19:51:00 59m 00s Scary Chicken The graphics fit well together and the parallax background is great but my fox doesn't jump high enough to get on a single floating platform. Then when I get the egg on the ground all the way to the right it says 6/5 and I win :/
Dec 18 21:54:00 2h 03m MortVille You have a great sense of color. One thing that feels unfair is that the heroes can kill minions even after they're dead while minions instantly disappear; but other than that it's a cool little minigame. My highscore is 20/21
Dec 18 22:03:00 9m 00s Trolls: Where the Sun Don't Shine For a retro game this is very visceral. Controls flow well and the harsh square ground feels rounded as you climb off the ladder. The way the music faded out as the sun powered up was a nice touch.
Dec 18 22:16:00 13m 00s Illegal Crime Game Ohh... ha, I just read your description. Before then I thought the flickering was on purpose. Much easier to play now :P It looks like you put an insane amount of work into this.