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Feedback comments for LD25
Chinchilla's games and stats for all events →
| Timestamp | Since previous | Game | Chinchilla's comment |
|---|---|---|---|
| Dec 18 18:41:00 | The life of a Boss | Awesome game! Took me a little while to work out what I was supposed to be doing at first, but once I did it was loads of fun! A nice, polished entry :) | |
| Dec 18 19:00:00 | 19m 00s | Cure 48 | Nice style and music. Found the large blobs a little frustrating as they seemed to line up to attack me just a few pixels to low for me to strike back. Otherwise a pretty cool entry! |
| Dec 18 19:07:00 | 7m 00s | Defend Your Treasure | Pretty cool, especially when I came back to this page and noticed that there was an upgrades button in the game (no idea how I missed that the first time). <br/> <br/>Managed to pummel a few heroes with upgraded spike traps. <br/> <br/>Would be great to have feedback on how long your spike your traps are going to last, and how much the upgrades and traps are going to cost. Also the attacks might be better broken up into waves so you have more of a sense of achievement for holding them off. <br/> <br/>I liked the way they hurled themselves at high speed around the level, scrabbling towards your hoard! :) |
| Dec 18 19:13:00 | 6m 00s | Bad Ufo | I gave the Android version a try on Galaxy S3, worked great (although the UI is pretty tiny, I had the same problem with my game on that phone) The crop circle drawing is great, I wish the android controls were a bit tighter so that I could actually draw stuff! Music was great too :) |
| Dec 18 19:17:00 | 4m 00s | Super realistic meteor simulator | SUPER SPEED!!! :) <br/> <br/>Music and sounds were great, probably would have preferred keyboard controls. But the game was a blast! |
| Dec 18 21:42:00 | 2h 25m | SIRTET | Incredible! Not only did you code a game, you built a console to play it own... mind: blown |
| Dec 19 13:43:00 | 16h 01m | Notoriety | Very cool presentation and interpretation of the theme. Would have liked to have a better idea of what my goals were and how I was doing. But pretty cool overall, nice moody music too! |
| Dec 20 13:38:00 | 23h 55m | Sword Beats Vampire | Pretty cool! I couldn't work out how the hide action worked, do you need to do it when you're in front of certain areas? I liked how the music sped up towards the end |
| Dec 20 13:45:00 | 7m 00s | 2012: Mayan Revenge | Amazingly good fun! I have literally no criticisms! |
| Dec 20 13:54:00 | 9m 00s | Fragmentorum | Very atmospheric, and really cool visual style! Incredibly trippy when the music starts playing backwards! Great job! |
| Dec 22 12:20:00 | 46h 26m | CYBERQUEEN | Horrific and brilliant entry! Even better than your last. I always have time for a bit of Shodan, but this is far, far darker stuff than system shock. It even had some great prometheus surgery-scene vibes. My only criticism (and I feel like a huge pedant considering the quality of the writing), is that there's a typo in aerosol! |
| Dec 29 11:08:00 | 166h 48m | The White Rabbit | Its a shame there's not a bit more to it, as the presentation and sound are very good indeed. Visually it reminded me of a brighter version of Cactus' old game "Mondo medicals". |
| Dec 29 11:15:00 | 7m 00s | Journey Of Evil | Man, I'm sorry... I tried and tried, but I just couldn't work out how to kill anything! I liked the villager characters and the daft comments that pop up over their heads though. |
| Dec 29 11:47:00 | 32m 00s | Abrupt Salvation | The game looks great, and the explosions effects are awesome. I don't think its really fair to use a ripped sigur ros track as your music, but it does give the game a nice feel, so I ranked you high on mood instead of audio. <br/> <br/>If you optimized the physics code, and had your own music and sound effects this game would probably be all 5*'s from me! |